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authorSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:35 +0300
committerSybren A. Stüvel <sybren@blender.org>2020-03-06 18:19:45 +0300
commiteb522af4fec58876ac1b0a73ad9bcdae2d82d33f (patch)
tree485c6a1fb23b5be256757375e2157378d3a5c61b /source/blender/usd
parentff60dd8b18ed00902e5bdfd36882072db7af8735 (diff)
Cleanup: move Alembic, AVI, Collada, and USD to `source/blender/io`
This moves the `alembic`, `avi`, `collada`, and `usd` modules into a common `io` directory. This also cleans up some `#include "../../{somedir}/{somefile}.h"` by adding `../../io/{somedir}` to `CMakeLists.txt` and then just using `#include "{somefile}.h"`. No functional changes.
Diffstat (limited to 'source/blender/usd')
-rw-r--r--source/blender/usd/CMakeLists.txt111
-rw-r--r--source/blender/usd/intern/abstract_hierarchy_iterator.cc595
-rw-r--r--source/blender/usd/intern/abstract_hierarchy_iterator.h251
-rw-r--r--source/blender/usd/intern/usd_capi.cc233
-rw-r--r--source/blender/usd/intern/usd_exporter_context.h44
-rw-r--r--source/blender/usd/intern/usd_hierarchy_iterator.cc150
-rw-r--r--source/blender/usd/intern/usd_hierarchy_iterator.h71
-rw-r--r--source/blender/usd/intern/usd_writer_abstract.cc147
-rw-r--r--source/blender/usd/intern/usd_writer_abstract.h77
-rw-r--r--source/blender/usd/intern/usd_writer_camera.cc111
-rw-r--r--source/blender/usd/intern/usd_writer_camera.h38
-rw-r--r--source/blender/usd/intern/usd_writer_hair.cc90
-rw-r--r--source/blender/usd/intern/usd_writer_hair.h38
-rw-r--r--source/blender/usd/intern/usd_writer_light.cc112
-rw-r--r--source/blender/usd/intern/usd_writer_light.h37
-rw-r--r--source/blender/usd/intern/usd_writer_mesh.cc489
-rw-r--r--source/blender/usd/intern/usd_writer_mesh.h66
-rw-r--r--source/blender/usd/intern/usd_writer_metaball.cc81
-rw-r--r--source/blender/usd/intern/usd_writer_metaball.h42
-rw-r--r--source/blender/usd/intern/usd_writer_transform.cc64
-rw-r--r--source/blender/usd/intern/usd_writer_transform.h42
-rw-r--r--source/blender/usd/usd.h63
22 files changed, 0 insertions, 2952 deletions
diff --git a/source/blender/usd/CMakeLists.txt b/source/blender/usd/CMakeLists.txt
deleted file mode 100644
index d85b3cfe4e5..00000000000
--- a/source/blender/usd/CMakeLists.txt
+++ /dev/null
@@ -1,111 +0,0 @@
-# ***** BEGIN GPL LICENSE BLOCK *****
-#
-# This program is free software; you can redistribute it and/or
-# modify it under the terms of the GNU General Public License
-# as published by the Free Software Foundation; either version 2
-# of the License, or (at your option) any later version.
-#
-# This program is distributed in the hope that it will be useful,
-# but WITHOUT ANY WARRANTY; without even the implied warranty of
-# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
-# GNU General Public License for more details.
-#
-# You should have received a copy of the GNU General Public License
-# along with this program; if not, write to the Free Software Foundation,
-# Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
-#
-# The Original Code is Copyright (C) 2019, Blender Foundation
-# All rights reserved.
-# ***** END GPL LICENSE BLOCK *****
-
-# This suppresses the warning "This file includes at least one deprecated or antiquated
-# header which may be removed without further notice at a future date", which is caused
-# by the USD library including <ext/hash_set> on Linux. This has been reported at:
-# https://github.com/PixarAnimationStudios/USD/issues/1057.
-if(UNIX AND NOT APPLE)
- add_definitions(-D_GLIBCXX_PERMIT_BACKWARD_HASH)
-endif()
-if(WIN32)
- add_definitions(-DNOMINMAX -DWIN32_LEAN_AND_MEAN)
-endif()
-add_definitions(-DPXR_STATIC)
-
-set(INC
- .
- ../blenkernel
- ../blenlib
- ../blenloader
- ../bmesh
- ../depsgraph
- ../editors/include
- ../makesdna
- ../makesrna
- ../windowmanager
- ../../../intern/guardedalloc
- ../../../intern/utfconv
-)
-
-set(INC_SYS
- ${USD_INCLUDE_DIRS}
- ${BOOST_INCLUDE_DIR}
- ${TBB_INCLUDE_DIR}
-)
-
-set(SRC
- intern/abstract_hierarchy_iterator.cc
- intern/usd_capi.cc
- intern/usd_hierarchy_iterator.cc
- intern/usd_writer_abstract.cc
- intern/usd_writer_camera.cc
- intern/usd_writer_hair.cc
- intern/usd_writer_light.cc
- intern/usd_writer_mesh.cc
- intern/usd_writer_metaball.cc
- intern/usd_writer_transform.cc
-
- usd.h
- intern/abstract_hierarchy_iterator.h
- intern/usd_exporter_context.h
- intern/usd_hierarchy_iterator.h
- intern/usd_writer_abstract.h
- intern/usd_writer_camera.h
- intern/usd_writer_hair.h
- intern/usd_writer_light.h
- intern/usd_writer_mesh.h
- intern/usd_writer_metaball.h
- intern/usd_writer_transform.h
-)
-
-set(LIB
- bf_blenkernel
- bf_blenlib
-)
-
-list(APPEND LIB
- ${BOOST_LIBRARIES}
-)
-
-list(APPEND LIB
-)
-
-blender_add_lib(bf_usd "${SRC}" "${INC}" "${INC_SYS}" "${LIB}")
-
-if(WIN32)
- set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_DEBUG " /WHOLEARCHIVE:${USD_DEBUG_LIB}")
- set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_RELEASE " /WHOLEARCHIVE:${USD_RELEASE_LIB}")
- set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_RELWITHDEBINFO " /WHOLEARCHIVE:${USD_RELEASE_LIB}")
- set_property(TARGET bf_usd APPEND_STRING PROPERTY LINK_FLAGS_MINSIZEREL " /WHOLEARCHIVE:${USD_RELEASE_LIB}")
-endif()
-
-# Source: https://github.com/PixarAnimationStudios/USD/blob/master/BUILDING.md#linking-whole-archives
-if(WIN32)
- target_link_libraries(bf_usd INTERFACE ${USD_LIBRARIES})
-elseif(CMAKE_COMPILER_IS_GNUCXX)
- target_link_libraries(bf_usd INTERFACE "-Wl,--whole-archive ${USD_LIBRARIES} -Wl,--no-whole-archive ${TBB_LIBRARIES}")
-elseif("${CMAKE_CXX_COMPILER_ID}" MATCHES "Clang")
- target_link_libraries(bf_usd INTERFACE -Wl,-force_load ${USD_LIBRARIES})
-else()
- message(FATAL_ERROR "Unknown how to link USD with your compiler ${CMAKE_CXX_COMPILER_ID}")
-endif()
-
-target_link_libraries(bf_usd INTERFACE ${TBB_LIBRARIES})
diff --git a/source/blender/usd/intern/abstract_hierarchy_iterator.cc b/source/blender/usd/intern/abstract_hierarchy_iterator.cc
deleted file mode 100644
index a8ed2c5f2a5..00000000000
--- a/source/blender/usd/intern/abstract_hierarchy_iterator.cc
+++ /dev/null
@@ -1,595 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#include "abstract_hierarchy_iterator.h"
-
-#include <iostream>
-#include <limits.h>
-#include <sstream>
-#include <string>
-
-extern "C" {
-#include "BKE_anim.h"
-#include "BKE_particle.h"
-
-#include "BLI_assert.h"
-#include "BLI_listbase.h"
-#include "BLI_math_matrix.h"
-
-#include "DNA_ID.h"
-#include "DNA_layer_types.h"
-#include "DNA_object_types.h"
-#include "DNA_particle_types.h"
-
-#include "DEG_depsgraph_query.h"
-}
-
-namespace USD {
-
-const HierarchyContext *HierarchyContext::root()
-{
- return nullptr;
-}
-
-bool HierarchyContext::operator<(const HierarchyContext &other) const
-{
- if (object != other.object) {
- return object < other.object;
- }
- if (duplicator != NULL && duplicator == other.duplicator) {
- // Only resort to string comparisons when both objects are created by the same duplicator.
- return export_name < other.export_name;
- }
-
- return export_parent < other.export_parent;
-}
-
-bool HierarchyContext::is_instance() const
-{
- return !original_export_path.empty();
-}
-void HierarchyContext::mark_as_instance_of(const std::string &reference_export_path)
-{
- original_export_path = reference_export_path;
-}
-void HierarchyContext::mark_as_not_instanced()
-{
- original_export_path.clear();
-}
-
-AbstractHierarchyWriter::~AbstractHierarchyWriter()
-{
-}
-
-AbstractHierarchyIterator::AbstractHierarchyIterator(Depsgraph *depsgraph)
- : depsgraph_(depsgraph), writers_()
-{
-}
-
-AbstractHierarchyIterator::~AbstractHierarchyIterator()
-{
-}
-
-void AbstractHierarchyIterator::iterate_and_write()
-{
- export_graph_construct();
- connect_loose_objects();
- export_graph_prune();
- determine_export_paths(HierarchyContext::root());
- determine_duplication_references(HierarchyContext::root(), "");
- make_writers(HierarchyContext::root());
- export_graph_clear();
-}
-
-void AbstractHierarchyIterator::release_writers()
-{
- for (WriterMap::value_type it : writers_) {
- delete_object_writer(it.second);
- }
- writers_.clear();
-}
-
-std::string AbstractHierarchyIterator::make_valid_name(const std::string &name) const
-{
- return name;
-}
-
-std::string AbstractHierarchyIterator::get_id_name(const ID *id) const
-{
- if (id == nullptr) {
- return "";
- }
-
- return make_valid_name(std::string(id->name + 2));
-}
-
-std::string AbstractHierarchyIterator::get_object_data_path(const HierarchyContext *context) const
-{
- BLI_assert(!context->export_path.empty());
- BLI_assert(context->object->data);
-
- return path_concatenate(context->export_path, get_object_data_name(context->object));
-}
-
-void AbstractHierarchyIterator::debug_print_export_graph(const ExportGraph &graph) const
-{
- size_t total_graph_size = 0;
- for (const ExportGraph::value_type &map_iter : graph) {
- const DupliAndDuplicator &parent_info = map_iter.first;
- Object *const export_parent = parent_info.first;
- Object *const duplicator = parent_info.second;
-
- if (duplicator != nullptr) {
- printf(" DU %s (as dupped by %s):\n",
- export_parent == nullptr ? "-null-" : (export_parent->id.name + 2),
- duplicator->id.name + 2);
- }
- else {
- printf(" OB %s:\n", export_parent == nullptr ? "-null-" : (export_parent->id.name + 2));
- }
-
- total_graph_size += map_iter.second.size();
- for (HierarchyContext *child_ctx : map_iter.second) {
- if (child_ctx->duplicator == nullptr) {
- printf(" - %s%s%s\n",
- child_ctx->object->id.name + 2,
- child_ctx->weak_export ? " (weak)" : "",
- child_ctx->original_export_path.size() ?
- (std::string("ref ") + child_ctx->original_export_path).c_str() :
- "");
- }
- else {
- printf(" - %s (dup by %s%s) %s\n",
- child_ctx->object->id.name + 2,
- child_ctx->duplicator->id.name + 2,
- child_ctx->weak_export ? ", weak" : "",
- child_ctx->original_export_path.size() ?
- (std::string("ref ") + child_ctx->original_export_path).c_str() :
- "");
- }
- }
- }
- printf(" (Total graph size: %lu objects\n", total_graph_size);
-}
-
-void AbstractHierarchyIterator::export_graph_construct()
-{
- Scene *scene = DEG_get_evaluated_scene(depsgraph_);
-
- DEG_OBJECT_ITER_BEGIN (depsgraph_,
- object,
- DEG_ITER_OBJECT_FLAG_LINKED_DIRECTLY |
- DEG_ITER_OBJECT_FLAG_LINKED_VIA_SET) {
- // Non-instanced objects always have their object-parent as export-parent.
- const bool weak_export = mark_as_weak_export(object);
- visit_object(object, object->parent, weak_export);
-
- if (weak_export) {
- // If a duplicator shouldn't be exported, its duplilist also shouldn't be.
- continue;
- }
-
- // Export the duplicated objects instanced by this object.
- ListBase *lb = object_duplilist(depsgraph_, scene, object);
- if (lb) {
- // Construct the set of duplicated objects, so that later we can determine whether a parent
- // is also duplicated itself.
