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author | Alexander Gavrilov <angavrilov@gmail.com> | 2018-11-24 15:12:24 +0300 |
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committer | Alexander Gavrilov <angavrilov@gmail.com> | 2018-11-27 09:31:34 +0300 |
commit | a58f0eea4f1e9b04e519e123eb656009cf718f9e (patch) | |
tree | d3459d3c43d9602fe1f0c2e1678bb565601144d6 /source/blender/windowmanager/WM_keymap.h | |
parent | fe65867c3dd99f33c1b2a8f509027021d43063bf (diff) |
RNA: expose access to B-Bone shape data from Python.
B-Bone shape is a non-trivial computation, so access to
the results would be useful for Python scripts working with
B-Bones, e.g. rig generation.
This exposes both final segment matrices, and the tangent
vectors computed from the custom handle bones.
Since the handle tangents use the axis+roll orientation math
of edit bones, add matrix conversion static methods to Bone.
Reviewers: campbellbarton
Differential Revision: https://developer.blender.org/D3983
Diffstat (limited to 'source/blender/windowmanager/WM_keymap.h')
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