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authorDalai Felinto <dfelinto@gmail.com>2018-04-16 15:07:42 +0300
committerDalai Felinto <dfelinto@gmail.com>2018-04-17 18:51:28 +0300
commit159806140fd33e6ddab951c0f6f180cfbf927d38 (patch)
treeda076be3baa4d987fb5935e220a3d901c926e0e7 /source/blender/windowmanager/CMakeLists.txt
parent28b996a9d2090efdd74115a653629ef9d7d871f7 (diff)
Removing Blender Game Engine from Blender 2.8
Folders removed entirely: * //extern/recastnavigation * //intern/decklink * //intern/moto * //source/blender/editors/space_logic * //source/blenderplayer * //source/gameengine This includes DNA data and any reference to the BGE code in Blender itself. We are bumping the subversion. Pending tasks: * Tile/clamp code in image editor draw code. * Viewport drawing code (so much of this will go away because of BI removal that we can wait until then to remove this.
Diffstat (limited to 'source/blender/windowmanager/CMakeLists.txt')
-rw-r--r--source/blender/windowmanager/CMakeLists.txt5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/windowmanager/CMakeLists.txt b/source/blender/windowmanager/CMakeLists.txt
index da61a201ef6..d74cf15d78b 100644
--- a/source/blender/windowmanager/CMakeLists.txt
+++ b/source/blender/windowmanager/CMakeLists.txt
@@ -42,7 +42,6 @@ set(INC
../makesrna
../nodes
../render/extern/include
- ../../gameengine/BlenderRoutines
../../../intern/clog
../../../intern/ghost
../../../intern/guardedalloc
@@ -143,10 +142,6 @@ if(WITH_PYTHON)
add_definitions(-DWITH_PYTHON)
endif()
-if(WITH_GAMEENGINE)
- add_definitions(-DWITH_GAMEENGINE)
-endif()
-
if(WITH_BUILDINFO)
add_definitions(-DWITH_BUILDINFO)
endif()