diff options
author | Campbell Barton <ideasman42@gmail.com> | 2007-08-14 09:01:39 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2007-08-14 09:01:39 +0400 |
commit | 03d4cd12407114fb335783f4a928962fa374d570 (patch) | |
tree | 419abbbbdb86a02cdb5f0e951d3abcb2dc8ffbb3 /source/blender/src | |
parent | 5c1335a4a58801283c185bec8626f24edc2b3a44 (diff) |
superficial changes, button alignment and minor tooltip changes. sculpt mode moved the ParBone button when it didnt need to.
Diffstat (limited to 'source/blender/src')
-rw-r--r-- | source/blender/src/drawview.c | 16 |
1 files changed, 7 insertions, 9 deletions
diff --git a/source/blender/src/drawview.c b/source/blender/src/drawview.c index 48af401aeec..7414b6f4b6a 100644 --- a/source/blender/src/drawview.c +++ b/source/blender/src/drawview.c @@ -2250,14 +2250,12 @@ static void view3d_panel_object(short cntrl) // VIEW3D_HANDLER_OBJECT uiButSetFunc(bt, test_idbutton_cb, ob->id.name, NULL); #endif - + uiBlockBeginAlign(block); uiDefIDPoinBut(block, test_obpoin_but, ID_OB, B_OBJECTPANELPARENT, "Par:", 160, 180, 140, 20, &ob->parent, "Parent Object"); if((ob->parent) && (ob->partype == PARBONE)) { - if (G.f & G_SCULPTMODE) - uiDefBut(block, TEX, B_OBJECTPANELPARENT, "ParBone:", 310, 180, 140, 20, ob->parsubstr, 0.0, 32.0, 0, 0, ""); - else - uiDefBut(block, TEX, B_OBJECTPANELPARENT, "ParBone:", 160, 160, 140, 20, ob->parsubstr, 0.0, 32.0, 0, 0, ""); + uiDefBut(block, TEX, B_OBJECTPANELPARENT, "ParBone:", 160, 160, 140, 20, ob->parsubstr, 0.0, 32.0, 0, 0, ""); } + uiBlockEndAlign(block); } lim= 10000.0f*MAX2(1.0, G.vd->grid); @@ -2396,12 +2394,12 @@ static void view3d_panel_background(short cntrl) // VIEW3D_HANDLER_BACKGROUND } if(!(vd->flag & V3D_DISPBGPIC)) { - uiDefButBitS(block, TOG, V3D_DISPBGPIC, B_REDR, "Use Background Image", 10, 180, 150, 20, &vd->flag, 0, 0, 0, 0, "Display an image in the background of the 3D View"); + uiDefButBitS(block, TOG, V3D_DISPBGPIC, B_REDR, "Use Background Image", 10, 180, 150, 20, &vd->flag, 0, 0, 0, 0, "Display an image in the background of this 3D View"); uiDefBut(block, LABEL, 1, " ", 160, 180, 150, 20, NULL, 0.0, 0.0, 0, 0, ""); } else { uiBlockBeginAlign(block); - uiDefButBitS(block, TOG, V3D_DISPBGPIC, B_REDR, "Use", 10, 225, 50, 20, &vd->flag, 0, 0, 0, 0, "Display an image in the background of the 3D View"); + uiDefButBitS(block, TOG, V3D_DISPBGPIC, B_REDR, "Use", 10, 225, 50, 20, &vd->flag, 0, 0, 0, 0, "Display an image in the background of this 3D View"); uiDefButF(block, NUMSLI, B_REDR, "Blend:", 60, 225, 150, 20, &vd->bgpic->blend, 0.0,1.0, 0, 0, "Set the transparency of the background image"); uiDefButF(block, NUM, B_REDR, "Size:", 210, 225, 100, 20, &vd->bgpic->size, 0.1, 250.0*vd->grid, 100, 0, "Set the size (width) of the background image"); @@ -2436,7 +2434,7 @@ static void view3d_panel_properties(short cntrl) // VIEW3D_HANDLER_SETTINGS uiDefBut(block, LABEL, 1, "Grid:", 10, 220, 150, 19, NULL, 0.0, 0.0, 0, 0, ""); uiBlockBeginAlign(block); uiDefButF(block, NUM, REDRAWVIEW3D, "Spacing:", 10, 200, 140, 19, &vd->grid, 0.001, 100.0, 10, 0, "Set the distance between grid lines"); - uiDefButS(block, NUM, REDRAWVIEW3D, "Lines:", 10, 180, 140, 19, &vd->gridlines, 0.0, 100.0, 100, 0, "Set the number of grid lines"); + uiDefButS(block, NUM, REDRAWVIEW3D, "Lines:", 10, 180, 140, 19, &vd->gridlines, 0.0, 100.0, 100, 0, "Set the number of grid lines in perspective view"); uiDefButS(block, NUM, REDRAWVIEW3D, "Divisions:", 10, 160, 140, 19, &vd->gridsubdiv, 0.0, 100.0, 100, 0, "Set the number of grid lines"); uiBlockEndAlign(block); @@ -2473,7 +2471,7 @@ static void view3d_panel_properties(short cntrl) // VIEW3D_HANDLER_SETTINGS uiDefBut(block, LABEL, 1, "View Locking:", 160, 50, 150, 19, NULL, 0.0, 0.0, 0, 0, ""); uiBlockBeginAlign(block); - uiDefIDPoinBut(block, test_obpoin_but, ID_OB, REDRAWVIEW3D, "Object:", 160, 30, 140, 19, &vd->ob_centre, "Lock view to center always on this Object"); + uiDefIDPoinBut(block, test_obpoin_but, ID_OB, REDRAWVIEW3D, "Object:", 160, 30, 140, 19, &vd->ob_centre, "Lock view to center to this Object"); uiDefBut(block, TEX, REDRAWVIEW3D, "Bone:", 160, 10, 140, 19, vd->ob_centre_bone, 1, 31, 0, 0, "If view locked to Object, use this Bone to lock to view to"); } |