diff options
author | Andre Susano Pinto <andresusanopinto@gmail.com> | 2008-06-21 01:36:15 +0400 |
---|---|---|
committer | Andre Susano Pinto <andresusanopinto@gmail.com> | 2008-06-21 01:36:15 +0400 |
commit | ffbe42129e0d043214daf9b07125d9d8140d1c74 (patch) | |
tree | 6c99776cfcfadd32347eacb287c69deaa1b35651 /source/blender/src | |
parent | 824eac5095924ffdc1fea213a925054c88bf05d7 (diff) |
svn merge -r 15202:15292 https://svn.blender.org/svnroot/bf-blender/trunk/blender
Diffstat (limited to 'source/blender/src')
-rw-r--r-- | source/blender/src/CMakeLists.txt | 2 | ||||
-rw-r--r-- | source/blender/src/Makefile | 1 | ||||
-rw-r--r-- | source/blender/src/SConscript | 2 | ||||
-rw-r--r-- | source/blender/src/buttons_editing.c | 11 | ||||
-rw-r--r-- | source/blender/src/buttons_logic.c | 14 | ||||
-rw-r--r-- | source/blender/src/drawaction.c | 2 | ||||
-rw-r--r-- | source/blender/src/drawnode.c | 2 | ||||
-rw-r--r-- | source/blender/src/drawoops.c | 9 | ||||
-rw-r--r-- | source/blender/src/editcurve.c | 56 | ||||
-rw-r--r-- | source/blender/src/editobject.c | 5 | ||||
-rw-r--r-- | source/blender/src/header_oops.c | 4 | ||||
-rw-r--r-- | source/blender/src/oops.c | 114 | ||||
-rw-r--r-- | source/blender/src/transform_constraints.c | 16 | ||||
-rw-r--r-- | source/blender/src/transform_snap.c | 154 | ||||
-rw-r--r-- | source/blender/src/usiblender.c | 12 | ||||
-rw-r--r-- | source/blender/src/view.c | 60 |
16 files changed, 342 insertions, 122 deletions
diff --git a/source/blender/src/CMakeLists.txt b/source/blender/src/CMakeLists.txt index d6874cdd4db..342579fb3b0 100644 --- a/source/blender/src/CMakeLists.txt +++ b/source/blender/src/CMakeLists.txt @@ -35,7 +35,7 @@ SET(INC ../../kernel/gen_system ../../../intern/SoundSystem ../readstreamglue ../quicktime ../../../intern/elbeem/extern ../../../intern/ghost ../../../intern/opennl/extern - ../nodes + ../nodes ../../../extern/glew/include ${PYTHON_INC} ${SDL_INC} ) diff --git a/source/blender/src/Makefile b/source/blender/src/Makefile index c1c0ef8b1f2..001efc58b5d 100644 --- a/source/blender/src/Makefile +++ b/source/blender/src/Makefile @@ -143,4 +143,5 @@ ifeq ($(NAN_TWEAK_MODE), true) CPPFLAGS += -DTWEAK_MODE endif +CPPFLAGS += -I$(NAN_GLEW)/include CPPFLAGS += -I$(OPENGL_HEADERS) diff --git a/source/blender/src/SConscript b/source/blender/src/SConscript index f466798c40c..229cc87ef37 100644 --- a/source/blender/src/SConscript +++ b/source/blender/src/SConscript @@ -26,7 +26,7 @@ incs += ' #/intern/bsp/extern ../radiosity/extern/include' incs += ' #/intern/decimation/extern ../blenloader ../python' incs += ' ../../kernel/gen_system #/intern/SoundSystem ../readstreamglue ../nodes' incs += ' ../quicktime #/intern/elbeem/extern' -incs += ' #/intern/ghost #/intern/opennl/extern' +incs += ' #/intern/ghost #/intern/opennl/extern #/extern/glew/include' incs += ' ' + env['BF_PYTHON_INC'] diff --git a/source/blender/src/buttons_editing.c b/source/blender/src/buttons_editing.c index 8faad1c20ae..bdf22dfe8d8 100644 --- a/source/blender/src/buttons_editing.c +++ b/source/blender/src/buttons_editing.c @@ -1767,7 +1767,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco } else if (md->type==eModifierType_Build) { height = 86; } else if (md->type==eModifierType_Mirror) { - height = 86; + height = 105; } else if (md->type==eModifierType_Bevel) { BevelModifierData *bmd = (BevelModifierData*) md; height = 105; /* height = 124; */ @@ -1792,7 +1792,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco height = 143; } else if (md->type==eModifierType_Wave) { WaveModifierData *wmd = (WaveModifierData *)md; - height = 294; + height = 315; if(wmd->texmapping == MOD_WAV_MAP_OBJECT || wmd->texmapping == MOD_WAV_MAP_UV) height += 19; @@ -1904,6 +1904,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco uiDefButBitS(block, TOG, MOD_MIR_AXIS_Y, B_MODIFIER_RECALC, "Y", lx+20,cy,20,19, &mmd->flag, 0, 0, 0, 0, "Enable Y axis mirror"); uiDefButBitS(block, TOG, MOD_MIR_AXIS_Z, B_MODIFIER_RECALC, "Z", lx+40,cy,20,19, &mmd->flag, 0, 0, 0, 0, "Enable Z axis mirror"); uiDefButBitS(block, TOG, MOD_MIR_CLIPPING, B_MODIFIER_RECALC, "Do Clipping", lx+60, cy, buttonWidth-60,19, &mmd->flag, 1, 2, 0, 0, "Prevents during