diff options
author | Harley Acheson <harley.acheson@gmail.com> | 2021-02-22 22:37:25 +0300 |
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committer | Harley Acheson <harley.acheson@gmail.com> | 2021-02-22 22:38:21 +0300 |
commit | be9842f65b85d64ab8b7baa686ded9c79c31227e (patch) | |
tree | 14d7dee027992adc5907162c809084eda381a46e /source/blender/windowmanager/WM_api.h | |
parent | 3d2d8a1aab0f0141a1a55d1cc93de60815c26946 (diff) |
UI: Simplify Window Creation
Refactoring: WM_window_open() that can open different types of windows. 'New Window' with simplified layout.
Differential Revision: https://developer.blender.org/D10419
Reviewed by Brecht Van Lommel
Diffstat (limited to 'source/blender/windowmanager/WM_api.h')
-rw-r--r-- | source/blender/windowmanager/WM_api.h | 27 |
1 files changed, 18 insertions, 9 deletions
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h index d5de45c74fd..9eb4dd832cb 100644 --- a/source/blender/windowmanager/WM_api.h +++ b/source/blender/windowmanager/WM_api.h @@ -171,15 +171,24 @@ void WM_opengl_context_dispose(void *context); void WM_opengl_context_activate(void *context); void WM_opengl_context_release(void *context); -struct wmWindow *WM_window_open(struct bContext *C, const struct rcti *rect); -struct wmWindow *WM_window_open_temp(struct bContext *C, - const char *title, - int x, - int y, - int sizex, - int sizey, - int space_type, - bool dialog); +/* WM_window_open alignment */ +typedef enum WindowAlignment { + WIN_ALIGN_ABSOLUTE = 0, + WIN_ALIGN_LOCATION_CENTER, + WIN_ALIGN_PARENT_CENTER, +} WindowAlignment; + +struct wmWindow *WM_window_open(struct bContext *C, + const char *title, + int x, + int y, + int sizex, + int sizey, + int space_type, + bool dialog, + bool temp, + WindowAlignment alignment); + void WM_window_set_dpi(const wmWindow *win); bool WM_stereo3d_enabled(struct wmWindow *win, bool only_fullscreen_test); |