- std::set<Object *> dupli_set;
- LISTBASE_FOREACH (DupliObject *, dupli_object, lb) {
- if (!should_visit_dupli_object(dupli_object)) {
- continue;
- }
- dupli_set.insert(dupli_object->ob);
- }
-
- LISTBASE_FOREACH (DupliObject *, dupli_object, lb) {
- if (!should_visit_dupli_object(dupli_object)) {
- continue;
- }
-
- visit_dupli_object(dupli_object, object, dupli_set);
- }
- }
-
- free_object_duplilist(lb);
- }
- DEG_OBJECT_ITER_END;
-}
-
-void AbstractHierarchyIterator::connect_loose_objects()
-{
- // Find those objects whose parent is not part of the export graph; these
- // objects would be skipped when traversing the graph as a hierarchy.
- // These objects will have to be re-attached to some parent object in order to
- // fit into the hierarchy.
- ExportGraph loose_objects_graph = export_graph_;
- for (const ExportGraph::value_type &map_iter : export_graph_) {
- for (const HierarchyContext *child : map_iter.second) {
- // An object that is marked as a child of another object is not considered 'loose'.
- loose_objects_graph.erase(std::make_pair(child->object, child->duplicator));
- }
- }
- // The root of the hierarchy is always found, so it's never considered 'loose'.
- loose_objects_graph.erase(std::make_pair(nullptr, nullptr));
-
- // Iterate over the loose objects and connect them to their export parent.
- for (const ExportGraph::value_type &map_iter : loose_objects_graph) {
- const DupliAndDuplicator &export_info = map_iter.first;
- Object *object = export_info.first;
- Object *export_parent = object->parent;
-
- while (true) {
- // Loose objects will all be real objects, as duplicated objects always have
- // their duplicator or other exported duplicated object as ancestor.
- ExportGraph::iterator found_parent_iter = export_graph_.find(
- std::make_pair(export_parent, nullptr));
-
- visit_object(object, export_parent, true);
- if (found_parent_iter != export_graph_.end()) {
- break;
- }
- // 'export_parent' will never be nullptr here, as the export graph contains the
- // tuple <nullptr, nullptr> as root and thus will cause a break.
- BLI_assert(export_parent != nullptr);
-
- object = export_parent;
- export_parent = export_parent->parent;
- }
- }
-}
-
-static bool remove_weak_subtrees(const HierarchyContext *context,
- AbstractHierarchyIterator::ExportGraph &clean_graph,
- const AbstractHierarchyIterator::ExportGraph &input_graph)
-{
- bool all_is_weak = context != nullptr && context->weak_export;
- Object *object = context != nullptr ? context->object : nullptr;
- Object *duplicator = context != nullptr ? context->duplicator : nullptr;
-
- const AbstractHierarchyIterator::DupliAndDuplicator map_key = std::make_pair(object, duplicator);
- AbstractHierarchyIterator::ExportGraph::const_iterator child_iterator;
-
- child_iterator = input_graph.find(map_key);
- if (child_iterator != input_graph.end()) {
- for (HierarchyContext *child_context : child_iterator->second) {
- bool child_tree_is_weak = remove_weak_subtrees(child_context, clean_graph, input_graph);
- all_is_weak &= child_tree_is_weak;
-
- if (child_tree_is_weak) {
- // This subtree is all weak, so we can remove it from the current object's children.
- clean_graph[map_key].erase(child_context);
- delete child_context;
- }
- }
- }
-
- if (all_is_weak) {
- // This node and all its children are weak, so it can be removed from the export graph.
- clean_graph.erase(map_key);
- }
-
- return all_is_weak;
-}
-
-void AbstractHierarchyIterator::export_graph_prune()
-{
- // Take a copy of the map so that we can modify while recursing.
- ExportGraph unpruned_export_graph = export_graph_;
- remove_weak_subtrees(HierarchyContext::root(), export_graph_, unpruned_export_graph);
-}
-
-void AbstractHierarchyIterator::export_graph_clear()
-{
- for (ExportGraph::iterator::value_type &it : export_graph_) {
- for (HierarchyContext *context : it.second) {
- delete context;
- }
- }
- export_graph_.clear();
-}
-
-void AbstractHierarchyIterator::visit_object(Object *object,
- Object *export_parent,
- bool weak_export)
-{
- HierarchyContext *context = new HierarchyContext();
- context->object = object;
- context->export_name = get_object_name(object);
- context->export_parent = export_parent;
- context->duplicator = nullptr;
- context->weak_export = weak_export;
- context->animation_check_include_parent = false;
- context->export_path = "";
- context->original_export_path = "";
- copy_m4_m4(context->matrix_world, object->obmat);
-
- export_graph_[std::make_pair(export_parent, nullptr)].insert(context);
-}
-
-void AbstractHierarchyIterator::visit_dupli_object(DupliObject *dupli_object,
- Object *duplicator,
- const std::set<Object *> &dupli_set)
-{
- ExportGraph::key_type graph_index;
- bool animation_check_include_parent = false;
-
- HierarchyContext *context = new HierarchyContext();
- context->object = dupli_object->ob;
- context->duplicator = duplicator;
- context->weak_export = false;
- context->export_path = "";
- context->original_export_path = "";
-
- /* If the dupli-object's parent is also instanced by this object, use that as the
- * export parent. Otherwise use the dupli-parent as export parent. */
- Object *parent = dupli_object->ob->parent;
- if (parent != nullptr && dupli_set.find(parent) != dupli_set.end()) {
- // The parent object is part of the duplicated collection.
- context->export_parent = parent;
- graph_index = std::make_pair(parent, duplicator);
- }
- else {
- /* The parent object is NOT part of the duplicated collection. This means that the world
- * transform of this dupliobject can be influenced by objects that are not part of its
- * export graph. */
- animation_check_include_parent = true;
- context->export_parent = duplicator;
- graph_index = std::make_pair(duplicator, nullptr);
- }
-
- context->animation_check_include_parent = animation_check_include_parent;
- copy_m4_m4(context->matrix_world, dupli_object->mat);
-
- // Construct export name for the dupli-instance.
- std::stringstream suffix_stream;
- suffix_stream << std::hex;
- for (int i = 0; i < MAX_DUPLI_RECUR && dupli_object->persistent_id[i] != INT_MAX; i++) {
- suffix_stream << "-" << dupli_object->persistent_id[i];
- }
- context->export_name = make_valid_name(get_object_name(context->object) + suffix_stream.str());
-
- export_graph_[graph_index].insert(context);
-}
-
-AbstractHierarchyIterator::ExportChildren &AbstractHierarchyIterator::graph_children(
- const HierarchyContext *context)
-{
- if (context == nullptr) {
- return export_graph_[std::make_pair(nullptr, nullptr)];
- }
-
- return export_graph_[std::make_pair(context->object, context->duplicator)];
-}
-
-void AbstractHierarchyIterator::determine_export_paths(const HierarchyContext *parent_context)
-{
- const std::string &parent_export_path = parent_context ? parent_context->export_path : "";
-
- for (HierarchyContext *context : graph_children(parent_context)) {
- context->export_path = path_concatenate(parent_export_path, context->export_name);
-
- if (context->duplicator == nullptr) {
- /* This is an original (i.e. non-instanced) object, so we should keep track of where it was
- * exported to, just in case it gets instanced somewhere. */
- ID *source_ob = &context->object->id;
- duplisource_export_path_[source_ob] = context->export_path;
-
- if (context->object->data != nullptr) {
- ID *object_data = static_cast<ID *>(context->object->data);
- ID *source_data = object_data;
- duplisource_export_path_[source_data] = get_object_data_path(context);
- }
- }
-
- determine_export_paths(context);
- }
-}
-
-void AbstractHierarchyIterator::determine_duplication_references(
- const HierarchyContext *parent_context, std::string indent)
-{
- ExportChildren children = graph_children(parent_context);
-
- for (HierarchyContext *context : children) {
- if (context->duplicator != nullptr) {
- ID *source_id = &context->object->id;
- const ExportPathMap::const_iterator &it = duplisource_export_path_.find(source_id);
-
- if (it == duplisource_export_path_.end()) {
- // The original was not found, so mark this instance as "the original".
- context->mark_as_not_instanced();
- duplisource_export_path_[source_id] = context->export_path;
- }
- else {
- context->mark_as_instance_of(it->second);
- }
-
- if (context->object->data) {
- ID *source_data_id = (ID *)context->object->data;
- const ExportPathMap::const_iterator &it = duplisource_export_path_.find(source_data_id);
-
- if (it == duplisource_export_path_.end()) {
- // The original was not found, so mark this instance as "original".
- std::string data_path = get_object_data_path(context);
- context->mark_as_not_instanced();
- duplisource_export_path_[source_id] = context->export_path;
- duplisource_export_path_[source_data_id] = data_path;
- }
- }
- }
-
- determine_duplication_references(context, indent + " ");
- }
-}
-
-void AbstractHierarchyIterator::make_writers(const HierarchyContext *parent_context)
-{
- AbstractHierarchyWriter *transform_writer = nullptr;
- float parent_matrix_inv_world[4][4];
-
- if (parent_context) {
- invert_m4_m4(parent_matrix_inv_world, parent_context->matrix_world);
- }
- else {
- unit_m4(parent_matrix_inv_world);
- }
-
- for (HierarchyContext *context : graph_children(parent_context)) {
- copy_m4_m4(context->parent_matrix_inv_world, parent_matrix_inv_world);
-
- // Get or create the transform writer.
- transform_writer = ensure_writer(context, &AbstractHierarchyIterator::create_transform_writer);
- if (transform_writer == nullptr) {
- // Unable to export, so there is nothing to attach any children to; just abort this entire
- // branch of the export hierarchy.
- return;
- }
-
- BLI_assert(DEG_is_evaluated_object(context->object));
- /* XXX This can lead to too many XForms being written. For example, a camera writer can refuse
- * to write an orthographic camera. By the time that this is known, the XForm has already been
- * written. */
- transform_writer->write(*context);
-
- if (!context->weak_export) {
- make_writers_particle_systems(context);
- make_writer_object_data(context);
- }
-
- // Recurse into this object's children.
- make_writers(context);
- }
-
- // TODO(Sybren): iterate over all unused writers and call unused_during_iteration() or something.
-}
-
-void AbstractHierarchyIterator::make_writer_object_data(const HierarchyContext *context)
-{
- if (context->object->data == nullptr) {
- return;
- }
-
- HierarchyContext data_context = *context;
- data_context.export_path = get_object_data_path(context);
-
- /* data_context.original_export_path is just a copy from the context. It points to the object,
- * but needs to point to the object data. */
- if (data_context.is_instance()) {
- ID *object_data = static_cast<ID *>(context->object->data);
- data_context.original_export_path = duplisource_export_path_[object_data];
-
- /* If the object is marked as an instance, so should the object data. */
- BLI_assert(data_context.is_instance());
- }
-
- AbstractHierarchyWriter *data_writer;
- data_writer = ensure_writer(&data_context, &AbstractHierarchyIterator::create_data_writer);
- if (data_writer == nullptr) {
- return;
- }
-
- data_writer->write(data_context);
-}
-
-void AbstractHierarchyIterator::make_writers_particle_systems(
- const HierarchyContext *transform_context)
-{
- Object *object = transform_context->object;
- ParticleSystem *psys = static_cast<ParticleSystem *>(object->particlesystem.first);
- for (; psys; psys = psys->next) {
- if (!psys_check_enabled(object, psys, true)) {
- continue;
- }
-
- HierarchyContext hair_context = *transform_context;
- hair_context.export_path = path_concatenate(transform_context->export_path,
- get_id_name(&psys->part->id));
- hair_context.particle_system = psys;
-
- AbstractHierarchyWriter *writer = nullptr;
- switch (psys->part->type) {
- case PART_HAIR:
- writer = ensure_writer(&hair_context, &AbstractHierarchyIterator::create_hair_writer);
- break;
- case PART_EMITTER:
- writer = ensure_writer(&hair_context, &AbstractHierarchyIterator::create_particle_writer);
- break;
- }
-
- if (writer != nullptr) {
- writer->write(hair_context);
- }
- }
-}
-
-std::string AbstractHierarchyIterator::get_object_name(const Object *object) const
-{
- return get_id_name(&object->id);
-}
-
-std::string AbstractHierarchyIterator::get_object_data_name(const Object *object) const
-{
- ID *object_data = static_cast<ID *>(object->data);
- return get_id_name(object_data);
-}
-
-AbstractHierarchyWriter *AbstractHierarchyIterator::get_writer(const std::string &export_path)
-{
- WriterMap::iterator it = writers_.find(export_path);
-
- if (it == writers_.end()) {
- return nullptr;
- }
- return it->second;
-}
-
-AbstractHierarchyWriter *AbstractHierarchyIterator::ensure_writer(
- HierarchyContext *context, AbstractHierarchyIterator::create_writer_func create_func)
-{
- AbstractHierarchyWriter *writer = get_writer(context->export_path);
- if (writer != nullptr) {
- return writer;
- }
-
- writer = (this->*create_func)(context);
- if (writer == nullptr) {
- return nullptr;
- }
-
- writers_[context->export_path] = writer;
-
- return writer;
-}
-
-std::string AbstractHierarchyIterator::path_concatenate(const std::string &parent_path,
- const std::string &child_path) const
-{
- return parent_path + "/" + child_path;
-}
-
-bool AbstractHierarchyIterator::mark_as_weak_export(const Object * /*object*/) const
-{
- return false;
-}
-bool AbstractHierarchyIterator::should_visit_dupli_object(const DupliObject *dupli_object) const
-{
- // Removing dupli_object->no_draw hides things like custom bone shapes.
