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authorTon Roosendaal <ton@blender.org>2006-01-09 03:40:35 +0300
committerTon Roosendaal <ton@blender.org>2006-01-09 03:40:35 +0300
commit014aa7261e29810b35b3d65c759f9d255bf8a277 (patch)
tree360325f8db9431bdd187c0f0e7f7c40dcaa3a073 /source/blender/src/writeimage.c
parent104ab9b103ab30ca87ccb9e739a58863fc29d3bf (diff)
Orange branch: OpenEXR finally in Blender!
Credits go to Gernot Ziegler, who originally coded EXR support, and to Austin Benesh for bringing it further. Kent Mein provided a lot of code for integrating float buffers in Blender imbuf and ImBuf API cleanup, and provided Make and Scons and static linking. At this moment; the EXR libraries are a *dependency*, so you cannot get the Orange branch compiled without having OpenEXR installed. Get the (precompiled or sources) stuff from www.openexr.com. Current default is that the headers and lib resides in /user/local/ Several changes/additions/fixes were added: - EXR code only supported 'half' format (16 bits per channel). I've added float writing, but for reading it I need tomorrow. :) - Quite some clumsy copying of data happened in EXR code. - cleaned up the api calls already a bit, preparing for more advanced support - Zbuffers were saved 16 bits, now 32 bits - automatic adding of .exr extensions went wrong Imbuf: - added proper imbuf->flags and imbuf->mall support for float buffers, it was created for *each* imbuf. :) - found bugs for float buffers in scaling and flipping. Code there will need more checks still - imbuf also needs to be verified to behave properly when no 32 bits rect exists (for saving for example) TODO: - support internal float images for textures, backbuf, AO probes, and display in Image window Hope this commit won't screwup syncing with bf-blender... :/
Diffstat (limited to 'source/blender/src/writeimage.c')
-rw-r--r--source/blender/src/writeimage.c23
1 files changed, 11 insertions, 12 deletions
diff --git a/source/blender/src/writeimage.c b/source/blender/src/writeimage.c
index f386ea3ecf0..4497ed51e81 100644
--- a/source/blender/src/writeimage.c
+++ b/source/blender/src/writeimage.c
@@ -63,6 +63,11 @@ int BIF_write_ibuf(ImBuf *ibuf, char *name)
else if ((G.have_libtiff) && (G.scene->r.imtype==R_TIFF)) {
ibuf->ftype= TIF;
}
+#ifdef WITH_OPENEXR
+ else if (G.scene->r.imtype==R_OPENEXR) {
+ ibuf->ftype= OPENEXR;
+ }
+#endif
else if ((G.scene->r.imtype==R_TARGA) || (G.scene->r.imtype==R_PNG)) {
// fall back to Targa if PNG writing is not supported
ibuf->ftype= TGA;
@@ -105,18 +110,12 @@ void BIF_save_envmap(EnvMap *env, char *str)
dx= env->cube[0]->ibuf->x;
ibuf= IMB_allocImBuf(3*dx, 2*dx, 24, IB_rect, 0);
- IMB_rectop(ibuf, env->cube[0]->ibuf,
- 0, 0, 0, 0, dx, dx, IMB_rectcpy, 0);
- IMB_rectop(ibuf, env->cube[1]->ibuf,
- dx, 0, 0, 0, dx, dx, IMB_rectcpy, 0);
- IMB_rectop(ibuf, env->cube[2]->ibuf,
- 2*dx, 0, 0, 0, dx, dx, IMB_rectcpy, 0);
- IMB_rectop(ibuf, env->cube[3]->ibuf,
- 0, dx, 0, 0, dx, dx, IMB_rectcpy, 0);
- IMB_rectop(ibuf, env->cube[4]->ibuf,
- dx, dx, 0, 0, dx, dx, IMB_rectcpy, 0);
- IMB_rectop(ibuf, env->cube[5]->ibuf,
- 2*dx, dx, 0, 0, dx, dx, IMB_rectcpy, 0);
+ IMB_rectcpy(ibuf, env->cube[0]->ibuf, 0, 0, 0, 0, dx, dx);
+ IMB_rectcpy(ibuf, env->cube[1]->ibuf, dx, 0, 0, 0, dx, dx);
+ IMB_rectcpy(ibuf, env->cube[2]->ibuf, 2*dx, 0, 0, 0, dx, dx);
+ IMB_rectcpy(ibuf, env->cube[3]->ibuf, 0, dx, 0, 0, dx, dx);
+ IMB_rectcpy(ibuf, env->cube[4]->ibuf, dx, dx, 0, 0, dx, dx);
+ IMB_rectcpy(ibuf, env->cube[5]->ibuf, 2*dx, dx, 0, 0, dx, dx);
BIF_write_ibuf(ibuf, str);
IMB_freeImBuf(ibuf);