Transform vertices to go through Mirror"); + uiDefButBitS(block, TOG, MOD_MIR_VGROUP, B_MODIFIER_RECALC, "Mirror Vgroups", lx, (cy-=19), buttonWidth,19, &mmd->flag, 1, 2, 0, 0, "Mirror vertex groups (e.g. .R->.L)"); uiDefButBitS(block, TOG, MOD_MIR_MIRROR_U, B_MODIFIER_RECALC, "Mirror U", lx, (cy-=19), buttonWidth/2, 19, @@ -2158,6 +2159,8 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco uiDefButF(block, NUM, B_MODIFIER_RECALC, "Time end:", lx,(cy-=19),buttonWidth,19, &wmd->timeoffs, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify ending frame of the wave"); uiDefButF(block, NUM, B_MODIFIER_RECALC, "Lifetime:", lx,(cy-=19),buttonWidth,19, &wmd->lifetime, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the lifespan of the wave"); uiDefButF(block, NUM, B_MODIFIER_RECALC, "Damptime:", lx,(cy-=19),buttonWidth,19, &wmd->damp, -MAXFRAMEF, MAXFRAMEF, 100, 0, "Specify the dampingtime of the wave"); + uiDefButF(block, NUM, B_MODIFIER_RECALC, "Falloff:", lx,(cy-=19),buttonWidth,19, &wmd->falloff, 0, 100, 100, 0, "Specify the falloff radius of the waves"); + cy -= 9; uiBlockBeginAlign(block); uiDefButF(block, NUM, B_MODIFIER_RECALC, "Sta x:", lx,(cy-=19),113,19, &wmd->startx, -100.0, 100.0, 100, 0, "Starting position for the X axis"); @@ -2194,7 +2197,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco &wmd->map_object, "Object to get texture coordinates from"); } - cy -= 9; + cy -= 9; uiBlockBeginAlign(block); uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Speed:", lx,(cy-=19),220,19, &wmd->speed, -2.0, 2.0, 0, 0, "Specify the wave speed"); uiDefButF(block, NUMSLI, B_MODIFIER_RECALC, "Height:", lx,(cy-=19),220,19, &wmd->height, -2.0, 2.0, 0, 0, "Specify the amplitude of the wave"); @@ -2407,7 +2410,7 @@ static void draw_modifier(uiBlock *block, Object *ob, ModifierData *md, int *xco but= uiDefBut(block, BUT, B_MODIFIER_RECALC, "Bind", lx,(cy-=24), buttonWidth,19, 0, 0, 0, 0, 0, "Bind mesh to cage"); uiButSetFunc(but,modifiers_bindMeshDeform,ob,md); uiDefButS(block, NUM, B_NOP, "Precision:", lx,(cy-19), buttonWidth/2 + 20,19, &mmd->gridsize, 2, 10, 0.5, 0, "The grid size for binding"); - uiDefButBitS(block, TOG, MOD_MDEF_DYNAMIC_BIND, B_MODIFIER_RECALC, "Dynamic", lx+(buttonWidth+1)/2 + 20, (cy-=19), buttonWidth/2 - 20,19, &mmd->flag, 0.0, 31.0, 0, 0, "Invert vertex group influence"); + uiDefButBitS(block, TOG, MOD_MDEF_DYNAMIC_BIND, B_MODIFIER_RECALC, "Dynamic", lx+(buttonWidth+1)/2 + 20, (cy-=19), buttonWidth/2 - 20,19, &mmd->flag, 0.0, 31.0, 0, 0, "Recompute binding dynamically on top of other deformers like Shape Keys (slower and more memory consuming!)"); } uiBlockEndAlign(block); } else if (md->type==eModifierType_ParticleSystem) { diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c index 27caedf0cdd..b6877b2e2b7 100644 --- a/source/blender/src/buttons_logic.c +++ b/source/blender/src/buttons_logic.c @@ -677,6 +677,8 @@ static char *controller_pup(void) static char *actuator_name(int type) { switch (type) { + case ACT_SHAPEACTION: + return "Shape Action"; case ACT_ACTION: return "Action"; case ACT_OBJECT: @@ -732,6 +734,14 @@ static char *actuator_pup(Object *owner) "|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17" "|Visibility %x18|2D Filter %x19|Parent %x20"; break; + + case OB_MESH: + return "Actuators %t|Shape Action %x21|Motion %x0|Constraint %x9|Ipo %x1" + "|Camera %x3|Sound %x5|Property %x6|Edit Object %x10" + "|Scene %x11|Random %x13|Message %x14|CD %x16|Game %x17" + "|Visibility %x18|2D Filter %x19|Parent %x20"; + break; + default: return "Actuators %t|Motion %x0|Constraint %x9|Ipo %x1" "|Camera %x3|Sound %x5|Property %x6|Edit Object %x10" @@ -1433,6 +1443,7 @@ static int get_col_actuator(int type) { switch(type) { case ACT_ACTION: return TH_BUT_ACTION; + case ACT_SHAPEACTION: return TH_BUT_ACTION; case ACT_OBJECT: return TH_BUT_NEUTRAL; case ACT_IPO: return TH_BUT_SETTING; case ACT_PROPERTY: return TH_BUT_SETTING1; @@ -1541,6 +1552,7 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho break; } case ACT_ACTION: + case ACT_SHAPEACTION: { /* DrawAct */ #ifdef __NLA_ACTION_BY_MOTION_ACTUATOR @@ -2137,7 +2149,7 @@ static short draw_actuatorbuttons(bActuator *act, uiBlock *block, short