- return !dupli_object->no_draw;
-}
-
-} // namespace USD
diff --git a/source/blender/usd/intern/abstract_hierarchy_iterator.h b/source/blender/usd/intern/abstract_hierarchy_iterator.h
deleted file mode 100644
index 8bca2ddd447..00000000000
--- a/source/blender/usd/intern/abstract_hierarchy_iterator.h
+++ /dev/null
@@ -1,251 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-
-/*
- * This file contains the AbstractHierarchyIterator. It is intended for exporters for file
- * formats that concern an entire hierarchy of objects (rather than, for example, an OBJ file that
- * contains only a single mesh). Examples are Universal Scene Description (USD) and Alembic.
- * AbstractHierarchyIterator is intended to be subclassed to support concrete file formats.
- *
- * The AbstractHierarchyIterator makes a distinction between the actual object hierarchy and the
- * export hierarchy. The former is the parent/child structure in Blender, which can have multiple
- * parent-like objects. For example, a duplicated object can have both a duplicator and a parent,
- * both determining the final transform. The export hierarchy is the hierarchy as written to the
- * file, and every object has only one export-parent.
- *
- * Currently the AbstractHierarchyIterator does not make any decisions about *what* to export.
- * Selections like "selected only" or "no hair systems" are left to concrete subclasses.
- */
-
-#ifndef __ABSTRACT_HIERARCHY_ITERATOR_H__
-#define __ABSTRACT_HIERARCHY_ITERATOR_H__
-
-#include <map>
-#include <string>
-#include <set>
-
-struct Base;
-struct Depsgraph;
-struct DupliObject;
-struct ID;
-struct Object;
-struct ParticleSystem;
-struct ViewLayer;
-
-namespace USD {
-
-class AbstractHierarchyWriter;
-
-/* HierarchyContext structs are created by the AbstractHierarchyIterator. Each HierarchyContext
- * struct contains everything necessary to export a single object to a file. */
-struct HierarchyContext {
- /*********** Determined during hierarchy iteration: ***************/
- Object *object;
- Object *export_parent;
- Object *duplicator;
- float matrix_world[4][4];
- std::string export_name;
-
- /* When weak_export=true, the object will be exported only as transform, and only if is an
- * ancestor of an object with weak_export=false.
- *
- * In other words: when weak_export=true but this object has no children, or all decendants also
- * have weak_export=true, this object (and by recursive reasoning all its decendants) will be
- * excluded from the export.
- *
- * The export hierarchy is kept as close to the the hierarchy in Blender as possible. As such, an
- * object that serves as a parent for another object, but which should NOT be exported itself, is
- * exported only as transform (i.e. as empty). This happens with objects that are part of a
- * holdout collection (which prevents them from being exported) but also parent of an exported
- * object. */
- bool weak_export;
-
- /* When true, this object should check its parents for animation data when determining whether
- * it's animated. This is necessary when a parent object in Blender is not part of the export. */
- bool animation_check_include_parent;
-
- /*********** Determined during writer creation: ***************/
- float parent_matrix_inv_world[4][4]; // Inverse of the parent's world matrix.
- std::string export_path; // Hierarchical path, such as "/grandparent/parent/objectname".
- ParticleSystem *particle_system; // Only set for particle/hair writers.
-
- /* Hierarchical path of the object this object is duplicating; only set when this object should
- * be stored as a reference to its original. It can happen that the original is not part of the
- * exported objects, in which case this string is empty even though 'duplicator' is set. */
- std::string original_export_path;
-
- bool operator<(const HierarchyContext &other) const;
-
- /* Return a HierarchyContext representing the root of the export hierarchy. */
- static const HierarchyContext *root();
-
- /* For handling instanced collections, instances created by particles, etc. */
- bool is_instance() const;
- void mark_as_instance_of(const std::string &reference_export_path);
- void mark_as_not_instanced();
-};
-
-/* Abstract writer for objects. Create concrete subclasses to write to USD, Alembic, etc.
- *
- * Instantiated by the AbstractHierarchyIterator on the first frame an object exists. Generally
- * that's the first frame to be exported, but can be later, for example when objects are
- * instantiated by particles. The AbstractHierarchyWriter::write() function is called on every
- * frame the object exists in the dependency graph and should be exported.
- */
-class AbstractHierarchyWriter {
- public:
- virtual ~AbstractHierarchyWriter();
- virtual void write(HierarchyContext &context) = 0;
- // TODO(Sybren): add function like absent() that's called when a writer was previously created,
- // but wasn't used while exporting the current frame (for example, a particle-instanced mesh of
- // which the particle is no longer alive).
-};
-
-/* AbstractHierarchyIterator iterates over objects in a dependency graph, and constructs export
- * writers. These writers are then called to perform the actual writing to a USD or Alembic file.
- *
- * Dealing with file- and scene-level data (for example, creating a USD scene, setting the frame
- * rate, etc.) is not part of the AbstractHierarchyIterator class structure, and should be done
- * in separate code.
- */
-class AbstractHierarchyIterator {
- public:
- /* Mapping from export path to writer. */
- typedef std::map<std::string, AbstractHierarchyWriter *> WriterMap;
- /* Pair of a (potentially duplicated) object and its duplicator (or nullptr).
- * This is typically used to store a pair of HierarchyContext::object and
- * HierarchyContext::duplicator. */
- typedef std::pair<Object *, Object *> DupliAndDuplicator;
- /* All the children of some object, as per the export hierarchy. */
- typedef std::set<HierarchyContext *> ExportChildren;
- /* Mapping from an object and its duplicator to the object's export-children. */
- typedef std::map<DupliAndDuplicator, ExportChildren> ExportGraph;
- /* Mapping from ID to its export path. This is used for instancing; given an
- * instanced datablock, the export path of the original can be looked up. */
- typedef std::map<ID *, std::string> ExportPathMap;
-
- protected:
- ExportGraph export_graph_;
- ExportPathMap duplisource_export_path_;
- Depsgraph *depsgraph_;
- WriterMap writers_;
-
- public:
- explicit AbstractHierarchyIterator(Depsgraph *depsgraph);
- virtual ~AbstractHierarchyIterator();
-
- /* Iterate over the depsgraph, create writers, and tell the writers to write.
- * Main entry point for the AbstractHierarchyIterator, must be called for every to-be-exported
- * frame. */
- void iterate_and_write();
-
- /* Release all writers. Call after all frames have been exported. */
- void release_writers();
-
- /* Convert the given name to something that is valid for the exported file format.
- * This base implementation is a no-op; override in a concrete subclass. */
- virtual std::string make_valid_name(const std::string &name) const;
-
- /* Return the name of this ID datablock that is valid for the exported file format. Overriding is
- * only necessary if make_valid_name(id->name+2) is not suitable for the exported file format.
- * NULL-safe: when `id == nullptr` this returns an empty string. */
- virtual std::string get_id_name(const ID *id) const;
-
- /* Given a HierarchyContext of some Object *, return an export path that is valid for its
- * object->data. Overriding is necessary when the exported format does NOT expect the object's
- * data to be a child of the object. */
- virtual std::string get_object_data_path(const HierarchyContext *context) const;
-
- private:
- void debug_print_export_graph(const ExportGraph &graph) const;
-
- void export_graph_construct();
- void connect_loose_objects();
- void export_graph_prune();
- void export_graph_clear();
-
- void visit_object(Object *object, Object *export_parent, bool weak_export);
- void visit_dupli_object(DupliObject *dupli_object,
- Object *duplicator,
- const std::set<Object *> &dupli_set);
-
- ExportChildren &graph_children(const HierarchyContext *parent_context);
-
- void determine_export_paths(const HierarchyContext *parent_context);
- void determine_duplication_references(const HierarchyContext *parent_context,
- std::string indent);
-
- void make_writers(const HierarchyContext *parent_context);
- void make_writer_object_data(const HierarchyContext *context);
- void make_writers_particle_systems(const HierarchyContext *context);
-
- /* Convenience wrappers around get_id_name(). */
- std::string get_object_name(const Object *object) const;
- std::string get_object_data_name(const Object *object) const;
-
- AbstractHierarchyWriter *get_writer(const std::string &export_path);
-
- typedef AbstractHierarchyWriter *(AbstractHierarchyIterator::*create_writer_func)(
- const HierarchyContext *);
- /* Ensure that a writer exists; if it doesn't, call create_func(context). The create_func
- * function should be one of the create_XXXX_writer(context) functions declared below. */
- AbstractHierarchyWriter *ensure_writer(HierarchyContext *context,
- create_writer_func create_func);
-
- protected:
- /* Construct a valid path for the export file format. This class concatenates by using '/' as a
- * path separator, which is valid for both Alembic and USD. */
- virtual std::string path_concatenate(const std::string &parent_path,
- const std::string &child_path) const;
-
- /* Return whether this object should be marked as 'weak export' or not.
- *
- * When this returns false, writers for the transform and data are created,
- * and dupli-objects dupli-object generated from this object will be passed to
- * should_visit_dupli_object().
- *
- * When this returns true, only a transform writer is created and marked as
- * 'weak export'. In this case, the transform writer will be removed before
- * exporting starts, unless a decendant of this object is to be exported.
- * Dupli-object generated from this object will also be skipped.
- *
- * See HierarchyContext::weak_export.
- */
- virtual bool mark_as_weak_export(const Object *object) const;
-
- virtual bool should_visit_dupli_object(const DupliObject *dupli_object) const;
-
- /* These functions should create an AbstractHierarchyWriter subclass instance, or return
- * nullptr if the object or its data should not be exported. Returning a nullptr for
- * data/hair/particle will NOT prevent the transform to be written.
- *
- * The returned writer is owned by the AbstractHierarchyWriter, and should be freed in
- * delete_object_writer(). */
- virtual AbstractHierarchyWriter *create_transform_writer(const HierarchyContext *context) = 0;
- virtual AbstractHierarchyWriter *create_data_writer(const HierarchyContext *context) = 0;
- virtual AbstractHierarchyWriter *create_hair_writer(const HierarchyContext *context) = 0;
- virtual AbstractHierarchyWriter *create_particle_writer(const HierarchyContext *context) = 0;
-
- /* Called by release_writers() to free what the create_XXX_writer() functions allocated. */
- virtual void delete_object_writer(AbstractHierarchyWriter *writer) = 0;
-};
-
-} // namespace USD
-
-#endif /* __ABSTRACT_HIERARCHY_ITERATOR_H__ */
diff --git a/source/blender/usd/intern/usd_capi.cc b/source/blender/usd/intern/usd_capi.cc
deleted file mode 100644
index 83e11cd7bf3..00000000000
--- a/source/blender/usd/intern/usd_capi.cc
+++ /dev/null
@@ -1,233 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-
-#include "usd.h"
-#include "usd_hierarchy_iterator.h"
-
-#include <pxr/pxr.h>
-#include <pxr/usd/usd/stage.h>
-#include <pxr/usd/usdGeom/tokens.h>
-
-#include "MEM_guardedalloc.h"
-
-extern "C" {
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_build.h"
-#include "DEG_depsgraph_query.h"
-
-#include "DNA_scene_types.h"
-
-#include "BKE_blender_version.h"
-#include "BKE_context.h"
-#include "BKE_global.h"
-#include "BKE_scene.h"
-
-#include "BLI_fileops.h"
-#include "BLI_path_util.h"
-#include "BLI_string.h"
-
-#include "WM_api.h"
-#include "WM_types.h"
-}
-
-namespace USD {
-
-struct ExportJobData {
- ViewLayer *view_layer;
- Main *bmain;
- Depsgraph *depsgraph;
- wmWindowManager *wm;
-
- char filename[FILE_MAX];
- USDExportParams params;
-
- short *stop;
- short *do_update;
- float *progress;
-
- bool was_canceled;
- bool export_ok;
-};
-
-static void export_startjob(void *customdata, short *stop, short *do_update, float *progress)
-{
- ExportJobData *data = static_cast<ExportJobData *>(customdata);
-
- data->stop = stop;
- data->do_update = do_update;
- data->progress = progress;
- data->was_canceled = false;
-
- G.is_rendering = true;
- WM_set_locked_interface(data->wm, true);
- G.is_break = false;
-
- // Construct the depsgraph for exporting.
