diff options
author | Ton Roosendaal <ton@blender.org> | 2004-04-20 02:05:37 +0400 |
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committer | Ton Roosendaal <ton@blender.org> | 2004-04-20 02:05:37 +0400 |
commit | dfc824a13457c724b6e86606c4586036bc39cf71 (patch) | |
tree | 7df1354cfb50c8e72db45e1d9089f73b2d004db8 /source/blender/src/vpaint.c | |
parent | bf253660b773dd904cb13bb2f0c05c80890ef5cd (diff) |
Preparations to have Panels in all window types. Also implemented
it for the UV Image window (as Nkey replacement). Blendix can take
this further now.
Other little improvement: vertices in UV window now draw unselected
first, and then selected over it. Less confusing!
Next spaces: Action and Nla.
Diffstat (limited to 'source/blender/src/vpaint.c')
-rw-r--r-- | source/blender/src/vpaint.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/src/vpaint.c b/source/blender/src/vpaint.c index a4b33cb1f09..bd9cf884970 100644 --- a/source/blender/src/vpaint.c +++ b/source/blender/src/vpaint.c @@ -239,6 +239,7 @@ void make_vertexcol() /* single ob */ me= get_mesh(ob); if(me==0) return; + /* to be able to copy lighting info, we only use it from single side (ton) */ if(me->flag & ME_TWOSIDED) { me->flag &= ~ME_TWOSIDED; } |