diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2017-06-23 03:52:15 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2017-06-23 03:52:34 +0300 |
commit | 3a243ad83fb5f485ecc6fdc2bcc65a93a9f5ea53 (patch) | |
tree | c4b440decb8fa556064d477458b7ce1d2b3f6ff3 /source/blender/windowmanager/CMakeLists.txt | |
parent | fbffd6d3645af8364ede5b1b900eed10adb83ca3 (diff) |
Eevee: Attempt to optimize GTAO shader.
Unroll horizon search loop. Use fast version of acos.
On nvidia linux, unrolling the 2nd loop is giving very high compilation time.
Diffstat (limited to 'source/blender/windowmanager/CMakeLists.txt')
0 files changed, 0 insertions, 0 deletions