- Scene *scene = DEG_get_input_scene(data->depsgraph);
- ViewLayer *view_layer = DEG_get_input_view_layer(data->depsgraph);
- DEG_graph_build_from_view_layer(data->depsgraph, data->bmain, scene, view_layer);
- BKE_scene_graph_update_tagged(data->depsgraph, data->bmain);
-
- *progress = 0.0f;
- *do_update = true;
-
- // For restoring the current frame after exporting animation is done.
- const int orig_frame = CFRA;
-
- pxr::UsdStageRefPtr usd_stage = pxr::UsdStage::CreateNew(data->filename);
- if (!usd_stage) {
- /* This happens when the USD JSON files cannot be found. When that happens,
- * the USD library doesn't know it has the functionality to write USDA and
- * USDC files, and creating a new UsdStage fails. */
- WM_reportf(
- RPT_ERROR, "USD Export: unable to find suitable USD plugin to write %s", data->filename);
- data->export_ok = false;
- return;
- }
-
- usd_stage->SetMetadata(pxr::UsdGeomTokens->upAxis, pxr::VtValue(pxr::UsdGeomTokens->z));
- usd_stage->SetMetadata(pxr::UsdGeomTokens->metersPerUnit,
- pxr::VtValue(scene->unit.scale_length));
- usd_stage->GetRootLayer()->SetDocumentation(std::string("Blender ") + versionstr);
-
- // Set up the stage for animated data.
- if (data->params.export_animation) {
- usd_stage->SetTimeCodesPerSecond(FPS);
- usd_stage->SetStartTimeCode(scene->r.sfra);
- usd_stage->SetEndTimeCode(scene->r.efra);
- }
-
- USDHierarchyIterator iter(data->depsgraph, usd_stage, data->params);
-
- if (data->params.export_animation) {
- // Writing the animated frames is not 100% of the work, but it's our best guess.
- float progress_per_frame = 1.0f / std::max(1, (scene->r.efra - scene->r.sfra + 1));
-
- for (float frame = scene->r.sfra; frame <= scene->r.efra; frame++) {
- if (G.is_break || (stop != nullptr && *stop)) {
- break;
- }
-
- // Update the scene for the next frame to render.
- scene->r.cfra = static_cast<int>(frame);
- scene->r.subframe = frame - scene->r.cfra;
- BKE_scene_graph_update_for_newframe(data->depsgraph, data->bmain);
-
- iter.set_export_frame(frame);
- iter.iterate_and_write();
-
- *progress += progress_per_frame;
- *do_update = true;
- }
- }
- else {
- // If we're not animating, a single iteration over all objects is enough.
- iter.iterate_and_write();
- }
-
- iter.release_writers();
- usd_stage->GetRootLayer()->Save();
-
- // Finish up by going back to the keyframe that was current before we started.
- if (CFRA != orig_frame) {
- CFRA = orig_frame;
- BKE_scene_graph_update_for_newframe(data->depsgraph, data->bmain);
- }
-
- data->export_ok = !data->was_canceled;
-
- *progress = 1.0f;
- *do_update = true;
-}
-
-static void export_endjob(void *customdata)
-{
- ExportJobData *data = static_cast<ExportJobData *>(customdata);
-
- DEG_graph_free(data->depsgraph);
-
- if (data->was_canceled && BLI_exists(data->filename)) {
- BLI_delete(data->filename, false, false);
- }
-
- G.is_rendering = false;
- WM_set_locked_interface(data->wm, false);
-}
-
-} // namespace USD
-
-bool USD_export(bContext *C,
- const char *filepath,
- const USDExportParams *params,
- bool as_background_job)
-{
- ViewLayer *view_layer = CTX_data_view_layer(C);
- Scene *scene = CTX_data_scene(C);
-
- USD::ExportJobData *job = static_cast<USD::ExportJobData *>(
- MEM_mallocN(sizeof(USD::ExportJobData), "ExportJobData"));
-
- job->bmain = CTX_data_main(C);
- job->wm = CTX_wm_manager(C);
- job->export_ok = false;
- BLI_strncpy(job->filename, filepath, sizeof(job->filename));
-
- job->depsgraph = DEG_graph_new(job->bmain, scene, view_layer, params->evaluation_mode);
- job->params = *params;
-
- bool export_ok = false;
- if (as_background_job) {
- wmJob *wm_job = WM_jobs_get(
- job->wm, CTX_wm_window(C), scene, "USD Export", WM_JOB_PROGRESS, WM_JOB_TYPE_ALEMBIC);
-
- /* setup job */
- WM_jobs_customdata_set(wm_job, job, MEM_freeN);
- WM_jobs_timer(wm_job, 0.1, NC_SCENE | ND_FRAME, NC_SCENE | ND_FRAME);
- WM_jobs_callbacks(wm_job, USD::export_startjob, NULL, NULL, USD::export_endjob);
-
- WM_jobs_start(CTX_wm_manager(C), wm_job);
- }
- else {
- /* Fake a job context, so that we don't need NULL pointer checks while exporting. */
- short stop = 0, do_update = 0;
- float progress = 0.f;
-
- USD::export_startjob(job, &stop, &do_update, &progress);
- USD::export_endjob(job);
- export_ok = job->export_ok;
-
- MEM_freeN(job);
- }
-
- return export_ok;
-}
-
-int USD_get_version(void)
-{
- /* USD 19.11 defines:
- *
- * #define PXR_MAJOR_VERSION 0
- * #define PXR_MINOR_VERSION 19
- * #define PXR_PATCH_VERSION 11
- * #define PXR_VERSION 1911
- *
- * So the major version is implicit/invisible in the public version number.
- */
- return PXR_VERSION;
-}
diff --git a/source/blender/usd/intern/usd_exporter_context.h b/source/blender/usd/intern/usd_exporter_context.h
deleted file mode 100644
index 4ae415b3d34..00000000000
--- a/source/blender/usd/intern/usd_exporter_context.h
+++ /dev/null
@@ -1,44 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#ifndef __USD_EXPORTER_CONTEXT_H__
-#define __USD_EXPORTER_CONTEXT_H__
-
-#include "usd.h"
-
-#include <pxr/usd/sdf/path.h>
-#include <pxr/usd/usd/common.h>
-
-struct Depsgraph;
-struct Object;
-
-namespace USD {
-
-class USDHierarchyIterator;
-
-struct USDExporterContext {
- Depsgraph *depsgraph;
- const pxr::UsdStageRefPtr stage;
- const pxr::SdfPath usd_path;
- const USDHierarchyIterator *hierarchy_iterator;
- const USDExportParams &export_params;
-};
-
-} // namespace USD
-
-#endif /* __USD_EXPORTER_CONTEXT_H__ */
diff --git a/source/blender/usd/intern/usd_hierarchy_iterator.cc b/source/blender/usd/intern/usd_hierarchy_iterator.cc
deleted file mode 100644
index fd888f39adc..00000000000
--- a/source/blender/usd/intern/usd_hierarchy_iterator.cc
+++ /dev/null
@@ -1,150 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#include "usd.h"
-
-#include "usd_hierarchy_iterator.h"
-#include "usd_writer_abstract.h"
-#include "usd_writer_camera.h"
-#include "usd_writer_hair.h"
-#include "usd_writer_light.h"
-#include "usd_writer_mesh.h"
-#include "usd_writer_metaball.h"
-#include "usd_writer_transform.h"
-
-#include <string>
-
-#include <pxr/base/tf/stringUtils.h>
-
-extern "C" {
-#include "BKE_anim.h"
-
-#include "BLI_assert.h"
-
-#include "DEG_depsgraph_query.h"
-
-#include "DNA_ID.h"
-#include "DNA_layer_types.h"
-#include "DNA_object_types.h"
-}
-
-namespace USD {
-
-USDHierarchyIterator::USDHierarchyIterator(Depsgraph *depsgraph,
- pxr::UsdStageRefPtr stage,
- const USDExportParams &params)
- : AbstractHierarchyIterator(depsgraph), stage_(stage), params_(params)
-{
-}
-
-bool USDHierarchyIterator::mark_as_weak_export(const Object *object) const
-{
- if (params_.selected_objects_only && (object->base_flag & BASE_SELECTED) == 0) {
- return true;
- }
- return false;
-}
-
-void USDHierarchyIterator::delete_object_writer(AbstractHierarchyWriter *writer)
-{
- delete static_cast<USDAbstractWriter *>(writer);
-}
-
-std::string USDHierarchyIterator::make_valid_name(const std::string &name) const
-{
- return pxr::TfMakeValidIdentifier(name);
-}
-
-void USDHierarchyIterator::set_export_frame(float frame_nr)
-{
- // The USD stage is already set up to have FPS timecodes per frame.
- export_time_ = pxr::UsdTimeCode(frame_nr);
-}
-
-const pxr::UsdTimeCode &USDHierarchyIterator::get_export_time_code() const
-{
- return export_time_;
-}
-
-USDExporterContext USDHierarchyIterator::create_usd_export_context(const HierarchyContext *context)
-{
- return USDExporterContext{depsgraph_, stage_, pxr::SdfPath(context->export_path), this, params_};
-}
-
-AbstractHierarchyWriter *USDHierarchyIterator::create_transform_writer(
- const HierarchyContext *context)
-{
- return new USDTransformWriter(create_usd_export_context(context));
-}
-
-AbstractHierarchyWriter *USDHierarchyIterator::create_data_writer(const HierarchyContext *context)
-{
- USDExporterContext usd_export_context = create_usd_export_context(context);
- USDAbstractWriter *data_writer = nullptr;
-
- switch (context->object->type) {
- case OB_MESH:
- data_writer = new USDMeshWriter(usd_export_context);
- break;
- case OB_CAMERA:
- data_writer = new USDCameraWriter(usd_export_context);
- break;
- case OB_LAMP:
- data_writer = new USDLightWriter(usd_export_context);
- break;
- case OB_MBALL:
- data_writer = new USDMetaballWriter(usd_export_context);
- break;
-
- case OB_EMPTY:
- case OB_CURVE:
- case OB_SURF:
- case OB_FONT:
- case OB_SPEAKER:
- case OB_LIGHTPROBE:
- case OB_LATTICE:
- case OB_ARMATURE:
- case OB_GPENCIL:
- return nullptr;
- case OB_TYPE_MAX:
- BLI_assert(!"OB_TYPE_MAX should not be used");
- return nullptr;
- }
-
- if (!data_writer->is_supported(context)) {
- delete data_writer;
- return nullptr;
- }
-
- return data_writer;
-}
-
-AbstractHierarchyWriter *USDHierarchyIterator::create_hair_writer(const HierarchyContext *context)
-{
- if (!params_.export_hair) {
- return nullptr;
- }
- return new USDHairWriter(create_usd_export_context(context));
-}
-
-AbstractHierarchyWriter *USDHierarchyIterator::create_particle_writer(const HierarchyContext *)
-{
- return nullptr;
-}
-
-} // namespace USD
diff --git a/source/blender/usd/intern/usd_hierarchy_iterator.h b/source/blender/usd/intern/usd_hierarchy_iterator.h
deleted file mode 100644
index 90c82c6e551..00000000000
--- a/source/blender/usd/intern/usd_hierarchy_iterator.h
+++ /dev/null
@@ -1,71 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#ifndef __USD_HIERARCHY_ITERATOR_H__
-#define __USD_HIERARCHY_ITERATOR_H__
-
-#include "abstract_hierarchy_iterator.h"
-#include "usd_exporter_context.h"
-#include "usd.h"
-
-#include <string>
-
-#include <pxr/usd/usd/common.h>
-#include <pxr/usd/usd/timeCode.h>
-
-struct Depsgraph;
-struct ID;
-struct Object;
-
-namespace USD {
-
-class USDHierarchyIterator : public AbstractHierarchyIterator {
- private:
- const pxr::UsdStageRefPtr stage_;
- pxr::UsdTimeCode export_time_;
- const USDExportParams &params_;
-
- public:
- USDHierarchyIterator(Depsgraph *depsgraph,
- pxr::UsdStageRefPtr stage,
- const USDExportParams &params);
-
- void set_export_frame(float frame_nr);
- const pxr::UsdTimeCode &get_export_time_code() const;
-
- virtual std::string make_valid_name(const std::string &name) const override;
-
- protected:
- virtual bool mark_as_weak_export(const Object *object) const override;
-
- virtual AbstractHierarchyWriter *create_transform_writer(
- const HierarchyContext *context) override;
- virtual AbstractHierarchyWriter *create_data_writer(const HierarchyContext *context) override;
- virtual AbstractHierarchyWriter *create_hair_writer(const HierarchyContext *context) override;
- virtual AbstractHierarchyWriter *create_particle_writer(
- const HierarchyContext *context) override;
-
- virtual void delete_object_writer(AbstractHierarchyWriter *writer) override;
-
- private:
- USDExporterContext create_usd_export_context(const HierarchyContext *context);
-};
-
-} // namespace USD
-
-#endif /* __USD_HIERARCHY_ITERATOR_H__ */
diff --git a/source/blender/usd/intern/usd_writer_abstract.cc b/source/blender/usd/intern/usd_writer_abstract.cc
deleted file mode 100644
index 4d0b4364fb5..00000000000
--- a/source/blender/usd/intern/usd_writer_abstract.cc
+++ /dev/null
@@ -1,147 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#include "usd_writer_abstract.h"
-#include "usd_hierarchy_iterator.h"
-
-#include <pxr/base/tf/stringUtils.h>
-
-extern "C" {
-#include "BKE_animsys.h"
-#include "BKE_key.h"
-
-#include "DNA_modifier_types.h"
-}
-
-/* TfToken objects are not cheap to construct, so we do it once. */
-namespace usdtokens {
-// Materials
-static const pxr::TfToken diffuse_color("diffuseColor", pxr::TfToken::Immortal);
-static const pxr::TfToken metallic("metallic", pxr::TfToken::Immortal);
-static const pxr::TfToken preview_shader("previewShader", pxr::TfToken::Immortal);
-static const pxr::TfToken preview_surface("UsdPreviewSurface", pxr::TfToken::Immortal);
-static const pxr::TfToken roughness("roughness", pxr::TfToken::Immortal);
-static const pxr::TfToken surface("surface", pxr::TfToken::Immortal);
-} // namespace usdtokens
-
-namespace USD {
-
-USDAbstractWriter::USDAbstractWriter(const USDExporterContext &usd_export_context)
- : usd_export_context_(usd_export_context),
- usd_value_writer_(),
- frame_has_been_written_(false),
- is_animated_(false)
-{
-}
-
-USDAbstractWriter::~USDAbstractWriter()
-{
-}
-
-bool USDAbstractWriter::is_supported(const HierarchyContext * /*context*/) const
-{
- return true;
-}
-
-pxr::UsdTimeCode USDAbstractWriter::get_export_time_code() const
-{
- if (is_animated_) {
- return usd_export_context_.hierarchy_iterator->get_export_time_code();
- }
- // By using the default timecode USD won't even write a single `timeSample` for non-animated
- // data. Instead, it writes it as non-timesampled.
