diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-11-08 07:59:51 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-11-09 03:33:06 +0300 |
commit | 3064da1200a97e4fba08be33dd271b09d65a2fde (patch) | |
tree | dc040c83de9ec8a828c9733e04dbb398cd174465 /source/blender/windowmanager/WM_keymap.h | |
parent | b43ce7908fbb4be7ed2d230579c836aa7045d2c7 (diff) |
Keymap: move builtin keymaps from C to Python
This should be purely an implementation change,
for end users there should be no functional difference.
The entire key configuration is in one file with ~5000 lines of code.
Mostly avoiding code duplication and preserve comments and utility
functions from the C code.
It's a bit long but for searching and editing it's also convenient to
have it all in one file.
Notes:
- Actual keymap is shared by blender / blender_legacy
and stored in `keymap_data/blender_default.py`
This only generates JSON-like data to be passed into
`keyconfig_import_from_data`, allowing other presets to load and
manipulate the default keymap.
- Each preset defines 'keyconfig_data'
which can be shared between presets.
- Some of the utility functions for generating keymap items still
need to be ported over to Python.
- Some keymap items can be made into loops (marked as TODO).
See: D3907
Diffstat (limited to 'source/blender/windowmanager/WM_keymap.h')
-rw-r--r-- | source/blender/windowmanager/WM_keymap.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/windowmanager/WM_keymap.h b/source/blender/windowmanager/WM_keymap.h index dfa29321bdf..b27d6b44ab0 100644 --- a/source/blender/windowmanager/WM_keymap.h +++ b/source/blender/windowmanager/WM_keymap.h @@ -100,6 +100,8 @@ void WM_keymap_add_context_enum_set_items( wmKeyMap *WM_keymap_guess_opname(const struct bContext *C, const char *opname); +void WM_keymap_fix_linking(void); + /* Modal Keymap */ int WM_modalkeymap_items_to_string( |