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author | Joseph Eagar <joeedh@gmail.com> | 2010-01-24 07:26:01 +0300 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2010-01-24 07:26:01 +0300 |
commit | 351d239ac7cdc028549ae84f2ff1acd594570a07 (patch) | |
tree | d9f1c9bddaa75c3fdfaf4006163f95a1d56d3919 /source/blender/windowmanager/WM_types.h | |
parent | 27db00bf1888770015ccbdbc8648540d21327603 (diff) |
View3d transform was sending a too-general notifier to redraw, causing several animation editors and the property editor to redraw too, which can really slow things down. added a more specific ND_VIEW3D_TRANSFORM notifier to solve this.
Diffstat (limited to 'source/blender/windowmanager/WM_types.h')
-rw-r--r-- | source/blender/windowmanager/WM_types.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h index 4caa4b973f1..1f5465b9730 100644 --- a/source/blender/windowmanager/WM_types.h +++ b/source/blender/windowmanager/WM_types.h @@ -188,6 +188,7 @@ typedef struct wmNotifier { #define ND_CONSTRAINT (24<<16) /* constraints edited */ #define ND_PARTICLE_DATA (25<<16) /* particles edited */ #define ND_PARTICLE_SELECT (26<<16) /* particles selecting change */ +#define ND_VIEW3D_TRANSFORM (27<<16) /* NC_MATERIAL Material */ #define ND_SHADING (30<<16) |