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authorCampbell Barton <ideasman42@gmail.com>2011-12-11 23:23:02 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-12-11 23:23:02 +0400
commitc280002879174e3f0fe5eb91501cfa0cc407358f (patch)
tree1211a97b48104077fb6ab0c96f571e4b4c84e292 /source/blender/windowmanager/WM_api.h
parent4b66bd37485fe629d58cb66e582e21038ac99427 (diff)
fix [#29579] Redo brolken when jobs are running
changes * undo now checks screen jobs only, was checking all jobs before so a material preview could make an undo fail. now this is only limiteds for render/fluid bake/bake. * the redo UI is now disabled when screen operators run.
Diffstat (limited to 'source/blender/windowmanager/WM_api.h')
-rw-r--r--source/blender/windowmanager/WM_api.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/WM_api.h b/source/blender/windowmanager/WM_api.h
index 2c0e22337c0..5bd95ac2106 100644
--- a/source/blender/windowmanager/WM_api.h
+++ b/source/blender/windowmanager/WM_api.h
@@ -206,6 +206,7 @@ void WM_operator_properties_gesture_border(struct wmOperatorType *ot, int exten
void WM_operator_properties_gesture_straightline(struct wmOperatorType *ot, int cursor);
void WM_operator_properties_select_all(struct wmOperatorType *ot);
+int WM_operator_check_ui_enabled(const struct bContext *C, const char *idname);
wmOperator *WM_operator_last_redo(const struct bContext *C);
/* MOVE THIS SOMEWHERE ELSE */