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authorCampbell Barton <ideasman42@gmail.com>2007-09-12 06:13:35 +0400
committerCampbell Barton <ideasman42@gmail.com>2007-09-12 06:13:35 +0400
commitf6aa903e10ed4221118814f216eb724d893c1474 (patch)
tree8684669a969e4166e80426f64c6f37057291d78f /source/blender/src/unwrapper.c
parent59fe9674765aeee28f2de846b5bb7ebbe499ba4d (diff)
* added functions to copy between UV and vertex color layers.
* added CustomData_set_layer_active_index and CustomData_set_layer_render_index since they did not accept values from CustomData_get_active_layer_index and CustomData_get_render_layer_index * fixed some warnings * made the colored edge in active face draw mode only display when texture mode enabled.
Diffstat (limited to 'source/blender/src/unwrapper.c')
-rw-r--r--source/blender/src/unwrapper.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/unwrapper.c b/source/blender/src/unwrapper.c
index 08b04430985..5a4c8f66bd5 100644
--- a/source/blender/src/unwrapper.c
+++ b/source/blender/src/unwrapper.c
@@ -219,7 +219,7 @@ ParamHandle *construct_param_handle(EditMesh *em, short implicit, short fill, sh
float *uv[4];
int nverts;
- tf= CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
+ tf= (TFace *)CustomData_em_get(&em->fdata, efa->data, CD_MTFACE);
if (efa->h)
continue;