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authorTon Roosendaal <ton@blender.org>2008-11-02 21:12:45 +0300
committerTon Roosendaal <ton@blender.org>2008-11-02 21:12:45 +0300
commitdb24487449b1340eed2f29394fdbcdf2e7acc3ea (patch)
tree68987259338e1acbb4baad1dcae0edfcabda6276 /source/blender/src
parenta775719e23aecfd09accff61d16ba59514538416 (diff)
Makefile fixes for compiling with new videotexture code.
Also: buttons for logic, controllers, didn't line up correct when multiple objects were selected (too little space)
Diffstat (limited to 'source/blender/src')
-rw-r--r--source/blender/src/buttons_logic.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/src/buttons_logic.c b/source/blender/src/buttons_logic.c
index 0dcdc36fdcd..8aca111f41f 100644
--- a/source/blender/src/buttons_logic.c
+++ b/source/blender/src/buttons_logic.c
@@ -3549,7 +3549,7 @@ void logic_buts(void)
if(ob->controllers.first) uiSetCurFont(block, UI_HELV);
uiDefButBitS(block, TOG, OB_ADDCONT, B_ADD_CONT, "Add",(short)(xco+width-40), yco, 50, 19, &ob->scaflag, 0, 0, 0, 0, "Add a new Controller");
uiBlockEndAlign(block);
- yco-=17;
+ yco-=20;
/* mark all actuators linked to these controllers */
/* note that some of these actuators could be from objects that are not in the display list.