- static pxr::UsdTimeCode default_timecode = pxr::UsdTimeCode::Default();
- return default_timecode;
-}
-
-void USDAbstractWriter::write(HierarchyContext &context)
-{
- if (!frame_has_been_written_) {
- is_animated_ = usd_export_context_.export_params.export_animation &&
- check_is_animated(context);
- }
- else if (!is_animated_) {
- /* A frame has already been written, and without animation one frame is enough. */
- return;
- }
-
- do_write(context);
-
- frame_has_been_written_ = true;
-}
-
-bool USDAbstractWriter::check_is_animated(const HierarchyContext &context) const
-{
- const Object *object = context.object;
-
- if (BKE_animdata_id_is_animated(static_cast<ID *>(object->data))) {
- return true;
- }
- if (BKE_key_from_object(object) != nullptr) {
- return true;
- }
-
- /* Test modifiers. */
- /* TODO(Sybren): replace this with a check on the depsgraph to properly check for dependency on
- * time. */
- ModifierData *md = static_cast<ModifierData *>(object->modifiers.first);
- while (md) {
- if (md->type != eModifierType_Subsurf) {
- return true;
- }
- md = md->next;
- }
-
- return false;
-}
-
-const pxr::SdfPath &USDAbstractWriter::usd_path() const
-{
- return usd_export_context_.usd_path;
-}
-
-pxr::UsdShadeMaterial USDAbstractWriter::ensure_usd_material(Material *material)
-{
- static pxr::SdfPath material_library_path("/_materials");
- pxr::UsdStageRefPtr stage = usd_export_context_.stage;
-
- // Construct the material.
- pxr::TfToken material_name(usd_export_context_.hierarchy_iterator->get_id_name(&material->id));
- pxr::SdfPath usd_path = material_library_path.AppendChild(material_name);
- pxr::UsdShadeMaterial usd_material = pxr::UsdShadeMaterial::Get(stage, usd_path);
- if (usd_material) {
- return usd_material;
- }
- usd_material = pxr::UsdShadeMaterial::Define(stage, usd_path);
-
- // Construct the shader.
- pxr::SdfPath shader_path = usd_path.AppendChild(usdtokens::preview_shader);
- pxr::UsdShadeShader shader = pxr::UsdShadeShader::Define(stage, shader_path);
- shader.CreateIdAttr(pxr::VtValue(usdtokens::preview_surface));
- shader.CreateInput(usdtokens::diffuse_color, pxr::SdfValueTypeNames->Color3f)
- .Set(pxr::GfVec3f(material->r, material->g, material->b));
- shader.CreateInput(usdtokens::roughness, pxr::SdfValueTypeNames->Float).Set(material->roughness);
- shader.CreateInput(usdtokens::metallic, pxr::SdfValueTypeNames->Float).Set(material->metallic);
-
- // Connect the shader and the material together.
- usd_material.CreateSurfaceOutput().ConnectToSource(shader, usdtokens::surface);
-
- return usd_material;
-}
-
-} // namespace USD
diff --git a/source/blender/usd/intern/usd_writer_abstract.h b/source/blender/usd/intern/usd_writer_abstract.h
deleted file mode 100644
index 835d3a42c80..00000000000
--- a/source/blender/usd/intern/usd_writer_abstract.h
+++ /dev/null
@@ -1,77 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#ifndef __USD_WRITER_ABSTRACT_H__
-#define __USD_WRITER_ABSTRACT_H__
-
-#include "usd_exporter_context.h"
-#include "abstract_hierarchy_iterator.h"
-
-#include <pxr/usd/sdf/path.h>
-#include <pxr/usd/usd/stage.h>
-#include <pxr/usd/usdShade/material.h>
-#include <pxr/usd/usdUtils/sparseValueWriter.h>
-
-#include <vector>
-
-extern "C" {
-#include "DEG_depsgraph_query.h"
-#include "DNA_material_types.h"
-}
-
-struct Material;
-struct Object;
-
-namespace USD {
-
-class USDAbstractWriter : public AbstractHierarchyWriter {
- protected:
- const USDExporterContext usd_export_context_;
- pxr::UsdUtilsSparseValueWriter usd_value_writer_;
-
- bool frame_has_been_written_;
- bool is_animated_;
-
- public:
- USDAbstractWriter(const USDExporterContext &usd_export_context);
- virtual ~USDAbstractWriter();
-
- virtual void write(HierarchyContext &context) override;
-
- /* Returns true if the data to be written is actually supported. This would, for example, allow a
- * hypothetical camera writer accept a perspective camera but reject an orthogonal one.
- *
- * Returning false from a transform writer will prevent the object and all its decendants from
- * being exported. Returning false from a data writer (object data, hair, or particles) will
- * only prevent that data from being written (and thus cause the object to be exported as an
- * Empty). */
- virtual bool is_supported(const HierarchyContext *context) const;
-
- const pxr::SdfPath &usd_path() const;
-
- protected:
- virtual void do_write(HierarchyContext &context) = 0;
- virtual bool check_is_animated(const HierarchyContext &context) const;
- pxr::UsdTimeCode get_export_time_code() const;
-
- pxr::UsdShadeMaterial ensure_usd_material(Material *material);
-};
-
-} // namespace USD
-
-#endif /* __USD_WRITER_ABSTRACT_H__ */
diff --git a/source/blender/usd/intern/usd_writer_camera.cc b/source/blender/usd/intern/usd_writer_camera.cc
deleted file mode 100644
index 9b85d69559c..00000000000
--- a/source/blender/usd/intern/usd_writer_camera.cc
+++ /dev/null
@@ -1,111 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#include "usd_writer_camera.h"
-#include "usd_hierarchy_iterator.h"
-
-#include <pxr/usd/usdGeom/camera.h>
-#include <pxr/usd/usdGeom/tokens.h>
-
-extern "C" {
-#include "BKE_camera.h"
-#include "BLI_assert.h"
-
-#include "DNA_camera_types.h"
-#include "DNA_scene_types.h"
-}
-
-namespace USD {
-
-USDCameraWriter::USDCameraWriter(const USDExporterContext &ctx) : USDAbstractWriter(ctx)
-{
-}
-
-bool USDCameraWriter::is_supported(const HierarchyContext *context) const
-{
- Camera *camera = static_cast<Camera *>(context->object->data);
- return camera->type == CAM_PERSP;
-}
-
-static void camera_sensor_size_for_render(const Camera *camera,
- const struct RenderData *rd,
- float *r_sensor_x,
- float *r_sensor_y)
-{
- /* Compute the final image size in pixels. */
- float sizex = rd->xsch * rd->xasp;
- float sizey = rd->ysch * rd->yasp;
-
- int sensor_fit = BKE_camera_sensor_fit(camera->sensor_fit, sizex, sizey);
-
- switch (sensor_fit) {
- case CAMERA_SENSOR_FIT_HOR:
- *r_sensor_x = camera->sensor_x;
- *r_sensor_y = camera->sensor_x * sizey / sizex;
- break;
- case CAMERA_SENSOR_FIT_VERT:
- *r_sensor_x = camera->sensor_y * sizex / sizey;
- *r_sensor_y = camera->sensor_y;
- break;
- case CAMERA_SENSOR_FIT_AUTO:
- BLI_assert(!"Camera fit should be either horizontal or vertical");
- break;
- }
-}
-
-void USDCameraWriter::do_write(HierarchyContext &context)
-{
- pxr::UsdTimeCode timecode = get_export_time_code();
- pxr::UsdGeomCamera usd_camera = pxr::UsdGeomCamera::Define(usd_export_context_.stage,
- usd_export_context_.usd_path);
-
- Camera *camera = static_cast<Camera *>(context.object->data);
- Scene *scene = DEG_get_evaluated_scene(usd_export_context_.depsgraph);
-
- usd_camera.CreateProjectionAttr().Set(pxr::UsdGeomTokens->perspective);
-
- /* USD stores the focal length in "millimeters or tenths of world units", because at some point
- * they decided world units might be centimeters. Quite confusing, as the USD Viewer shows the
- * correct FoV when we write millimeters and not "tenths of world units".
- */
- usd_camera.CreateFocalLengthAttr().Set(camera->lens, timecode);
-
- float aperture_x, aperture_y;
- camera_sensor_size_for_render(camera, &scene->r, &aperture_x, &aperture_y);
-
- float film_aspect = aperture_x / aperture_y;
- usd_camera.CreateHorizontalApertureAttr().Set(aperture_x, timecode);
- usd_camera.CreateVerticalApertureAttr().Set(aperture_y, timecode);
- usd_camera.CreateHorizontalApertureOffsetAttr().Set(aperture_x * camera->shiftx, timecode);
- usd_camera.CreateVerticalApertureOffsetAttr().Set(aperture_y * camera->shifty * film_aspect,
- timecode);
-
- usd_camera.CreateClippingRangeAttr().Set(
- pxr::VtValue(pxr::GfVec2f(camera->clip_start, camera->clip_end)), timecode);
-
- // Write DoF-related attributes.
