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authorTon Roosendaal <ton@blender.org>2009-01-30 21:18:41 +0300
committerTon Roosendaal <ton@blender.org>2009-01-30 21:18:41 +0300
commit480be71514a010549b62c302e2bb1216c4339b0c (patch)
tree4bad708e39a5eed6945d96a149dd8e92e30a19d1 /source/blender/windowmanager/WM_api.h
parent128c8167afa003984b7446ad53915c79f872fdbf (diff)
2.5
- Edit mesh: Add ctrl+click add vertex or extrude. I've made it not move the 3d cursor in that case. Also found out tweak events conflicted with existing keymap definitions; on tweak failure (= no mousemove) it now passes on the mouse event as 'mouse down' for the remaining keymaps to check. These then actually respond to mouse-up instead of down... The location in the keymaps where tweaks get generated remains important. Examples: 1 - 'select' mouse-handler, operator return pass-through 2 - tweak handler checks, and makes tweak event 3 - grabber responds to tweak event 1 - ctrl+mouse tweak handler checks, makes tweak event, or passes event on 2 - if tweak event, it runs lasso 3 - else when passed on, ctrl+click extrude happens In the first case, select works on mouse-down, immediate. In the second case, extrude happens on mouse-release, even though the keymap defined mouse-press. This will make designing nice balanced keymaps still not simple; especially because you can't tell operators to pass on the key... although we can add the convention that select-mouse operators always pass on to enable tweaks. Still a good reason to wait with custom keymaps when this is fully settled!
Diffstat (limited to 'source/blender/windowmanager/WM_api.h')
-rw-r--r--source/blender/windowmanager/WM_api.h5
1 files changed, 2 insertions, 3 deletions
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 940fd762f10..4e04eabe09a 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -71,12 +71,11 @@ void *WM_paint_cursor_activate(struct wmWindowManager *wm, int (*poll)(struct b
void WM_paint_cursor_end(struct wmWindowManager *wm, void *handle);
/* keymap */
-wmKeymapItem *WM_keymap_set_item (ListBase *lb, char *idname, short type,
- short val, int modifier, short keymodifier);
wmKeymapItem *WM_keymap_verify_item(ListBase *lb, char *idname, short type,
short val, int modifier, short keymodifier);
-wmKeymapItem *WM_keymap_add_item (ListBase *lb, char *idname, short type,
+wmKeymapItem *WM_keymap_add_item(ListBase *lb, char *idname, short type,
short val, int modifier, short keymodifier);
+wmKeymapItem *WM_keymap_tweak (ListBase *lb, short type, short val, int modifier, short keymodifier);
ListBase *WM_keymap_listbase (struct wmWindowManager *wm, const char *nameid,
int spaceid, int regionid);