diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-06-09 20:49:33 +0400 |
---|---|---|
committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-06-09 20:49:33 +0400 |
commit | 4e2bb896b0cb0adad94158fd53a0de505b9df642 (patch) | |
tree | f3a7dcc4756ca17fabc1b24bd290aec315a18215 /source/blender/src | |
parent | f39758cddca1d6eeec299e8cd3eef9a2a1852e32 (diff) |
Added back a feature from the old particle system: negative start frame.
At the moment this does mean it will compute all the frames before the
point caching start frame on the first frame, which might be slow.
Diffstat (limited to 'source/blender/src')
-rw-r--r-- | source/blender/src/buttons_object.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/buttons_object.c b/source/blender/src/buttons_object.c index 52261f7d3fb..ba409723784 100644 --- a/source/blender/src/buttons_object.c +++ b/source/blender/src/buttons_object.c @@ -4832,7 +4832,7 @@ static void object_panel_particle_system(Object *ob) uiDefButS(block, NUM, B_PART_RECALC, "Segments:", butx,(buty-=buth),butw,buth, &part->hair_step, 2.0, 50.0, 0, 0, "Amount of hair segments"); } else { - uiDefButF(block, NUM, B_PART_INIT, "Sta:", butx,(buty-=buth),butw,buth, &part->sta, 1.0, part->end, 100, 1, "Frame # to start emitting particles"); + uiDefButF(block, NUM, B_PART_INIT, "Sta:", butx,(buty-=buth),butw,buth, &part->sta, -MAXFRAMEF, part->end, 100, 1, "Frame # to start emitting particles"); uiDefButF(block, NUM, B_PART_INIT, "End:", butx,(buty-=buth),butw,buth, &part->end, part->sta, MAXFRAMEF, 100, 1, "Frame # to stop emitting particles"); } |