- if (camera->dof.flag & CAM_DOF_ENABLED) {
- usd_camera.CreateFStopAttr().Set(camera->dof.aperture_fstop, timecode);
-
- float focus_distance = scene->unit.scale_length *
- BKE_camera_object_dof_distance(context.object);
- usd_camera.CreateFocusDistanceAttr().Set(focus_distance, timecode);
- }
-}
-
-} // namespace USD
diff --git a/source/blender/usd/intern/usd_writer_camera.h b/source/blender/usd/intern/usd_writer_camera.h
deleted file mode 100644
index 971264ef11e..00000000000
--- a/source/blender/usd/intern/usd_writer_camera.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#ifndef __USD_WRITER_CAMERA_H__
-#define __USD_WRITER_CAMERA_H__
-
-#include "usd_writer_abstract.h"
-
-namespace USD {
-
-/* Writer for writing camera data to UsdGeomCamera. */
-class USDCameraWriter : public USDAbstractWriter {
- public:
- USDCameraWriter(const USDExporterContext &ctx);
-
- protected:
- virtual bool is_supported(const HierarchyContext *context) const override;
- virtual void do_write(HierarchyContext &context) override;
-};
-
-} // namespace USD
-
-#endif /* __USD_WRITER_CAMERA_H__ */
diff --git a/source/blender/usd/intern/usd_writer_hair.cc b/source/blender/usd/intern/usd_writer_hair.cc
deleted file mode 100644
index 9251425c0b8..00000000000
--- a/source/blender/usd/intern/usd_writer_hair.cc
+++ /dev/null
@@ -1,90 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#include "usd_writer_hair.h"
-#include "usd_hierarchy_iterator.h"
-
-#include <pxr/usd/usdGeom/basisCurves.h>
-#include <pxr/usd/usdGeom/tokens.h>
-
-extern "C" {
-#include "BKE_particle.h"
-
-#include "DNA_particle_types.h"
-}
-
-namespace USD {
-
-USDHairWriter::USDHairWriter(const USDExporterContext &ctx) : USDAbstractWriter(ctx)
-{
-}
-
-void USDHairWriter::do_write(HierarchyContext &context)
-{
- ParticleSystem *psys = context.particle_system;
- ParticleCacheKey **cache = psys->pathcache;
- if (cache == nullptr) {
- return;
- }
-
- pxr::UsdTimeCode timecode = get_export_time_code();
- pxr::UsdGeomBasisCurves curves = pxr::UsdGeomBasisCurves::Define(usd_export_context_.stage,
- usd_export_context_.usd_path);
-
- // TODO(Sybren): deal with (psys->part->flag & PART_HAIR_BSPLINE)
- curves.CreateBasisAttr(pxr::VtValue(pxr::UsdGeomTokens->bspline));
- curves.CreateTypeAttr(pxr::VtValue(pxr::UsdGeomTokens->cubic));
-
- pxr::VtArray<pxr::GfVec3f> points;
- pxr::VtIntArray curve_point_counts;
- curve_point_counts.reserve(psys->totpart);
-
- ParticleCacheKey *strand;
- for (int strand_index = 0; strand_index < psys->totpart; ++strand_index) {
- strand = cache[strand_index];
-
- int point_count = strand->segments + 1;
- curve_point_counts.push_back(point_count);
-
- for (int point_index = 0; point_index < point_count; ++point_index, ++strand) {
- points.push_back(pxr::GfVec3f(strand->co));
- }
- }
-
- pxr::UsdAttribute attr_points = curves.CreatePointsAttr(pxr::VtValue(), true);
- pxr::UsdAttribute attr_vertex_counts = curves.CreateCurveVertexCountsAttr(pxr::VtValue(), true);
- if (!attr_points.HasValue()) {
- attr_points.Set(points, pxr::UsdTimeCode::Default());
- attr_vertex_counts.Set(curve_point_counts, pxr::UsdTimeCode::Default());
- }
- usd_value_writer_.SetAttribute(attr_points, pxr::VtValue(points), timecode);
- usd_value_writer_.SetAttribute(attr_vertex_counts, pxr::VtValue(curve_point_counts), timecode);
-
- if (psys->totpart > 0) {
- pxr::VtArray<pxr::GfVec3f> colors;
- colors.push_back(pxr::GfVec3f(cache[0]->col));
- curves.CreateDisplayColorAttr(pxr::VtValue(colors));
- }
-}
-
-bool USDHairWriter::check_is_animated(const HierarchyContext &) const
-{
- return true;
-}
-
-} // namespace USD
diff --git a/source/blender/usd/intern/usd_writer_hair.h b/source/blender/usd/intern/usd_writer_hair.h
deleted file mode 100644
index 1e882fa1654..00000000000
--- a/source/blender/usd/intern/usd_writer_hair.h
+++ /dev/null
@@ -1,38 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#ifndef __USD_WRITER_HAIR_H__
-#define __USD_WRITER_HAIR_H__
-
-#include "usd_writer_abstract.h"
-
-namespace USD {
-
-/* Writer for writing hair particle data as USD curves. */
-class USDHairWriter : public USDAbstractWriter {
- public:
- USDHairWriter(const USDExporterContext &ctx);
-
- protected:
- virtual void do_write(HierarchyContext &context) override;
- virtual bool check_is_animated(const HierarchyContext &context) const override;
-};
-
-} // namespace USD
-
-#endif /* __USD_WRITER_HAIR_H__ */
diff --git a/source/blender/usd/intern/usd_writer_light.cc b/source/blender/usd/intern/usd_writer_light.cc
deleted file mode 100644
index e13e2c58a79..00000000000
--- a/source/blender/usd/intern/usd_writer_light.cc
+++ /dev/null
@@ -1,112 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#include "usd_writer_light.h"
-#include "usd_hierarchy_iterator.h"
-
-#include <pxr/usd/usdLux/diskLight.h>
-#include <pxr/usd/usdLux/distantLight.h>
-#include <pxr/usd/usdLux/rectLight.h>
-#include <pxr/usd/usdLux/sphereLight.h>
-
-extern "C" {
-#include "BLI_assert.h"
-#include "BLI_utildefines.h"
-
-#include "DNA_light_types.h"
-#include "DNA_object_types.h"
-}
-
-namespace USD {
-
-USDLightWriter::USDLightWriter(const USDExporterContext &ctx) : USDAbstractWriter(ctx)
-{
-}
-
-bool USDLightWriter::is_supported(const HierarchyContext *context) const
-{
- Light *light = static_cast<Light *>(context->object->data);
- return ELEM(light->type, LA_AREA, LA_LOCAL, LA_SUN);
-}
-
-void USDLightWriter::do_write(HierarchyContext &context)
-{
- pxr::UsdStageRefPtr stage = usd_export_context_.stage;
- const pxr::SdfPath &usd_path = usd_export_context_.usd_path;
- pxr::UsdTimeCode timecode = get_export_time_code();
-
- Light *light = static_cast<Light *>(context.object->data);
- pxr::UsdLuxLight usd_light;
-
- switch (light->type) {
- case LA_AREA:
- switch (light->area_shape) {
- case LA_AREA_DISK:
- case LA_AREA_ELLIPSE: { /* An ellipse light will deteriorate into a disk light. */
- pxr::UsdLuxDiskLight disk_light = pxr::UsdLuxDiskLight::Define(stage, usd_path);
- disk_light.CreateRadiusAttr().Set(light->area_size, timecode);
- usd_light = disk_light;
- break;
- }
- case LA_AREA_RECT: {
- pxr::UsdLuxRectLight rect_light = pxr::UsdLuxRectLight::Define(stage, usd_path);
- rect_light.CreateWidthAttr().Set(light->area_size, timecode);
- rect_light.CreateHeightAttr().Set(light->area_sizey, timecode);
- usd_light = rect_light;
- break;
- }
- case LA_AREA_SQUARE: {
- pxr::UsdLuxRectLight rect_light = pxr::UsdLuxRectLight::Define(stage, usd_path);
- rect_light.CreateWidthAttr().Set(light->area_size, timecode);
- rect_light.CreateHeightAttr().Set(light->area_size, timecode);
- usd_light = rect_light;
- break;
- }
- }
- break;
- case LA_LOCAL: {
- pxr::UsdLuxSphereLight sphere_light = pxr::UsdLuxSphereLight::Define(stage, usd_path);
- sphere_light.CreateRadiusAttr().Set(light->area_size, timecode);
- usd_light = sphere_light;
- break;
- }
- case LA_SUN:
- usd_light = pxr::UsdLuxDistantLight::Define(stage, usd_path);
- break;
- default:
- BLI_assert(!"is_supported() returned true for unsupported light type");
- }
-
- /* Scale factor to get to somewhat-similar illumination. Since the USDViewer had similar
- * over-exposure as Blender Internal with the same values, this code applies the reverse of the
- * versioning code in light_emission_unify(). */
- float usd_intensity;
- if (light->type == LA_SUN) {
- /* Untested, as the Hydra GL viewport of USDViewer doesn't support distant lights. */
- usd_intensity = light->energy;
- }
- else {
- usd_intensity = light->energy / 100.f;
- }
- usd_light.CreateIntensityAttr().Set(usd_intensity, timecode);
-
- usd_light.CreateColorAttr().Set(pxr::GfVec3f(light->r, light->g, light->b), timecode);
- usd_light.CreateSpecularAttr().Set(light->spec_fac, timecode);
-}
-
-} // namespace USD
diff --git a/source/blender/usd/intern/usd_writer_light.h b/source/blender/usd/intern/usd_writer_light.h
deleted file mode 100644
index 349c034b6bc..00000000000
--- a/source/blender/usd/intern/usd_writer_light.h
+++ /dev/null
@@ -1,37 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#ifndef __USD_WRITER_LIGHT_H__
-#define __USD_WRITER_LIGHT_H__
-
-#include "usd_writer_abstract.h"
-
-namespace USD {
-
-class USDLightWriter : public USDAbstractWriter {
- public:
- USDLightWriter(const USDExporterContext &ctx);
-
- protected:
- virtual bool is_supported(const HierarchyContext *context) const override;
- virtual void do_write(HierarchyContext &context) override;
-};
-
-} // namespace USD
-
-#endif /* __USD_WRITER_LIGHT_H__ */
diff --git a/source/blender/usd/intern/usd_writer_mesh.cc b/source/blender/usd/intern/usd_writer_mesh.cc
deleted file mode 100644
index 74005afaf31..00000000000
--- a/source/blender/usd/intern/usd_writer_mesh.cc
+++ /dev/null
@@ -1,489 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#include "usd_writer_mesh.h"
-#include "usd_hierarchy_iterator.h"
-
-#include <pxr/usd/usdGeom/mesh.h>
-#include <pxr/usd/usdShade/material.h>
-#include <pxr/usd/usdShade/materialBindingAPI.h>
-
-extern "C" {
-#include "BLI_assert.h"
-#include "BLI_math_vector.h"
-
-#include "BKE_anim.h"
-#include "BKE_customdata.h"
-#include "BKE_lib_id.h"
-#include "BKE_material.h"
-#include "BKE_mesh.h"
-#include "BKE_modifier.h"
-#include "BKE_object.h"
-
-#include "DEG_depsgraph.h"
-
-#include "DNA_layer_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_modifier_types.h"
-#include "DNA_object_fluidsim_types.h"
-#include "DNA_particle_types.h"
-}
-
-namespace USD {
-
-USDGenericMeshWriter::USDGenericMeshWriter(const USDExporterContext &ctx) : USDAbstractWriter(ctx)
-{
-}
-
-bool USDGenericMeshWriter::is_supported(const HierarchyContext *context) const
-{
- Object *object = context->object;
- bool is_dupli = context->duplicator != nullptr;
- int base_flag;
-
- if (is_dupli) {
- /* Construct the object's base flags from its dupliparent, just like is done in
- * deg_objects_dupli_iterator_next(). Without this, the visibility check below will fail. Doing
- * this here, instead of a more suitable location in AbstractHierarchyIterator, prevents
- * copying the Object for every dupli. */
- base_flag = object->base_flag;
- object->base_flag = context->duplicator->base_flag | BASE_FROM_DUPLI;
- }
-
- int visibility = BKE_object_visibility(object,
- usd_export_context_.export_params.evaluation_mode);
-
- if (is_dupli) {
- object->base_flag = base_flag;
- }
-
- return (visibility & OB_VISIBLE_SELF) != 0;
-}
-
-void USDGenericMeshWriter::do_write(HierarchyContext &context)
-{
- Object *object_eval = context.object;
- bool needsfree = false;
- Mesh *mesh = get_export_mesh(object_eval, needsfree);
-
- if (mesh == NULL) {
- return;
- }
-
- try {
- write_mesh(context, mesh);
-
- if (needsfree) {
- free_export_mesh(mesh);
- }
- }
- catch (...) {
- if (needsfree) {
- free_export_mesh(mesh);
- }
- throw;
- }
-}
-
-void USDGenericMeshWriter::free_export_mesh(Mesh *mesh)
-{
- BKE_id_free(NULL, mesh);
-}
-
-struct USDMeshData {
- pxr::VtArray<pxr::GfVec3f> points;
- pxr::VtIntArray face_vertex_counts;
- pxr::VtIntArray face_indices;
- std::map<short, pxr::VtIntArray> face_groups;
-
- /* The length of this array specifies the number of creases on the surface. Each element gives
- * the number of (must be adjacent) vertices in each crease, whose indices are linearly laid out
- * in the 'creaseIndices' attribute. Since each crease must be at least one edge long, each
- * element of this array should be greater than one. */
- pxr::VtIntArray crease_lengths;
- /* The indices of all vertices forming creased edges. The size of this array must be equal to the
- * sum of all elements of the 'creaseLengths' attribute. */
- pxr::VtIntArray crease_vertex_indices;
- /* The per-crease or per-edge sharpness for all creases (Usd.Mesh.SHARPNESS_INFINITE for a
- * perfectly sharp crease). Since 'creaseLengths' encodes the number of vertices in each crease,
- * the number of elements in this array will be either len(creaseLengths) or the sum over all X
- * of (creaseLengths[X] - 1). Note that while the RI spec allows each crease to have either a
- * single sharpness or a value per-edge, USD will encode either a single sharpness per crease on
- * a mesh, or sharpnesses for all edges making up the creases on a mesh. */
- pxr::VtFloatArray crease_sharpnesses;
-};
-
-void USDGenericMeshWriter::write_uv_maps(const Mesh *mesh, pxr::UsdGeomMesh usd_mesh)
-{
- pxr::UsdTimeCode timecode = get_export_time_code();
-
- const CustomData *ldata = &mesh->ldata;
- for (int layer_idx = 0; layer_idx < ldata->totlayer; layer_idx++) {
- const CustomDataLayer *layer = &ldata->layers[layer_idx];
- if (layer->type != CD_MLOOPUV) {
- continue;
- }
-
- /* UV coordinates are stored in a Primvar on the Mesh, and can be referenced from materials.
