diff options
author | Ton Roosendaal <ton@blender.org> | 2007-12-24 21:27:28 +0300 |
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committer | Ton Roosendaal <ton@blender.org> | 2007-12-24 21:27:28 +0300 |
commit | a1c8543f2acd7086d412cb794b32f96794b00659 (patch) | |
tree | 449643369b86531dbbd883193efaeee7d1fb4418 /source/blender/src/verse_image.c | |
parent | 8a07e665c28a94ffd188daa431a4fd0c5a460eba (diff) |
Step 3 for the initial commits for 2.5: removing src/ and python,
adding new windowmanager module, and the first bits of new editors
module.
Diffstat (limited to 'source/blender/src/verse_image.c')
-rw-r--r-- | source/blender/src/verse_image.c | 343 |
1 files changed, 0 insertions, 343 deletions
diff --git a/source/blender/src/verse_image.c b/source/blender/src/verse_image.c deleted file mode 100644 index 9e9b478980e..00000000000 --- a/source/blender/src/verse_image.c +++ /dev/null @@ -1,343 +0,0 @@ -/** - * $Id$ - * - * ***** BEGIN GPL/BL DUAL LICENSE BLOCK ***** - * - * This program is free software; you can redistribute it and/or - * modify it under the terms of the GNU General Public License - * as published by the Free Software Foundation; either version 2 - * of the License, or (at your option) any later version. The Blender - * Foundation also sells licenses for use in proprietary software under - * the Blender License. See http://www.blender.org/BL/ for information - * about this. - * - * This program is distributed in the hope that it will be useful, - * but WITHOUT ANY WARRANTY; without even the implied warranty of - * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the - * GNU General Public License for more details. - * - * You should have received a copy of the GNU General Public License - * along with this program; if not, write to the Free Software Foundation, - * Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. - * - * Contributor(s): Jiri Hnidek. - * - * ***** END GPL/BL DUAL LICENSE BLOCK ***** - */ - -#ifdef WITH_VERSE - -#include <string.h> - -#include "mydevice.h" - -#include "BKE_verse.h" -#include "BKE_image.h" - -#include "MEM_guardedalloc.h" - -#include "DNA_image_types.h" - -#include "IMB_imbuf_types.h" -#include "IMB_imbuf.h" - -#include "BDR_drawmesh.h" - -#include "BIF_verse.h" -#include "BIF_space.h" - -/* - * unsubscribe from verse bitmap - */ -void unsubscribe_from_bitmap_node(VNode *vnode) -{ - if(vnode->type != V_NT_BITMAP) return; - - /* TODO */ -} - -/* - * upload image to verse server - */ -void push_image_to_verse_server(VerseSession *session, Image *image) -{ - ImBuf *ibuf= BKE_image_get_ibuf(image, NULL); - struct VNode *vnode; - - if(!session) return; - - if(!(session->flag & VERSE_CONNECTED)) return; - - /* create "my" new object VerseNode */ - vnode= create_verse_node(session, -1 , V_NT_BITMAP, VN_OWNER_MINE); - /* create object data */ - vnode->data = create_bitmap_data(); - - /* set up name of VerseNode */ - vnode->name = (char*)MEM_mallocN(sizeof(char*)*(strlen(image->id.name)-1), "object node name"); - vnode->name[0] = '\0'; - strcat(vnode->name, image->id.name+2); - - /* set up dimension of image */ - if(ibuf) { - ((VBitmapData*)vnode->data)->width = ibuf->x; - ((VBitmapData*)vnode->data)->height = ibuf->y; - } - else { - ((VBitmapData*)vnode->data)->width = 0; - ((VBitmapData*)vnode->data)->height = 0; - } - ((VBitmapData*)(vnode->data))->height = 1; - - /* set up pointers between Object and VerseNode */ - ((VBitmapData*)vnode->data)->image = (void*)image; - image->vnode = (void*)vnode; - - /* add node to sending queue */ - add_item_to_send_queue(&(session->queue), vnode, VERSE_NODE); -} - -/* - * synchronize