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authorCampbell Barton <ideasman42@gmail.com>2015-01-19 07:40:05 +0300
committerCampbell Barton <ideasman42@gmail.com>2015-01-19 07:42:18 +0300
commit9f54a73b3283177d478110977c907955ef86e77a (patch)
tree94fc054b457f8afe4089a1e45016d447a50922b6 /source/blender/windowmanager/WM_types.h
parente91148e463a37ee99f68cc955d0b9d59dbb32025 (diff)
WM: add a notifier for camera/viewport options
Added so viewport options only used in a camera view wont cause all 3d-views to redraw.
Diffstat (limited to 'source/blender/windowmanager/WM_types.h')
-rw-r--r--source/blender/windowmanager/WM_types.h2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index e64b1152252..fc1bc487ca9 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -239,6 +239,7 @@ typedef struct wmNotifier {
#define NC_MASK (21<<24)
#define NC_GPENCIL (22<<24)
#define NC_LINESTYLE (23<<24)
+#define NC_CAMERA (24<<24)
/* data type, 256 entries is enough, it can overlap */
#define NOTE_DATA 0x00FF0000
@@ -297,6 +298,7 @@ typedef struct wmNotifier {
#define ND_POINTCACHE (28<<16)
#define ND_PARENT (29<<16)
#define ND_LOD (30<<16)
+#define ND_DRAW_RENDER_VIEWPORT (31<<16) /* for camera & sequencer viewport update, also /w NC_SCENE */
/* NC_MATERIAL Material */
#define ND_SHADING (30<<16)