- * The primvar name is the same as the UV Map name. This is to allow the standard name "st"
- * for texture coordinates by naming the UV Map as such, without having to guess which UV Map
- * is the "standard" one. */
- pxr::TfToken primvar_name(pxr::TfMakeValidIdentifier(layer->name));
- pxr::UsdGeomPrimvar uv_coords_primvar = usd_mesh.CreatePrimvar(
- primvar_name, pxr::SdfValueTypeNames->TexCoord2fArray, pxr::UsdGeomTokens->faceVarying);
-
- MLoopUV *mloopuv = static_cast<MLoopUV *>(layer->data);
- pxr::VtArray<pxr::GfVec2f> uv_coords;
- for (int loop_idx = 0; loop_idx < mesh->totloop; loop_idx++) {
- uv_coords.push_back(pxr::GfVec2f(mloopuv[loop_idx].uv));
- }
-
- if (!uv_coords_primvar.HasValue()) {
- uv_coords_primvar.Set(uv_coords, pxr::UsdTimeCode::Default());
- }
- const pxr::UsdAttribute &uv_coords_attr = uv_coords_primvar.GetAttr();
- usd_value_writer_.SetAttribute(uv_coords_attr, pxr::VtValue(uv_coords), timecode);
- }
-}
-
-void USDGenericMeshWriter::write_mesh(HierarchyContext &context, Mesh *mesh)
-{
- pxr::UsdTimeCode timecode = get_export_time_code();
- pxr::UsdTimeCode defaultTime = pxr::UsdTimeCode::Default();
- pxr::UsdStageRefPtr stage = usd_export_context_.stage;
- const pxr::SdfPath &usd_path = usd_export_context_.usd_path;
-
- pxr::UsdGeomMesh usd_mesh = pxr::UsdGeomMesh::Define(stage, usd_path);
- USDMeshData usd_mesh_data;
- get_geometry_data(mesh, usd_mesh_data);
-
- if (usd_export_context_.export_params.use_instancing && context.is_instance()) {
- // This object data is instanced, just reference the original instead of writing a copy.
- if (context.export_path == context.original_export_path) {
- printf("USD ref error: export path is reference path: %s\n", context.export_path.c_str());
- BLI_assert(!"USD reference error");
- return;
- }
- pxr::SdfPath ref_path(context.original_export_path);
- if (!usd_mesh.GetPrim().GetReferences().AddInternalReference(ref_path)) {
- /* See this URL for a description fo why referencing may fail"
- * https://graphics.pixar.com/usd/docs/api/class_usd_references.html#Usd_Failing_References
- */
- printf("USD Export warning: unable to add reference from %s to %s, not instancing object\n",
- context.export_path.c_str(),
- context.original_export_path.c_str());
- return;
- }
- /* The material path will be of the form </_materials/{material name}>, which is outside the
- subtree pointed to by ref_path. As a result, the referenced data is not allowed to point out
- of its own subtree. It does work when we override the material with exactly the same path,
- though.*/
- if (usd_export_context_.export_params.export_materials) {
- assign_materials(context, usd_mesh, usd_mesh_data.face_groups);
- }
- return;
- }
-
- pxr::UsdAttribute attr_points = usd_mesh.CreatePointsAttr(pxr::VtValue(), true);
- pxr::UsdAttribute attr_face_vertex_counts = usd_mesh.CreateFaceVertexCountsAttr(pxr::VtValue(),
- true);
- pxr::UsdAttribute attr_face_vertex_indices = usd_mesh.CreateFaceVertexIndicesAttr(pxr::VtValue(),
- true);
-
- if (!attr_points.HasValue()) {
- // Provide the initial value as default. This makes USD write the value as constant if they
- // don't change over time.
- attr_points.Set(usd_mesh_data.points, defaultTime);
- attr_face_vertex_counts.Set(usd_mesh_data.face_vertex_counts, defaultTime);
- attr_face_vertex_indices.Set(usd_mesh_data.face_indices, defaultTime);
- }
-
- usd_value_writer_.SetAttribute(attr_points, pxr::VtValue(usd_mesh_data.points), timecode);
- usd_value_writer_.SetAttribute(
- attr_face_vertex_counts, pxr::VtValue(usd_mesh_data.face_vertex_counts), timecode);
- usd_value_writer_.SetAttribute(
- attr_face_vertex_indices, pxr::VtValue(usd_mesh_data.face_indices), timecode);
-
- if (!usd_mesh_data.crease_lengths.empty()) {
- pxr::UsdAttribute attr_crease_lengths = usd_mesh.CreateCreaseLengthsAttr(pxr::VtValue(), true);
- pxr::UsdAttribute attr_crease_indices = usd_mesh.CreateCreaseIndicesAttr(pxr::VtValue(), true);
- pxr::UsdAttribute attr_crease_sharpness = usd_mesh.CreateCreaseSharpnessesAttr(pxr::VtValue(),
- true);
-
- if (!attr_crease_lengths.HasValue()) {
- attr_crease_lengths.Set(usd_mesh_data.crease_lengths, defaultTime);
- attr_crease_indices.Set(usd_mesh_data.crease_vertex_indices, defaultTime);
- attr_crease_sharpness.Set(usd_mesh_data.crease_sharpnesses, defaultTime);
- }
-
- usd_value_writer_.SetAttribute(
- attr_crease_lengths, pxr::VtValue(usd_mesh_data.crease_lengths), timecode);
- usd_value_writer_.SetAttribute(
- attr_crease_indices, pxr::VtValue(usd_mesh_data.crease_vertex_indices), timecode);
- usd_value_writer_.SetAttribute(
- attr_crease_sharpness, pxr::VtValue(usd_mesh_data.crease_sharpnesses), timecode);
- }
-
- if (usd_export_context_.export_params.export_uvmaps) {
- write_uv_maps(mesh, usd_mesh);
- }
- if (usd_export_context_.export_params.export_normals) {
- write_normals(mesh, usd_mesh);
- }
- write_surface_velocity(context.object, mesh, usd_mesh);
-
- // TODO(Sybren): figure out what happens when the face groups change.
- if (frame_has_been_written_) {
- return;
- }
-
- usd_mesh.CreateSubdivisionSchemeAttr().Set(pxr::UsdGeomTokens->none);
-
- if (usd_export_context_.export_params.export_materials) {
- assign_materials(context, usd_mesh, usd_mesh_data.face_groups);
- }
-}
-
-static void get_vertices(const Mesh *mesh, USDMeshData &usd_mesh_data)
-{
- usd_mesh_data.points.reserve(mesh->totvert);
-
- const MVert *verts = mesh->mvert;
- for (int i = 0; i < mesh->totvert; ++i) {
- usd_mesh_data.points.push_back(pxr::GfVec3f(verts[i].co));
- }
-}
-
-static void get_loops_polys(const Mesh *mesh, USDMeshData &usd_mesh_data)
-{
- /* Only construct face groups (a.k.a. geometry subsets) when we need them for material
- * assignments. */
- bool construct_face_groups = mesh->totcol > 1;
-
- usd_mesh_data.face_vertex_counts.reserve(mesh->totpoly);
- usd_mesh_data.face_indices.reserve(mesh->totloop);
-
- MLoop *mloop = mesh->mloop;
- MPoly *mpoly = mesh->mpoly;
- for (int i = 0; i < mesh->totpoly; ++i, ++mpoly) {
- MLoop *loop = mloop + mpoly->loopstart;
- usd_mesh_data.face_vertex_counts.push_back(mpoly->totloop);
- for (int j = 0; j < mpoly->totloop; ++j, ++loop) {
- usd_mesh_data.face_indices.push_back(loop->v);
- }
-
- if (construct_face_groups) {
- usd_mesh_data.face_groups[mpoly->mat_nr].push_back(i);
- }
- }
-}
-
-static void get_creases(const Mesh *mesh, USDMeshData &usd_mesh_data)
-{
- const float factor = 1.0f / 255.0f;
-
- MEdge *edge = mesh->medge;
- float sharpness;
- for (int edge_idx = 0, totedge = mesh->totedge; edge_idx < totedge; ++edge_idx, ++edge) {
- if (edge->crease == 0) {
- continue;
- }
-
- if (edge->crease == 255) {
- sharpness = pxr::UsdGeomMesh::SHARPNESS_INFINITE;
- }
- else {
- sharpness = static_cast<float>(edge->crease) * factor;
- }
-
- usd_mesh_data.crease_vertex_indices.push_back(edge->v1);
- usd_mesh_data.crease_vertex_indices.push_back(edge->v2);
- usd_mesh_data.crease_lengths.push_back(2);
- usd_mesh_data.crease_sharpnesses.push_back(sharpness);
- }
-}
-
-void USDGenericMeshWriter::get_geometry_data(const Mesh *mesh, USDMeshData &usd_mesh_data)
-{
- get_vertices(mesh, usd_mesh_data);
- get_loops_polys(mesh, usd_mesh_data);
- get_creases(mesh, usd_mesh_data);
-}
-
-void USDGenericMeshWriter::assign_materials(const HierarchyContext &context,
- pxr::UsdGeomMesh usd_mesh,
- const MaterialFaceGroups &usd_face_groups)
-{
- if (context.object->totcol == 0) {
- return;
- }
-
- /* Binding a material to a geometry subset isn't supported by the Hydra GL viewport yet,
- * which is why we always bind the first material to the entire mesh. See
- * https://github.com/PixarAnimationStudios/USD/issues/542 for more info. */
- bool mesh_material_bound = false;
- for (short mat_num = 0; mat_num < context.object->totcol; mat_num++) {
- Material *material = BKE_object_material_get(context.object, mat_num + 1);
- if (material == nullptr) {
- continue;
- }
-
- pxr::UsdShadeMaterial usd_material = ensure_usd_material(material);
- usd_material.Bind(usd_mesh.GetPrim());
-
- /* USD seems to support neither per-material nor per-face-group double-sidedness, so we just
- * use the flag from the first non-empty material slot. */
- usd_mesh.CreateDoubleSidedAttr(
- pxr::VtValue((material->blend_flag & MA_BL_CULL_BACKFACE) == 0));
-
- mesh_material_bound = true;
- break;
- }
-
- if (!mesh_material_bound) {
- /* Blender defaults to double-sided, but USD to single-sided. */
- usd_mesh.CreateDoubleSidedAttr(pxr::VtValue(true));
- }
-
- if (!mesh_material_bound || usd_face_groups.size() < 2) {
- /* Either all material slots were empty or there is only one material in use. As geometry
- * subsets are only written when actually used to assign a material, and the mesh already has
- * the material assigned, there is no need to continue. */
- return;
- }
-
- // Define a geometry subset per material.