blender image channel (R,G,B,A) with verse bitmap layer - */ -void sync_blender_image_channel_with_verse_layer(VNode *vnode, VBitmapLayer *vblayer) -{ - struct Image *image = (Image*)((VBitmapData*)(vnode->data))->image; - struct ImBuf *ibuf= BKE_image_get_ibuf(image, NULL); - unsigned char *rect; - int x, y, height, t_width, i, channel=0; - - if(!image) return; - - if(!ibuf) return; - - rect = (unsigned char*)ibuf->rect; - - /* select channel due to verse layer name */ - if(strcmp(vblayer->name,"col_r")==0) - channel = 0; - else if(strcmp(vblayer->name,"col_g")==0) - channel = 1; - else if(strcmp(vblayer->name, "col_b")==0) - channel = 2; - else if(strcmp(vblayer->name,"alpha")==0) - channel = 3; - -#ifdef VERSE_DEBUG_PRINT - printf(" %s:%d\n", vblayer->name, channel); -#endif - - height = ((VBitmapData*)(vnode->data))->height; - t_width = ((VBitmapData*)(vnode->data))->t_width; - - i = (height-1)*t_width; - -#ifdef VERSE_DEBUG_PRINT - printf("\ti:%d\n", i); -#endif - - if(vblayer->type==VN_B_LAYER_UINT8) { - unsigned char *vuint8 = (unsigned char*)vblayer->data; - for(y=height-1; y>=0; y--, i=y*t_width) - for(x=0; x<ibuf->x; x++, rect+=4, i++) - rect[channel] = (char)vuint8[i]; - } - - allqueue(REDRAWIMAGE, 0); - allqueue(REDRAWVIEW3D, 0); -} - -/* - * synchronize blender image with verse image - */ -void sync_blender_image_with_verse_bitmap_node(VNode *vnode) -{ - struct VBitmapLayer *vblayer; - - vblayer = ((VBitmapData*)(vnode->data))->layers.lb.first; - - while(vblayer) { -#ifdef VERSE_DEBUG_PRINT - printf("\tsyncing layer:"); -#endif - sync_blender_image_channel_with_verse_layer(vnode, vblayer); - vblayer = vblayer->next; - } -} - -/* - * This function is called, when some other verse client change dimension of image. - * It is neccesary to reallocate blender image too, when dimension of verse image - * is different from blender image. - */ -void post_bitmap_dimension_set(VNode *vnode) -{ - struct Image *image = (Image*)((VBitmapData*)(vnode->data))->image; - struct ImBuf *ibuf= BKE_image_get_ibuf(image, NULL); - - if(!image) return; - - if(!ibuf) return; - - if(vnode->owner_id == VN_OWNER_MINE) { - if( ((VBitmapData*)vnode->data)->layers.lb.first == NULL ) { - /* send all verse bitmap layers (RGBA) to verse server */ - printf("\tsending all bitmap layers to verse server\n"); - verse_send_b_layer_create(vnode->id, -1, "col_r", VN_B_LAYER_UINT8); - verse_send_b_layer_create(vnode->id, -1, "col_g", VN_B_LAYER_UINT8); - verse_send_b_layer_create(vnode->id, -1, "col_b", VN_B_LAYER_UINT8); - verse_send_b_layer_create(vnode->id, -1, "alpha", VN_B_LAYER_UINT8); - - return; - } - } - - if((ibuf->x!=((VBitmapData*)vnode->data)->width) || (ibuf->y!=((VBitmapData*)vnode->data)->height)) { - struct VBitmapLayer *vblayer; - struct ImBuf *new_ibuf; - - /* allocate new ibuf */ - new_ibuf= IMB_allocImBuf(((VBitmapData*)vnode->data)->width, - ((VBitmapData*)vnode->data)->height, 24, IB_rect, 0); - /* free old ibuf */ - BKE_image_signal(image, NULL, IMA_SIGNAL_FREE); - /* set up pointer at new ibuf */ - BKE_image_assign_ibuf(image, ibuf); - - /* sync blender image with all verse layers */ - vblayer = ((VBitmapData*)(vnode->data))->layers.lb.first; - while(vblayer) { - sync_blender_image_channel_with_verse_layer(vnode, vblayer); - vblayer = vblayer->next; - } - } -} - -/* - * when blender tries to upload image to verse server, then it is neccessary - * to push coresponding channel data to verse server, when verse bitmap layer - * was created - */ -void post_bitmap_layer_create(VBitmapLayer *vblayer) -{ - struct VNode *vnode = vblayer->vnode; - struct Image *image = (Image*)((VBitmapData*)(vnode->data))->image; - struct ImBuf *ibuf= BKE_image_get_ibuf(image, NULL); - unsigned char *rect; - short channel; -/* VNBTile tile[VN_B_TILE_SIZE*VN_B_TILE_SIZE]; - unsigned int width, t_width, height, t_height, x, y, i, j; */ - - /* if this application doesn't try to upload this image to verse - * server then do nothing */ - if(vnode->owner_id != VN_OWNER_MINE) return; - - if(!image) return; - - if(!ibuf) return; - - rect = (unsigned char*)ibuf->rect; - - if(strncmp(vblayer->name, "col_r", 5)) - channel = 0; - else if(strncmp(vblayer->name, "col_g", 5)) - channel = 1; - else if(strncmp(vblayer->name, "col_b", 5)) - channel = 2; - else if(strncmp(vblayer->name, "alpha", 5)) - channel = 3; - - /* TODO: send all data of channel to verse server */ -} - -/* - * dummy function now - */ -void post_bitmap_layer_destroy(VBitmapLayer *vblayer) -{ -} - -/* - * this function is executed, when some image changed tile comes from verse server, - * it is neccessary to do some crazy transformation here, because blender uses - * different (very unstandard) image coordinate system (begining of coordinate - * system is in bottom left corner) ... all other programs (including verse) has - * begining of image coordinate system in left top corner - */ -void post_bitmap_tile_set(VBitmapLayer *vblayer, unsigned int xs, unsigned int ys) -{ - struct VNode *vnode = vblayer->vnode; - struct Image *image = (Image*)((VBitmapData*)(vnode->data))->image; - struct ImBuf *ibuf= BKE_image_get_ibuf(image, NULL); - unsigned char *rect, *i_rect; - unsigned int x, y, t_width, t_height, height, m_ys, m_y, d, i, j, channel=0; - - if(!image) return; - - if(!ibuf) return; - - /* select channel due to verse layer name */ - if(strcmp(vblayer->name,"color_r")==0) - channel = 0; - else if(strcmp(vblayer->name,"color_g")==0) - channel = 1; - else if(strcmp(vblayer->name, "color_b")==0) - channel = 2; - else if(strcmp(vblayer->name,"transparency")==0) - channel = 3; - - i_rect = rect = (unsigned char*)ibuf->rect; - - /* width of verse image including all tiles */ - t_width =((VBitmapData*)vnode->data)->t_width; - /* height of verse image including all tiles */ - t_height =((VBitmapData*)vnode->data)->t_height; - /* height of blender image */ - height = ((VBitmapData*)vnode->data)->height; - - /* if the bitmap's dimensions are not integer multiples of the tile - * side length, eight, then d will not be zero (height of "uncomplete - * tile") */ - d = VN_B_TILE_SIZE - (t_height - height); - /* mirrored coordination of received tile */ - m_ys = t_height - ys - VN_B_TILE_SIZE; - - /* ys and m_ys are y axis, where we will do some changes */ - if(ys + VN_B_TILE_SIZE > height) { - m_ys = 0; - ys = ys + d - 1; - } - else { - m_ys = m_ys - VN_B_TILE_SIZE + d; - ys = ys + VN_B_TILE_SIZE - 1; - } - - /* "index" of blender image */ - j = m_ys*ibuf->x + xs; - /* index of verse image */ - i = ys*t_width + xs; - - /* pointer at image data, that will be changed in following loop */ - rect = i_rect + 4*j; - - /* it seems hackish, but I didn't find better solution :-/ */ - if(vblayer->type==VN_B_LAYER_UINT8) { - unsigned char *vuint8 = (unsigned char*)vblayer->data; - for(y=ys, m_y = m_ys; - (m_y<m_ys+VN_B_TILE_SIZE) && (m_y<ibuf->y); - y--, m_y++, i=y*t_width+xs, j=m_y*ibuf->x+xs, rect=i_rect+4*j) - for(x=xs; (x<xs+VN_B_TILE_SIZE) && (x<ibuf->x); x++, rect+=4, i++, j++) - rect[channel] = (char)vuint8[i]; - } - - free_realtime_image(image); - - /* redraw preview of image ... uncommented, because rendering - * was computed too often */ -/* BIF_preview_changed(ID_TE); */ - allqueue(REDRAWIMAGE, 0); - allqueue(REDRAWVIEW3D, 0); -} - -#endif - |