xco, sho uiDefBut(block, TEX, 1, "To: ", (xco+10), (yco-(myline++*24)), (width-20), 19, &ma->toPropName, 0, 31, 0, 0, - "Optional send message to objects with this name only" + "Optional send message to objects with this name only (Prefix name with OB)" ", or empty to broadcast"); #endif diff --git a/source/blender/src/drawaction.c b/source/blender/src/drawaction.c index 65221dceaf9..8c4958a651a 100644 --- a/source/blender/src/drawaction.c +++ b/source/blender/src/drawaction.c @@ -730,7 +730,7 @@ void check_action_context(SpaceAction *saction) for (achan=saction->action->chanbase.first; achan; achan=achan->next) { pchan= get_pose_channel(ob->pose, achan->name); - if (pchan) { + if (pchan && pchan->bone) { if ((pchan->bone->layer & arm->layer)==0) achan->flag |= ACHAN_HIDDEN; else if (pchan->bone->flag & BONE_HIDDEN_P) diff --git a/source/blender/src/drawnode.c b/source/blender/src/drawnode.c index cea33685744..1169062fdd0 100644 --- a/source/blender/src/drawnode.c +++ b/source/blender/src/drawnode.c @@ -517,7 +517,7 @@ static int node_buts_math(uiBlock *block, bNodeTree *ntree, bNode *node, rctf *b if(block) { uiBut *bt; - bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Multiply %x2|Divide %x3|Sine %x4|Cosine %x5|Tangent %x6|Arcsine %x7|Arccosine %x8|Arctangent %x9|Power %x10|Logarithm %x11|Minimum %x12|Maximum %x13|Round %x14", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); + bt=uiDefButS(block, MENU, B_NODE_EXEC, "Add %x0|Subtract %x1|Multiply %x2|Divide %x3|Sine %x4|Cosine %x5|Tangent %x6|Arcsine %x7|Arccosine %x8|Arctangent %x9|Power %x10|Logarithm %x11|Minimum %x12|Maximum %x13|Round %x14|Less Than %x15|Greater Than %x16", butr->xmin, butr->ymin, butr->xmax-butr->xmin, 20, &node->custom1, 0, 0, 0, 0, ""); uiButSetFunc(bt, node_but_title_cb, node, bt); } return 20; diff --git a/source/blender/src/drawoops.c b/source/blender/src/drawoops.c index 5da38135be3..75bea40a8b4 100644 --- a/source/blender/src/drawoops.c +++ b/source/blender/src/drawoops.c @@ -229,6 +229,8 @@ void draw_icon_oops(float *co, short type) case ID_LI: icon= ICON_LIBRARY_HLT; break; case ID_IM: icon= ICON_IMAGE_HLT; break; case ID_GR: icon= ICON_CIRCLE_DEHLT; break; + case ID_CA: icon= ICON_CAMERA_DEHLT; break; + case ID_AR: icon= ICON_ARMATURE; break; } glEnable(GL_BLEND); @@ -282,6 +284,12 @@ unsigned int give_oops_color(short type, short sel, unsigned int *border) body= 0x35659F; break; case ID_GR: body= 0x507050; break; + case ID_CA: + body= 0x7570A0; break; + case ID_LT: + body= 0xA08090; break; + case ID_AR: + body= 0x70B0C0; break; default: body= 0x606070; break; } @@ -516,3 +524,4 @@ void drawoopsspace(ScrArea *sa, void *spacedata) + diff --git a/source/blender/src/editcurve.c b/source/blender/src/editcurve.c index bd0abe83ee4..261bb26b0c4 100644 --- a/source/blender/src/editcurve.c +++ b/source/blender/src/editcurve.c @@ -1158,6 +1158,62 @@ void setradiusNurb( void ) allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */ } +void smoothNurb( void ) +{ + + extern ListBase editNurb; + Nurb *nu; + BezTriple *bezt, *beztOrig; + BPoint *bp, *bpOrig; + int a, i, change = 0; + + /* floats for smoothing */ + float val, newval, offset; + + for(nu= editNurb.first; nu; nu= nu->next) { + if(nu->bezt) { + change = 0; + beztOrig = MEM_dupallocN( nu->bezt ); + for(bezt=nu->bezt+1, a=1; a<nu->pntsu-1; a++, bezt++) { + if(bezt->f2 & SELECT) { + for(i=0; i<3; i++) { + val = bezt->vec[1][i]; + newval = ((beztOrig+(a-1))->vec[1][i] * 0.5) + ((beztOrig+(a+1))->vec[1][i] * 0.5); + offset = (val*((1.0/6.0)*5)) + (newval*(1.0/6.0)) - val; + /* offset handles */ + bezt->vec[1][i] += offset; + bezt->vec[0][i] += offset; + bezt->vec[2][i] += offset; + } + change = 1; + } + } + MEM_freeN(beztOrig); + if (change) + calchandlesNurb(nu); + } else if (nu->bp) { + bpOrig = MEM_dupallocN( nu->bp ); + /* Same as above, keep these the same! */ + for(bp=nu->bp+1, a=1; a<nu->pntsu-1; a++, bp++) { + if(bp->f1 & SELECT) { + for(i=0; i<3; i++) { + val = bp->vec[i]; + newval = ((bpOrig+(a-1))->vec[i] * 0.5) + ((bpOrig+(a+1))->vec[i] * 0.5); + offset = (val*((1.0/6.0)*5)) + (newval*(1.0/6.0)) - val; + + bp->vec[i] += offset; + } + } + } + MEM_freeN(bpOrig); + } + } + BIF_undo_push("Smooth