- for (const MaterialFaceGroups::value_type &face_group : usd_face_groups) {
- short material_number = face_group.first;
- const pxr::VtIntArray &face_indices = face_group.second;
-
- Material *material = BKE_object_material_get(context.object, material_number + 1);
- if (material == nullptr) {
- continue;
- }
-
- pxr::UsdShadeMaterial usd_material = ensure_usd_material(material);
- pxr::TfToken material_name = usd_material.GetPath().GetNameToken();
-
- pxr::UsdShadeMaterialBindingAPI api = pxr::UsdShadeMaterialBindingAPI(usd_mesh);
- pxr::UsdGeomSubset usd_face_subset = api.CreateMaterialBindSubset(material_name, face_indices);
- usd_material.Bind(usd_face_subset.GetPrim());
- }
-}
-
-void USDGenericMeshWriter::write_normals(const Mesh *mesh, pxr::UsdGeomMesh usd_mesh)
-{
- pxr::UsdTimeCode timecode = get_export_time_code();
- const float(*lnors)[3] = static_cast<float(*)[3]>(CustomData_get_layer(&mesh->ldata, CD_NORMAL));
-
- pxr::VtVec3fArray loop_normals;
- loop_normals.reserve(mesh->totloop);
-
- if (lnors != nullptr) {
- /* Export custom loop normals. */
- for (int loop_idx = 0, totloop = mesh->totloop; loop_idx < totloop; ++loop_idx) {
- loop_normals.push_back(pxr::GfVec3f(lnors[loop_idx]));
- }
- }
- else {
- /* Compute the loop normals based on the 'smooth' flag. */
- float normal[3];
- MPoly *mpoly = mesh->mpoly;
- const MVert *mvert = mesh->mvert;
- for (int poly_idx = 0, totpoly = mesh->totpoly; poly_idx < totpoly; ++poly_idx, ++mpoly) {
- MLoop *mloop = mesh->mloop + mpoly->loopstart;
-
- if ((mpoly->flag & ME_SMOOTH) == 0) {
- /* Flat shaded, use common normal for all verts. */
- BKE_mesh_calc_poly_normal(mpoly, mloop, mvert, normal);
- pxr::GfVec3f pxr_normal(normal);
- for (int loop_idx = 0; loop_idx < mpoly->totloop; ++loop_idx) {
- loop_normals.push_back(pxr_normal);
- }
- }
- else {
- /* Smooth shaded, use individual vert normals. */
- for (int loop_idx = 0; loop_idx < mpoly->totloop; ++loop_idx, ++mloop) {
- normal_short_to_float_v3(normal, mvert[mloop->v].no);
- loop_normals.push_back(pxr::GfVec3f(normal));
- }
- }
- }
- }
-
- pxr::UsdAttribute attr_normals = usd_mesh.CreateNormalsAttr(pxr::VtValue(), true);
- if (!attr_normals.HasValue()) {
- attr_normals.Set(loop_normals, pxr::UsdTimeCode::Default());
- }
- usd_value_writer_.SetAttribute(attr_normals, pxr::VtValue(loop_normals), timecode);
- usd_mesh.SetNormalsInterpolation(pxr::UsdGeomTokens->faceVarying);
-}
-
-void USDGenericMeshWriter::write_surface_velocity(Object *object,
- const Mesh *mesh,
- pxr::UsdGeomMesh usd_mesh)
-{
- /* Only velocities from the fluid simulation are exported. This is the most important case,
- * though, as the baked mesh changes topology all the time, and thus computing the velocities
- * at import time in a post-processing step is hard. */
- ModifierData *md = modifiers_findByType(object, eModifierType_Fluidsim);
- if (md == nullptr) {
- return;
- }
-
- /* Check that the fluid sim modifier is enabled and has useful data. */
- const bool use_render = (DEG_get_mode(usd_export_context_.depsgraph) == DAG_EVAL_RENDER);
- const ModifierMode required_mode = use_render ? eModifierMode_Render : eModifierMode_Realtime;
- const Scene *scene = DEG_get_evaluated_scene(usd_export_context_.depsgraph);
- if (!modifier_isEnabled(scene, md, required_mode)) {
- return;
- }
- FluidsimModifierData *fsmd = reinterpret_cast<FluidsimModifierData *>(md);
- if (!fsmd->fss || fsmd->fss->type != OB_FLUIDSIM_DOMAIN) {
- return;
- }
- FluidsimSettings *fss = fsmd->fss;
- if (!fss->meshVelocities) {
- return;
- }
-
- /* Export per-vertex velocity vectors. */
- pxr::VtVec3fArray usd_velocities;
- usd_velocities.reserve(mesh->totvert);
-
- FluidVertexVelocity *mesh_velocities = fss->meshVelocities;
- for (int vertex_idx = 0, totvert = mesh->totvert; vertex_idx < totvert;
- ++vertex_idx, ++mesh_velocities) {
- usd_velocities.push_back(pxr::GfVec3f(mesh_velocities->vel));
- }
-
- pxr::UsdTimeCode timecode = get_export_time_code();
- usd_mesh.CreateVelocitiesAttr().Set(usd_velocities, timecode);
-}
-
-USDMeshWriter::USDMeshWriter(const USDExporterContext &ctx) : USDGenericMeshWriter(ctx)
-{
-}
-
-Mesh *USDMeshWriter::get_export_mesh(Object *object_eval, bool & /*r_needsfree*/)
-{
- return BKE_object_get_evaluated_mesh(object_eval);
-}
-
-} // namespace USD
diff --git a/source/blender/usd/intern/usd_writer_mesh.h b/source/blender/usd/intern/usd_writer_mesh.h
deleted file mode 100644
index 4175e2b7e27..00000000000
--- a/source/blender/usd/intern/usd_writer_mesh.h
+++ /dev/null
@@ -1,66 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#ifndef __USD_WRITER_MESH_H__
-#define __USD_WRITER_MESH_H__
-
-#include "usd_writer_abstract.h"
-
-#include <pxr/usd/usdGeom/mesh.h>
-
-namespace USD {
-
-struct USDMeshData;
-
-/* Writer for USD geometry. Does not assume the object is a mesh object. */
-class USDGenericMeshWriter : public USDAbstractWriter {
- public:
- USDGenericMeshWriter(const USDExporterContext &ctx);
-
- protected:
- virtual bool is_supported(const HierarchyContext *context) const override;
- virtual void do_write(HierarchyContext &context) override;
-
- virtual Mesh *get_export_mesh(Object *object_eval, bool &r_needsfree) = 0;
- virtual void free_export_mesh(Mesh *mesh);
-
- private:
- /* Mapping from material slot number to array of face indices with that material. */
- typedef std::map<short, pxr::VtIntArray> MaterialFaceGroups;
-
- void write_mesh(HierarchyContext &context, Mesh *mesh);
- void get_geometry_data(const Mesh *mesh, struct USDMeshData &usd_mesh_data);
- void assign_materials(const HierarchyContext &context,
- pxr::UsdGeomMesh usd_mesh,
- const MaterialFaceGroups &usd_face_groups);
- void write_uv_maps(const Mesh *mesh, pxr::UsdGeomMesh usd_mesh);
- void write_normals(const Mesh *mesh, pxr::UsdGeomMesh usd_mesh);
- void write_surface_velocity(Object *object, const Mesh *mesh, pxr::UsdGeomMesh usd_mesh);
-};
-
-class USDMeshWriter : public USDGenericMeshWriter {
- public:
- USDMeshWriter(const USDExporterContext &ctx);
-
- protected:
- virtual Mesh *get_export_mesh(Object *object_eval, bool &r_needsfree) override;
-};
-
-} // namespace USD
-
-#endif /* __USD_WRITER_MESH_H__ */
diff --git a/source/blender/usd/intern/usd_writer_metaball.cc b/source/blender/usd/intern/usd_writer_metaball.cc
deleted file mode 100644
index 25b216d20f3..00000000000
--- a/source/blender/usd/intern/usd_writer_metaball.cc
+++ /dev/null
@@ -1,81 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2020 Blender Foundation.
- * All rights reserved.
- */
-#include "usd_writer_metaball.h"
-#include "usd_hierarchy_iterator.h"
-
-#include <pxr/usd/usdGeom/mesh.h>
-#include <pxr/usd/usdShade/material.h>
-#include <pxr/usd/usdShade/materialBindingAPI.h>
-
-extern "C" {
-#include "BLI_assert.h"
-
-#include "BKE_displist.h"
-#include "BKE_lib_id.h"
-#include "BKE_mball.h"
-#include "BKE_mesh.h"
-#include "BKE_object.h"
-
-#include "DNA_mesh_types.h"
-#include "DNA_meta_types.h"
-}
-
-namespace USD {
-
-USDMetaballWriter::USDMetaballWriter(const USDExporterContext &ctx) : USDGenericMeshWriter(ctx)
-{
-}
-
-bool USDMetaballWriter::is_supported(const HierarchyContext *context) const
-{
- Scene *scene = DEG_get_input_scene(usd_export_context_.depsgraph);
- return is_basis_ball(scene, context->object) && USDGenericMeshWriter::is_supported(context);
-}
-
-bool USDMetaballWriter::check_is_animated(const HierarchyContext & /*context*/) const
-{
- /* We assume that metaballs are always animated, as the current object may
- * not be animated but another ball in the same group may be. */
- return true;
-}
-
-Mesh *USDMetaballWriter::get_export_mesh(Object *object_eval, bool &r_needsfree)
-{
- Mesh *mesh_eval = BKE_object_get_evaluated_mesh(object_eval);
- if (mesh_eval != nullptr) {
- /* Mesh_eval only exists when generative modifiers are in use. */
- r_needsfree = false;
- return mesh_eval;
- }
- r_needsfree = true;
- return BKE_mesh_new_from_object(usd_export_context_.depsgraph, object_eval, false);
-}
-
-void USDMetaballWriter::free_export_mesh(Mesh *mesh)
-{
- BKE_id_free(nullptr, mesh);
-}
-
-bool USDMetaballWriter::is_basis_ball(Scene *scene, Object *ob) const
-{
- Object *basis_ob = BKE_mball_basis_find(scene, ob);
- return ob == basis_ob;
-}
-
-} // namespace USD
diff --git a/source/blender/usd/intern/usd_writer_metaball.h b/source/blender/usd/intern/usd_writer_metaball.h
deleted file mode 100644
index 1a86daae2ae..00000000000
--- a/source/blender/usd/intern/usd_writer_metaball.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2020 Blender Foundation.
- * All rights reserved.
- */
-#ifndef __USD_WRITER_METABALL_H__
-#define __USD_WRITER_METABALL_H__
-
-#include "usd_writer_mesh.h"
-
-namespace USD {
-
-class USDMetaballWriter : public USDGenericMeshWriter {
- public:
- USDMetaballWriter(const USDExporterContext &ctx);
-
- protected:
- virtual Mesh *get_export_mesh(Object *object_eval, bool &r_needsfree) override;
- virtual void free_export_mesh(Mesh *mesh) override;
- virtual bool is_supported(const HierarchyContext *context) const override;
- virtual bool check_is_animated(const HierarchyContext &context) const override;
-
- private:
- bool is_basis_ball(Scene *scene, Object *ob) const;
-};
-
-} // namespace USD
-
-#endif /* __USD_WRITER_METABALL_H__ */
diff --git a/source/blender/usd/intern/usd_writer_transform.cc b/source/blender/usd/intern/usd_writer_transform.cc
deleted file mode 100644
index 321b516221a..00000000000
--- a/source/blender/usd/intern/usd_writer_transform.cc
+++ /dev/null
@@ -1,64 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#include "usd_writer_transform.h"
-#include "usd_hierarchy_iterator.h"
-
-#include <pxr/base/gf/matrix4f.h>
-#include <pxr/usd/usdGeom/xform.h>
-
-extern "C" {
-#include "BKE_object.h"
-
-#include "BLI_math_matrix.h"
-
-#include "DNA_layer_types.h"
-}
-
-namespace USD {
-
-USDTransformWriter::USDTransformWriter(const USDExporterContext &ctx) : USDAbstractWriter(ctx)
-{
-}
-
-void USDTransformWriter::do_write(HierarchyContext &context)
-{
- float parent_relative_matrix[4][4]; // The object matrix relative to the parent.
- mul_m4_m4m4(parent_relative_matrix, context.parent_matrix_inv_world, context.matrix_world);
-
- // Write the transform relative to the parent.
- pxr::UsdGeomXform xform = pxr::UsdGeomXform::Define(usd_export_context_.stage,
- usd_export_context_.usd_path);
- if (!xformOp_) {
- xformOp_ = xform.AddTransformOp();
- }
- xformOp_.Set(pxr::GfMatrix4d(parent_relative_matrix), get_export_time_code());
-}
-
-bool USDTransformWriter::check_is_animated(const HierarchyContext &context) const
-{
- if (context.duplicator != NULL) {
- /* This object is being duplicated, so could be emitted by a particle system and thus
- * influenced by forces. TODO(Sybren): Make this more strict. Probably better to get from the
- * depsgraph whether this object instance has a time source. */
- return true;
- }
- return BKE_object_moves_in_time(context.object, context.animation_check_include_parent);
-}
-
-} // namespace USD
diff --git a/source/blender/usd/intern/usd_writer_transform.h b/source/blender/usd/intern/usd_writer_transform.h
deleted file mode 100644
index 52c4a657f33..00000000000
--- a/source/blender/usd/intern/usd_writer_transform.h
+++ /dev/null
@@ -1,42 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-#ifndef __USD_WRITER_TRANSFORM_H__
-#define __USD_WRITER_TRANSFORM_H__
-
-#include "usd_writer_abstract.h"
-
-#include <pxr/usd/usdGeom/xform.h>
-
-namespace USD {
-
-class USDTransformWriter : public USDAbstractWriter {
- private:
- pxr::UsdGeomXformOp xformOp_;
-
- public:
- USDTransformWriter(const USDExporterContext &ctx);
-
- protected:
- void do_write(HierarchyContext &context) override;
- bool check_is_animated(const HierarchyContext &context) const override;
-};
-
-} // namespace USD
-
-#endif /* __USD_WRITER_TRANSFORM_H__ */
diff --git a/source/blender/usd/usd.h b/source/blender/usd/usd.h
deleted file mode 100644
index 8a5575d53cf..00000000000
--- a/source/blender/usd/usd.h
+++ /dev/null
@@ -1,63 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2019 Blender Foundation.
- * All rights reserved.
- */
-
-#ifndef __USD_H__
-#define __USD_H__
-
-#ifdef __cplusplus
-extern "C" {
-#endif
-
-#include "DEG_depsgraph.h"
-
-struct Scene;
-struct bContext;
-
-struct USDExportParams {
- bool export_animation;
- bool export_hair;
- bool export_uvmaps;
- bool export_normals;
- bool export_materials;
- bool selected_objects_only;
- bool use_instancing;
- enum eEvaluationMode evaluation_mode;
-};
-
-/* The USD_export takes a as_background_job parameter, and returns a boolean.
- *
- * When as_background_job=true, returns false immediately after scheduling
- * a background job.
- *
- * When as_background_job=false, performs the export synchronously, and returns
- * true when the export was ok, and false if there were any errors.
- */
-
-bool USD_export(struct bContext *C,
- const char *filepath,
- const struct USDExportParams *params,
- bool as_background_job);
-
-int USD_get_version(void);
-
-#ifdef __cplusplus
-}
-#endif
-
-#endif /* __USD_H__ */