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authorBen Batt <benbatt@gmail.com>2007-04-29 20:15:50 +0400
committerBen Batt <benbatt@gmail.com>2007-04-29 20:15:50 +0400
commitd0ac7ef08742b439187837064da2ad2abcefb831 (patch)
treebeb99b6cede9817ca0d0ac38b7f7b2a39c6d50a9 /source/blender/src/vpaint.c
parent7d47189518371af754a0c3b93476cd62a6a449eb (diff)
Patch #6584 - Texture functionality in the wave modifier
This patch allows the user to use a texture to modulate the wave modifier's amplitude. Thanks to Michael Fox (mfoxdoggg) for the patch!
Diffstat (limited to 'source/blender/src/vpaint.c')
-rw-r--r--source/blender/src/vpaint.c2
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/src/vpaint.c b/source/blender/src/vpaint.c
index a53c1508f0a..7a9e6a5475e 100644
--- a/source/blender/src/vpaint.c
+++ b/source/blender/src/vpaint.c
@@ -1082,7 +1082,6 @@ void weight_paint(void)
Object *ob;
Mesh *me;
MFace *mface;
- MTFace *tface;
float mat[4][4], imat[4][4], paintweight, *vertexcosnos;
float vpimat[3][3];
int *indexar, index, totindex, alpha, totw;
@@ -1356,7 +1355,6 @@ void vertex_paint()
Object *ob;
Mesh *me;
MFace *mface;
- MTFace *tface;
float mat[4][4], imat[4][4], *vertexcosnos;
float vpimat[3][3];
unsigned int paintcol=0, *mcol, *mcolorig, fcol1, fcol2;