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authorAntonio Vazquez <blendergit@gmail.com>2020-02-05 13:23:58 +0300
committerAntonio Vazquez <blendergit@gmail.com>2020-02-05 17:56:50 +0300
commit1bc2a98a9d609e54c928672f148edfba9d5f8c5a (patch)
tree0884042019d5c886348e643d30744b4bdcf5a60f /source/blender/usd
parent06c560864607562acdc1e61b13369f24b22c102c (diff)
T73589: Code Quality: Renaming on BKE_material.h
Old Name New Name ========= ========= init_def_material BKE_materials_init BKE_material_gpencil_default_free BKE_materials_exit test_object_materials BKE_object_materials_test test_all_objects_materials BKE_objects_materials_test_all give_matarar BKE_object_material_array give_totcolp BKE_object_material_num give_current_material_p BKE_object_material_get_p give_current_material BKE_object_material_get assign_material BKE_object_material_assign assign_matarar BKE_object_material_array_assign give_matarar_id BKE_id_material_array give_totcolp_id BKE_id_material_num assign_material_id BKE_id_material_assign clear_matcopybuf BKE_material_copybuf_clear free_matcopybuf BKE_material_copybuf_free copy_matcopybuf BKE_material_copybuf_copy paste_matcopybuf BKE_material_copybuf_paste BKE_material_init_gpencil_settings BKE_gpencil_material_attr_init BKE_material_add_gpencil BKE_gpencil_material_add BKE_material_gpencil_get BKE_gpencil_material BKE_material_gpencil_default_get BKE_gpencil_material_default BKE_material_gpencil_settings_get BKE_gpencil_material_settings
Diffstat (limited to 'source/blender/usd')
-rw-r--r--source/blender/usd/intern/usd_writer_mesh.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/usd/intern/usd_writer_mesh.cc b/source/blender/usd/intern/usd_writer_mesh.cc
index 28e13013cfd..dc603f25b21 100644
--- a/source/blender/usd/intern/usd_writer_mesh.cc
+++ b/source/blender/usd/intern/usd_writer_mesh.cc
@@ -339,7 +339,7 @@ void USDGenericMeshWriter::assign_materials(const HierarchyContext &context,
* https://github.com/PixarAnimationStudios/USD/issues/542 for more info. */
bool mesh_material_bound = false;
for (short mat_num = 0; mat_num < context.object->totcol; mat_num++) {
- Material *material = give_current_material(context.object, mat_num + 1);
+ Material *material = BKE_object_material_get(context.object, mat_num + 1);
if (material == nullptr) {
continue;
}
@@ -373,7 +373,7 @@ void USDGenericMeshWriter::assign_materials(const HierarchyContext &context,
short material_number = face_group.first;
const pxr::VtIntArray &face_indices = face_group.second;
- Material *material = give_current_material(context.object, material_number + 1);
+ Material *material = BKE_object_material_get(context.object, material_number + 1);
if (material == nullptr) {
continue;
}