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author | Campbell Barton <ideasman42@gmail.com> | 2020-02-10 02:33:00 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2020-02-10 02:33:00 +0300 |
commit | cdfaddbb1d426fb090c8abebdd0fa5bef236a011 (patch) | |
tree | 0d1c225795dbccbebd159a2f00a250df5670ff2f /source/blender/usd | |
parent | 068f4e45927f78d40f5b553c20ce1ab5fa71cf1f (diff) |
Cleanup: spelling
Diffstat (limited to 'source/blender/usd')
-rw-r--r-- | source/blender/usd/intern/usd_writer_mesh.cc | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/usd/intern/usd_writer_mesh.cc b/source/blender/usd/intern/usd_writer_mesh.cc index dc603f25b21..6bdfed000a4 100644 --- a/source/blender/usd/intern/usd_writer_mesh.cc +++ b/source/blender/usd/intern/usd_writer_mesh.cc @@ -59,7 +59,7 @@ bool USDGenericMeshWriter::is_supported(const HierarchyContext *context) const if (is_dupli) { /* Construct the object's base flags from its dupliparent, just like is done in - * deg_objects_dupli_iterator_next(). Without this, the visiblity check below will fail. Doing + * deg_objects_dupli_iterator_next(). Without this, the visibility check below will fail. Doing * this here, instead of a more suitable location in AbstractHierarchyIterator, prevents * copying the Object for every dupli. */ base_flag = object->base_flag; |