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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2018-07-04 14:00:46 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2018-07-04 19:40:33 +0300
commitc43443d530bff67693dc2db4efdca6307703ce61 (patch)
tree40305a5fe154a25387c3fd3afcbfc560346bf383 /source/blender/windowmanager/WM_toolsystem.h
parent4e2228525fc9bbcff58e315c5e3bbc193cd63a0b (diff)
Workspaces: store view layer per main window, instead of per workspace.
It was a bit odd that the scene was stored per window but not the view layer. The reasoning was that you would use different view layers for different tasks. This is still possible, but it's more predictable to switch them both explicitly, and with child window support manually syncing the view layers between multiple windows is no longer needed as often.
Diffstat (limited to 'source/blender/windowmanager/WM_toolsystem.h')
-rw-r--r--source/blender/windowmanager/WM_toolsystem.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/source/blender/windowmanager/WM_toolsystem.h b/source/blender/windowmanager/WM_toolsystem.h
index 30470e17ed4..f4505bef962 100644
--- a/source/blender/windowmanager/WM_toolsystem.h
+++ b/source/blender/windowmanager/WM_toolsystem.h
@@ -73,11 +73,9 @@ void WM_toolsystem_ref_set_from_runtime(
void WM_toolsystem_init(struct bContext *C);
int WM_toolsystem_mode_from_spacetype(
- struct WorkSpace *workspace, struct Scene *scene, struct ScrArea *sa,
- int space_type);
+ struct ViewLayer *view_layer, struct ScrArea *sa, int space_type);
bool WM_toolsystem_key_from_context(
- struct WorkSpace *workspace, struct Scene *scene, struct ScrArea *sa,
- bToolKey *tkey);
+ struct ViewLayer *view_layer, struct ScrArea *sa, bToolKey *tkey);
void WM_toolsystem_update_from_context(
struct bContext *C,
struct WorkSpace *workspace, struct Scene *scene, struct ScrArea *sa);
@@ -95,7 +93,7 @@ void WM_toolsystem_ref_properties_ensure(struct bToolRef *tref, struct wmOperato
void WM_toolsystem_ref_properties_init_for_keymap(
struct bToolRef *tref, struct PointerRNA *dst_ptr, struct PointerRNA *src_ptr, struct wmOperatorType *ot);
-void WM_toolsystem_refresh_screen_area(struct WorkSpace *workspace, struct Scene *scene, struct ScrArea *sa);
+void WM_toolsystem_refresh_screen_area(struct WorkSpace *workspace, struct ViewLayer *view_layer, struct ScrArea *sa);
void WM_toolsystem_refresh_screen_all(struct Main *bmain);
#ifdef __cplusplus