Curve"); + DAG_object_flush_update(G.scene, OBACT, OB_RECALC_DATA); + allqueue(REDRAWVIEW3D, 0); + allqueue(REDRAWBUTSALL, 0); + allqueue(REDRAWINFO, 1); /* 1, because header->win==0! */ +} /* TODO, make smoothing distance based */ void smoothradiusNurb( void ) diff --git a/source/blender/src/editobject.c b/source/blender/src/editobject.c index 4029e031b63..3c945775b5b 100644 --- a/source/blender/src/editobject.c +++ b/source/blender/src/editobject.c @@ -2735,7 +2735,7 @@ void special_editmenu(void) } else if ELEM(G.obedit->type, OB_CURVE, OB_SURF) { - nr= pupmenu("Specials%t|Subdivide%x1|Switch Direction%x2|Set Goal Weight %x3|Set Radius %x4|Smooth Radius %x5"); + nr= pupmenu("Specials%t|Subdivide%x1|Switch Direction%x2|Set Goal Weight%x3|Set Radius%x4|Smooth%x5|Smooth Radius%x6"); switch(nr) { case 1: @@ -2751,6 +2751,9 @@ void special_editmenu(void) setradiusNurb(); break; case 5: + smoothNurb(); + break; + case 6: smoothradiusNurb(); break; } diff --git a/source/blender/src/header_oops.c b/source/blender/src/header_oops.c index 7bfbf0ee667..ad65705b79d 100644 --- a/source/blender/src/header_oops.c +++ b/source/blender/src/header_oops.c @@ -509,8 +509,9 @@ void oops_buttons(void) uiDefIconButBitS(block, TOG, OOPS_IM, B_NEWOOPS, ICON_IMAGE_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Image datablocks"); uiDefIconButBitS(block, TOG, OOPS_GR, B_NEWOOPS, ICON_CIRCLE_DEHLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Group datablocks"); uiDefIconButBitS(block, TOG, OOPS_LI, B_NEWOOPS, ICON_LIBRARY_HLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Library datablocks"); + uiDefIconButBitS(block, TOG, OOPS_CA, B_NEWOOPS, ICON_CAMERA_DEHLT, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Camera datablocks"); + uiDefIconButBitS(block, TOG, OOPS_AR, B_NEWOOPS, ICON_ARMATURE, (short)(xco+=XIC),0,XIC,YIC, &soops->visiflag, 0, 0, 0, 0, "Displays Armature datablocks"); - uiBlockEndAlign(block); /* name */ @@ -576,3 +577,4 @@ void oops_buttons(void) uiDrawBlock(block); } + diff --git a/source/blender/src/oops.c b/source/blender/src/oops.c index 1f851d2fa6c..99645b5e71f 100644 --- a/source/blender/src/oops.c +++ b/source/blender/src/oops.c @@ -48,6 +48,9 @@ #include "DNA_texture_types.h" #include "DNA_key_types.h" #include "DNA_group_types.h" +#include "DNA_camera_types.h" +#include "DNA_lattice_types.h" +#include "DNA_armature_types.h" #include "BKE_utildefines.h" #include "BKE_global.h" @@ -661,7 +664,6 @@ void add_material_oopslinks(Material *ma, Oops *oops, short flag) add_oopslink("group", oops, ID_GR, &(ma->group), OOPSX, (float)(0.5*OOPSY)); } - void add_group_oopslinks(Group *gp, Oops *oops, short flag) { GroupObject *gob; @@ -672,7 +674,6 @@ void add_group_oopslinks(Group *gp, Oops *oops, short flag) } } - void add_object_oopslinks(Object *ob, Oops *oops, short flag) { ID *id; @@ -698,6 +699,12 @@ void add_object_oopslinks(Object *ob, Oops *oops, short flag) case ID_LA: if(flag & OOPS_LA) add_oopslink("data", oops, ID_LA, &ob->data, (float)(.5*OOPSX), (float)OOPSY); break; + case ID_CA: + if(flag & OOPS_CA) add_oopslink("data", oops, ID_CA, &ob->data, (float)(.5*OOPSX), (float)OOPSY); + break; + case ID_AR: + if(flag & OOPS_AR) add_oopslink("data", oops, ID_AR, &ob->data, (float)(.5*OOPSX), (float)OOPSY); + break; } } @@ -748,7 +755,6 @@ void add_curve_oopslinks(Curve *cu, Oops *oops, short flag) add_oopslink("speed", oops, ID_IP, &cu->ipo, OOPSX, (float)(0.5*OOPSY)); if(cu->key) add_oopslink("ipo", oops, ID_IP, &cu->key->ipo, OOPSX, (float)(0.5*OOPSY)); } - } void add_mball_oopslinks(MetaBall *mb, Oops *oops, short flag) @@ -775,15 +781,36 @@ void add_lamp_oopslinks(Lamp *la, Oops *oops, short flag) } } } + if(flag & OOPS_IP) { + add_oopslink("ipo", oops, ID_IP, &la->ipo, OOPSX, (float)(0.5*OOPSY)); + } +} + +void add_camera_oopslinks(Camera *ca, Oops *oops, short flag) +{ + if(flag & OOPS_IP) { + add_oopslink("ipo", oops, ID_IP, &ca->ipo, OOPSX, (float)(0.5*OOPSY)); + } } +void add_texture_oopslinks(Tex *tex, Oops *oops, short flag) +{ + if(flag & OOPS_IM) { + add_oopslink("image", oops, ID_IM, &tex->ima, OOPSX, (float)(0.5*OOPSY)); + } +} + +void add_lattice_oopslinks(Lattice *lt, Oops *oops, short