Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJiri Hnidek <jiri.hnidek@tul.cz>2007-01-12 11:51:16 +0300
committerJiri Hnidek <jiri.hnidek@tul.cz>2007-01-12 11:51:16 +0300
commitdb77deb311692faf4d0e18dd87cf905f182228a3 (patch)
treed89c2c1e230c2f30af5cfdd8c420ca124398570e /source/blender/src/verse_object.c
parenta1033a28780bfb078c185f5ce56c153774b3e7ba (diff)
- first commit form mac ;-), changed data structure VObjectData a little,
removed unused code
Diffstat (limited to 'source/blender/src/verse_object.c')
-rw-r--r--source/blender/src/verse_object.c67
1 files changed, 12 insertions, 55 deletions
diff --git a/source/blender/src/verse_object.c b/source/blender/src/verse_object.c
index ca6c1ae2959..3cebb8fad12 100644
--- a/source/blender/src/verse_object.c
+++ b/source/blender/src/verse_object.c
@@ -99,7 +99,7 @@ void b_verse_duplicate_object(VerseSession *session, Object *ob, Object *n_ob)
/* set up object node transformation */
VECCOPY(((VObjectData*)obj_vnode->data)->pos, n_ob->loc);
- EulToQuat(n_ob->rot, ((VObjectData*)obj_vnode->data)->rot);
+ EulToQuat(n_ob->rot, ((VObjectData*)obj_vnode->data)->quat);
VECCOPY(((VObjectData*)obj_vnode->data)->scale, n_ob->size);
/* set up pointers between Object and VerseNode */
@@ -156,7 +156,7 @@ void b_verse_push_object(VerseSession *session, Object *ob)
/* set up object node transformation */
VECCOPY(((VObjectData*)obj_vnode->data)->pos, ob->loc);
- EulToQuat(ob->rot, ((VObjectData*)obj_vnode->data)->rot);
+ EulToQuat(ob->rot, ((VObjectData*)obj_vnode->data)->quat);
VECCOPY(((VObjectData*)obj_vnode->data)->scale, ob->size);
/* set up pointers between Object and VerseNode */
@@ -323,10 +323,10 @@ void unsubscribe_from_obj_node(VNode *vnode)
((VObjectData*)vnode->data)->pos[1] = 0.0f;
((VObjectData*)vnode->data)->pos[2] = 0.0f;
- ((VObjectData*)vnode->data)->rot[0] = 0.0f;
- ((VObjectData*)vnode->data)->rot[1] = 0.0f;
- ((VObjectData*)vnode->data)->rot[2] = 0.0f;
- ((VObjectData*)vnode->data)->rot[3] = 0.0f;
+ ((VObjectData*)vnode->data)->quat[0] = 0.0f;
+ ((VObjectData*)vnode->data)->quat[1] = 0.0f;
+ ((VObjectData*)vnode->data)->quat[2] = 0.0f;
+ ((VObjectData*)vnode->data)->quat[3] = 0.0f;
((VObjectData*)vnode->data)->scale[0] = 0.0f;
((VObjectData*)vnode->data)->scale[1] = 0.0f;
@@ -497,7 +497,7 @@ void post_transform_rot(VNode *vnode)
struct Object *ob = (Object*)obj_data->object;
/* convert quaternion to euler rotation */
- QuatToEul(obj_data->rot, ob->rot);
+ QuatToEul(obj_data->quat, ob->rot);
DAG_object_flush_update(G.scene, ob, OB_RECALC_OB);
@@ -520,49 +520,6 @@ void post_transform_scale(VNode *vnode)
}
/*
- * recalculate transformation matrix of object
- */
-#if 0
-void post_transform(VNode *vnode)
-{
- struct VObjectData *obj_data = (VObjectData*)vnode->data;
- struct Object *ob = (Object*)obj_data->object;
- float mat_s[4][4];
- float mat_r[4][4];
- float mat_p[4][4];
- float mat[4][4];
-
- if(!obj_data->object) return;
-
- Mat4One(mat_s);
- Mat4One(mat_r);
- Mat4One(mat_p);
-
- /* scale */
- mat_s[0][0] = ob->size[0] = obj_data->scale[0];
- mat_s[1][1] = ob->size[1] = obj_data->scale[1];
- mat_s[2][2] = ob->size[2] = obj_data->scale[2];
-
- /* rotate */
- QuatToEul(obj_data->rot, ob->rot);
- QuatToMat4(obj_data->rot, mat_r);
-
- /* position */
- mat_p[3][0] = ob->loc[0] = obj_data->pos[0];
- mat_p[3][1] = ob->loc[1] = obj_data->pos[1];
- mat_p[3][2] = ob->loc[2] = obj_data->pos[2];
-
- /* matrix multiplication */
- Mat4MulMat4(mat, mat_r, mat_p);
- Mat4MulMat4(ob->obmat, mat_s, mat);
-
- DAG_object_flush_update(G.scene, ob, OB_RECALC_OB);
-
- allqueue(REDRAWVIEW3D, 1);
-}
-#endif
-
-/*
* send transformation of Object to verse server
*/
void b_verse_send_transformation(Object *ob)
@@ -588,11 +545,11 @@ void b_verse_send_transformation(Object *ob)
if( ((VObjectData*)vnode->data)->flag & ROT_SEND_READY ) {
EulToQuat(ob->rot, quat);
- if((((VObjectData*)vnode->data)->rot[0] != quat[0]) ||
- (((VObjectData*)vnode->data)->rot[1] != quat[1]) ||
- (((VObjectData*)vnode->data)->rot[2] != quat[2]) ||
- (((VObjectData*)vnode->data)->rot[3] != quat[3])) {
- QUATCOPY(((VObjectData*)vnode->data)->rot, quat);
+ if((((VObjectData*)vnode->data)->quat[0] != quat[0]) ||
+ (((VObjectData*)vnode->data)->quat[1] != quat[1]) ||
+ (((VObjectData*)vnode->data)->quat[2] != quat[2]) ||
+ (((VObjectData*)vnode->data)->quat[3] != quat[3])) {
+ QUATCOPY(((VObjectData*)vnode->data)->quat, quat);
send_verse_object_rotation(vnode);
}
}