diff options
author | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-02-19 19:16:16 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@pandora.be> | 2008-02-19 19:16:16 +0300 |
commit | 6ea0adb4629d8122cf9ab8ea36b737d08cb52bff (patch) | |
tree | f036ee62c5cf52b1ecb28d34c7bba69b26504dbd /source/blender/src | |
parent | 4100861f24670eab24559f704fb189a9cadfe974 (diff) |
Added an option to bake AO normalized, without material settings taken
into account. The normalized result can often be easier to integrate
into different materials, e.g. for games.
Diffstat (limited to 'source/blender/src')
-rw-r--r-- | source/blender/src/buttons_scene.c | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/src/buttons_scene.c b/source/blender/src/buttons_scene.c index 1290236a4ff..055674097b0 100644 --- a/source/blender/src/buttons_scene.c +++ b/source/blender/src/buttons_scene.c @@ -2082,6 +2082,8 @@ static void render_panel_bake(void) if(G.scene->r.bake_mode == RE_BAKE_NORMALS) uiDefButS(block, MENU, B_DIFF, "Normal Space %t|Camera %x0|World %x1|Object %x2|Tangent %x3", 10,70,190,20, &G.scene->r.bake_normal_space, 0, 0, 0, 0, "Choose normal space for baking"); + else if(G.scene->r.bake_mode == RE_BAKE_AO) + uiDefButBitS(block, TOG, R_BAKE_NORMALIZE_AO, B_DIFF, "Normalized", 10,70,190,20, &G.scene->r.bake_flag, 0.0, 0, 0, 0, "Bake ambient occlusion normalized, without taking into acount material settings"); #if 0 uiBlockBeginAlign(block); |