flag) +{ + if(flag & OOPS_IP) { + if(lt->key) add_oopslink("ipo", oops, ID_IP, <->key->ipo, OOPSX, (float)(0.5*OOPSY)); + } +} Oops *add_test_oops(void *id) /* incl links */ { Oops *oops; Object *ob; - Lamp *la; - Tex *tex; if(id==0) return NULL; @@ -821,9 +848,10 @@ Oops *add_test_oops(void *id) /* incl links */ add_mball_oopslinks((MetaBall *)id, oops, G.soops->visiflag); break; case ID_LA: - la= (Lamp *)id; - add_lamp_oopslinks(la, oops, G.soops->visiflag); - if(la->ipo) if(G.soops->visiflag & OOPS_IP) add_oopslink("ipo", oops, ID_IP, &la->ipo, OOPSX, (float)(0.3*OOPSY)); + add_lamp_oopslinks((Lamp *)id, oops, G.soops->visiflag); + break; + case ID_CA: + add_camera_oopslinks((Camera *)id, oops, G.soops->visiflag); break; case ID_IP: @@ -835,8 +863,14 @@ Oops *add_test_oops(void *id) /* incl links */ add_group_oopslinks((Group *)id, oops, G.soops->visiflag); break; case ID_TE: - tex= (Tex *)id; - if(tex->ima) if(G.soops->visiflag & OOPS_IM) add_oopslink("image", oops, ID_IM, &tex->ima, OOPSX, (float)(0.3*OOPSY)); + add_texture_oopslinks((Tex *)id, oops, G.soops->visiflag); + break; + case ID_LT: + add_lattice_oopslinks((Lattice *)id, oops, G.soops->visiflag); + break; + case ID_AR: + + break; } return oops; @@ -897,7 +931,7 @@ void build_oops() while(sce) { oops= add_test_oops(sce); - + if(G.soops->visiflag & OOPS_OB) { base= sce->base.first; while(base) { @@ -912,12 +946,13 @@ void build_oops() if(G.soops->visiflag & OOPS_OB) { Object *ob= G.main->object.first; - + while(ob) { oops= add_test_oops(ob); ob= ob->id.next; } } + if(G.soops->visiflag & OOPS_ME) { Mesh *me= G.main->mesh.first; while(me) { @@ -925,7 +960,7 @@ void build_oops() me= me->id.next; } } - + if(G.soops->visiflag & OOPS_CU) { Curve *cu= G.main->curve.first; while(cu) { @@ -933,7 +968,7 @@ void build_oops() cu= cu->id.next; } } - + if(G.soops->visiflag & OOPS_MB) { MetaBall *mb= G.main->mball.first; while(mb) { @@ -941,7 +976,7 @@ void build_oops() mb= mb->id.next; } } - + if(G.soops->visiflag & OOPS_LA) { Lamp *la= G.main->lamp.first; while(la) { @@ -950,6 +985,14 @@ void build_oops() } } + if(G.soops->visiflag & OOPS_CA) { + Camera *ca= G.main->camera.first; + while(ca) { + oops= add_test_oops(ca); + ca= ca->id.next; + } + } + if(G.soops->visiflag & OOPS_IP) { Ipo *ipo= G.main->ipo.first; while(ipo) { @@ -972,6 +1015,7 @@ void build_oops() tex= tex->id.next; } } + if(G.soops->visiflag & OOPS_IM) { Image *ima= G.main->image.first; while(ima) { @@ -979,6 +1023,7 @@ void build_oops() ima= ima->id.next; } } + if(G.soops->visiflag & OOPS_GR) { Group *gp= G.main->group.first; while(gp) { @@ -986,6 +1031,23 @@ void build_oops() gp= gp->id.next; } } + + if(G.soops->visiflag & OOPS_LT) { + Lattice *lt= G.main->latt.first; + while(lt) { + oops= add_test_oops(lt); + lt= lt->id.next; + } + } + + if(G.soops->visiflag & OOPS_AR) { + bArmature *ar= G.main->armature.first; + while(ar) { + oops= add_test_oops(ar); + ar= ar->id.next; + } + } + } else { @@ -1068,6 +1130,7 @@ void build_oops() else if(type==ID_LA && G.soops->visiflag & OOPS_LA) { Lamp *la= ob->data; oops= add_test_oops(ob->data); + if(G.soops->visiflag & OOPS_IP) add_test_oops(la->ipo); if(G.soops->visiflag & OOPS_TE) { for(a=0; a<MAX_MTEX; a++) { @@ -1075,14 +1138,29 @@ void build_oops() } } } + else if(type==ID_CA && G.soops->visiflag & OOPS_CA) { + Camera *ca= ob->data; + oops= add_test_oops(ob->data); + + if(G.soops->visiflag & OOPS_IP) add_test_oops(ca->ipo); + } + else if(type==ID_LT && G.soops->visiflag & OOPS_LT) { + Lattice *lt= ob->data; + oops= add_test_oops(ob->data); + + if(G.soops->visiflag & OOPS_IP) { + if(lt->key) oops= add_test_oops(lt->key->ipo); + } + } + else if(type==ID_AR && G.soops->visiflag & OOPS_AR) { + bArmature *ar= ob->data; + oops= add_test_oops(ob->data); + } } } base= base->next; } } - - - /* test links */ oops= G.soops->oops.first; diff --git a/source/blender/src/transform_constraints.c b/source/blender/src/transform_constraints.c index 769ebd2ea97..2d01c2303fc 100644 --- a/source/blender/src/transform_constraints.c +++ b/source/blender/src/transform_constraints.c @@ -550,6 +550,10 @@ void setUserConstraint(TransInfo *t, int mode, const char ftext[]) { void BIF_setLocalLockConstraint(char