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authorClément Foucault <foucault.clem@gmail.com>2017-06-23 03:52:15 +0300
committerClément Foucault <foucault.clem@gmail.com>2017-06-23 03:52:34 +0300
commit3a243ad83fb5f485ecc6fdc2bcc65a93a9f5ea53 (patch)
treec4b440decb8fa556064d477458b7ce1d2b3f6ff3 /source/blender/windowmanager/CMakeLists.txt
parentfbffd6d3645af8364ede5b1b900eed10adb83ca3 (diff)
Eevee: Attempt to optimize GTAO shader.
Unroll horizon search loop. Use fast version of acos. On nvidia linux, unrolling the 2nd loop is giving very high compilation time.
Diffstat (limited to 'source/blender/windowmanager/CMakeLists.txt')
0 files changed, 0 insertions, 0 deletions