axis, char *text) { TransInfo *t = BIF_GetTransInfo(); + if (t->total == 0) { + return; + } + switch (axis) { case 'x': setLocalConstraint(t, (CON_AXIS1|CON_AXIS2), text); @@ -566,6 +570,10 @@ void BIF_setLocalLockConstraint(char axis, char *text) { void BIF_setLocalAxisConstraint(char axis, char *text) { TransInfo *t = BIF_GetTransInfo(); + if (t->total == 0) { + return; + } + switch (axis) { case 'X': setLocalConstraint(t, CON_AXIS0, text); @@ -584,6 +592,10 @@ void BIF_setSingleAxisConstraint(float vec[3], char *text) { TransInfo *t = BIF_GetTransInfo(); float space[3][3], v[3]; + if (t->total == 0) { + return; + } + VECCOPY(space[0], vec); v[0] = vec[2]; @@ -622,6 +634,10 @@ void BIF_setDualAxisConstraint(float vec1[3], float vec2[3], char *text) { TransInfo *t = BIF_GetTransInfo(); float space[3][3]; + if (t->total == 0) { + return; + } + VECCOPY(space[0], vec1); VECCOPY(space[1], vec2); Crossf(space[2], space[0], space[1]); diff --git a/source/blender/src/transform_snap.c b/source/blender/src/transform_snap.c index 83940fa3729..295cfa4574c 100644 --- a/source/blender/src/transform_snap.c +++ b/source/blender/src/transform_snap.c @@ -739,9 +739,10 @@ void TargetSnapClosest(TransInfo *t) /* find snapping point on face, return 1 on success */ -int snapFace(MFace *face, MVert *verts, float *intersect, float *loc, float *no) +int snapFace(MFace *face, EditFace *efa, MVert *verts, float *intersect, float *loc, float *no) { MVert *v[4]; + EditVert *eve[4]; int totvert; int result = 0; @@ -760,6 +761,14 @@ int snapFace(MFace *face, MVert *verts, float *intersect, float *loc, float *no) totvert = 3; } + if (efa) + { + eve[0] = efa->v1; + eve[1] = efa->v2; + eve[2] = efa->v3; + eve[3] = efa->v4; + } + switch(G.scene->snap_mode) { case SCE_SNAP_MODE_VERTEX: @@ -769,16 +778,20 @@ int snapFace(MFace *face, MVert *verts, float *intersect, float *loc, float *no) for(i = 0; i < totvert; i++) { - float vert_dist = VecLenf(v[i]->co, intersect); - if (vert_dist < min_dist) + if (efa == NULL || (eve[i]->f1 & SELECT) == 0) { - result = 1; + float vert_dist = VecLenf(v[i]->co, intersect); - min_dist = vert_dist; - - VECCOPY(loc, v[i]->co); - NormalShortToFloat(no, v[i]->no); + if (vert_dist < min_dist) + { + result = 1; + + min_dist = vert_dist; + + VECCOPY(loc, v[i]->co); + NormalShortToFloat(no, v[i]->no); + } } } break; @@ -791,51 +804,62 @@ int snapFace(MFace *face, MVert *verts, float *intersect, float *loc, float *no) for(i = 0; i < totvert; i++) { MVert *v1, *v2; - float edge_loc[3]; - float vec[3]; - float mul; - float edge_dist; + EditVert *eve1, *eve2; v1 = v[i]; v2 = v[(i + 1) % totvert]; - VecSubf(edge_loc, v2->co, v1->co); - VecSubf(vec, intersect, v1->co); - - mul = Inpf(vec, edge_loc) / Inpf(edge_loc, edge_loc); + eve1 = eve[i]; + eve2 = eve[(i + 1) % totvert]; - VecMulf(edge_loc, mul); - VecAddf(edge_loc, edge_loc, v1->co); - - edge_dist = VecLenf(edge_loc, intersect); - - if (edge_dist < min_dist) + if (efa == NULL || ((eve1->f1 & SELECT) == 0 && (eve2->f1 & SELECT) == 0)) { - float n1[3], n2[3]; - result = 1; + float edge_loc[3]; + float vec[3]; + float mul; + float edge_dist; - min_dist = edge_dist; - - VECCOPY(loc, edge_loc); + VecSubf(edge_loc, v2->co, v1->co); + VecSubf(vec, intersect, v1->co); + + mul = Inpf(vec, edge_loc) / Inpf(edge_loc, edge_loc); + + VecMulf(edge_loc, mul); + VecAddf(edge_loc, edge_loc, v1->co); - NormalShortToFloat(n1, v1->no); - NormalShortToFloat(n2, v2->no); - VecLerpf(no, n1, n2, mul); - Normalize(no); + edge_dist = VecLenf(edge_loc, intersect); + + if (edge_dist < min_dist) + { + float n1[3], n2[3]; + result = 1; + + min_dist = edge_dist; + + VECCOPY(loc, edge_loc); + + NormalShortToFloat(n1, v1->no); + NormalShortToFloat(n2, v2->no); + VecLerpf(no, n1, n2, mul); + Normalize(no); + } } } break; } case SCE_SNAP_MODE_FACE: { - result = 1; - - VECCOPY(loc, intersect); - - if (totvert == 4) - CalcNormFloat4(v[0]->co, v[1]->co, v[2]->co, v[3]->co, no); - else - CalcNormFloat(v[0]->co, v[1]->co, v[2]->co, no); + if (efa == NULL || ((efa->f1 & SELECT) == 0)) + { + result = 1; + + VECCOPY(loc, intersect); + + if (totvert == 4) + CalcNormFloat4(v[0]->co, v[1]->co, v[2]->co, v[3]->co, no); + else + CalcNormFloat(v[0]->co, v[1]->co, v[2]->co, no); + } break; } } @@ -845,7 +869,6 @@ int snapFace(MFace *face, MVert *verts, float *intersect, float *loc, float *no) int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_start[3], float ray_normal[3], short mval[2], float *loc, float *no, int *dist, float *depth, short EditMesh) { - float object_depth = FLT_MAX; int retval = 0; int totvert = dm->getNumVerts(dm); int totface = dm->getNumFaces(dm); @@ -879,12 +902,10 @@ int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta if (test == 1) { MVert *verts = dm->getVertArray(dm); MFace *faces = dm->getFaceArray(dm); - int *index_array; + int *index_array = NULL; int index = 0; int i; - test = 1; - if (EditMesh) { index_array = dm->getFaceDataArray(dm, CD_ORIGINDEX); @@ -892,14 +913,15 @@ int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta } for( i = 0; i < totface; i++) { + EditFace *efa = NULL; MFace *f = faces + i; float lambda; int result; + test = 1; /* reset for every face */ + if (EditMesh) { - EditFace *efa = NULL; - if (index_array) { index = index_array[i]; @@ -917,12 +939,9 @@ int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta { efa = EM_get_face_for_index(index); - if (efa) + if (efa && efa->f1 & SELECT) { - if (efa->v1->f1 & SELECT || efa->v2->f1 & SELECT || efa->v3->f1 & SELECT || (efa->v4 && efa->v4->f1 & SELECT)) - { - test = 0; - } + test = 0; } } } @@ -932,7 +951,7 @@ int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta { result = RayIntersectsTriangle(ray_start_local, ray_normal_local, verts[f->v1].co, verts[f->v2].co, verts[f->v3].co, &lambda, NULL); - if (result && lambda < object_depth) { + if (result) { float location[3], normal[3]; float intersect[3]; @@ -940,18 +959,21 @@ int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta VecMulf(intersect, lambda); VecAddf(intersect, intersect, ray_start_local); - if (snapFace(f, verts, intersect, location, normal)) + if (snapFace(f, efa, verts, intersect, location, normal)) { float new_depth; int screen_loc[2]; + int new_dist; Mat4MulVecfl(obmat, location); new_depth = VecLenf(location, ray_start); - if (new_depth < *depth) + project_int(location, screen_loc); + new_dist = abs(screen_loc[0] - mval[0]) + abs(screen_loc[1] - mval[1]); + + if (new_dist <= *dist && new_depth < *depth) { - object_depth = lambda; *depth = new_depth; retval = 1; @@ -963,7 +985,7 @@ int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta project_int(loc, screen_loc); - *dist = abs(screen_loc[0] - mval[0]) + abs(screen_loc[1] - mval[1]); + *dist = new_dist; } } } @@ -972,7 +994,7 @@ int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta { result = RayIntersectsTriangle(ray_start_local, ray_normal_local, verts[f->v3].co, verts[f->v4].co, verts[f->v1].co, &lambda, NULL); - if (result && lambda < object_depth) { + if (result) { float location[3], normal[3]; float intersect[3]; @@ -980,18 +1002,21 @@ int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta VecMulf(intersect, lambda); VecAddf(intersect, intersect, ray_start_local); - if (snapFace(f, verts, intersect, location, normal)) + if (snapFace(f, efa, verts, intersect, location, normal)) { float new_depth; int screen_loc[2]; + int new_dist; Mat4MulVecfl(obmat, location); - new_depth = VecLenf(location, ray_start); + new_depth = VecLenf(location, ray_start); - if (new_depth < *depth) + project_int(location, screen_loc); + new_dist = abs(screen_loc[0] - mval[0]) + abs(screen_loc[1] - mval[1]); + + if (new_dist <= *dist && new_depth < *depth) { - object_depth = lambda; *depth = new_depth; retval = 1; @@ -1001,9 +1026,7 @@ int snapDerivedMesh(Object *ob, DerivedMesh *dm, float obmat[][4], float ray_sta Mat3MulVecfl(timat, no); Normalize(no); - project_int(loc, screen_loc); - - *dist = abs(screen_loc[0] - mval[0]) + abs(screen_loc[1] - mval[1]); + *dist = new_dist; } } } @@ -1033,14 +1056,13 @@ int snapObjects(int *dist, float *loc, float *no, int mode) { if (mode == NOT_ACTIVE) { - DerivedMesh *dm, *dm_cage; + DerivedMesh *dm; Object *ob = G.obedit; - dm_cage = editmesh_get_derived_cage_and_final(&dm, CD_MASK_BAREMESH); + dm = editmesh_get_derived_cage(CD_MASK_BAREMESH); retval = snapDerivedMesh(ob, dm, ob->obmat, ray_start, ray_normal, mval, loc, no, dist, &depth, 1); - dm_cage->release(dm_cage); dm->release(dm); } diff --git a/source/blender/src/usiblender.c b/source/blender/src/usiblender.c index 6c0838288b8..2a4672e3052 100644 --- a/source/blender/src/usiblender.c +++ b/source/blender/src/usiblender.c @@ -925,7 +925,7 @@ void BIF_write_file(char *target) writeBlog(); } else { - error("%s", err); + error("failed to write blend file: %s", err); } waitcursor(0); @@ -940,7 +940,10 @@ void BIF_write_homefile(void) /* force save as regular blend file */ write_flags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN); - BLO_write_file(tstr, write_flags, &err); + + if (!BLO_write_file(tstr, write_flags, &err)) { + error("failed writing defaults: %s", err); + } } void BIF_write_autosave(void) @@ -952,7 +955,9 @@ void BIF_write_autosave(void) /* force save as regular blend file */ write_flags = G.fileflags & ~(G_FILE_COMPRESS | G_FILE_LOCK | G_FILE_SIGN); - BLO_write_file(tstr, write_flags, &err); + if (!BLO_write_file(tstr, write_flags, &err)) { + fprintf(stderr, "failed to write autosave: %s\n", err); /* using error(...) is too annoying here */ + } } /* remove temp files assosiated with this blend file when quitting, loading or saving in a new path */ @@ -1033,6 +1038,7 @@ void BIF_init(void) BIF_filelist_init_icons(); init_gl_stuff(); /* drawview.c, after homefile */ + glewInit(); readBlog(); BLI_strncpy(G.lib, G.sce, FILE_MAX); } diff --git a/source/blender/src/view.c b/source/blender/src/view.c index 008387d5a70..356a297b284 100644 --- a/source/blender/src/view.c +++ b/source/blender/src/view.c @@ -753,10 +753,11 @@ void viewmoveNDOFfly(int mode) // Apply rotation - - rvec[0] = -dval[3]; - rvec[1] = -dval[4]; - rvec[2] = dval[5]; + // Rotations feel relatively faster than translations only in fly mode, so + // we have no choice but to fix that here (not in the plugins) + rvec[0] = -0.5 * dval[3]; + rvec[1] = -0.5 * dval[4]; + rvec[2] = -0.5 * dval[5]; // rotate device x and y by view z @@ -824,8 +825,7 @@ void viewmove(int mode) return; } - // dist correction from other movement devices - + // dist correction from other movement devices if((dz_flag)||G.vd->dist==0) { dz_flag = 0; G.vd->dist = m_dist; @@ -1166,6 +1166,8 @@ void viewmoveNDOF(int mode) float reverse; float diff[4]; float d, curareaX, curareaY; + float mat[3][3]; + float upvec[3]; /* Sensitivity will control how fast the view rotates. The value was * obtained experimentally by tweaking until the author didn't get dizzy watching. @@ -1186,6 +1188,16 @@ void viewmoveNDOF(int mode) use_sel = 1; } + if((dz_flag)||G.vd->dist==0) { + dz_flag = 0; + G.vd->dist = m_dist; + upvec[0] = upvec[1] = 0; + upvec[2] = G.vd->dist; + Mat3CpyMat4(mat, G.vd->viewinv); + Mat3MulVecfl(mat, upvec); + VecAddf(G.vd->ofs, G.vd->ofs, upvec); + } + /*---------------------------------------------------- * sometimes this routine is called from headerbuttons * viewmove needs to refresh the screen @@ -1212,25 +1224,25 @@ void viewmoveNDOF(int mode) filterNDOFvalues(fval); - // put scaling back here, was previously in ghostwinlay - fval[0] = fval[0] * (1.0f/800.0f); - fval[1] = fval[1] * (1.0f/800.0f); - fval[2] = fval[2] * (1.0f/800.0f); - fval[3] = fval[3] * 0.00005f; - fval[4] = fval[4] * 0.00005f; - fval[5] = fval[5] * 0.00005f; - fval[6] = fval[6] / 1000000.0f; + // put scaling back here, was previously in ghostwinlay + fval[0] = fval[0] * (1.0f/1200.0f); + fval[1] = fval[1] * (1.0f/1200.0f); + fval[2] = fval[2] * (1.0f/1200.0f); + fval[3] = fval[3] * 0.00005f; + fval[4] =-fval[4] * 0.00005f; + fval[5] = fval[5] * 0.00005f; + fval[6] = fval[6] / 1000000.0f; - // scale more if not in perspective mode - if (G.vd->persp == V3D_ORTHO) { - fval[0] = fval[0] * 0.05f; - fval[1] = fval[1] * 0.05f; - fval[2] = fval[2] * 0.05f; - fval[3] = fval[3] * 0.9f; - fval[4] = fval[4] * 0.9f; - fval[5] = fval[5] * 0.9f; - zsens *= 8; - } + // scale more if not in perspective mode + if (G.vd->persp == V3D_ORTHO) { + fval[0] = fval[0] * 0.05f; + fval[1] = fval[1] * 0.05f; + fval[2] = fval[2] * 0.05f; + fval[3] = fval[3] * 0.9f; + fval[4] = fval[4] * 0.9f; + fval[5] = fval[5] * 0.9f; + zsens *= 8; + } /* set object offset */ |