diff options
author | Julian Eisel <julian@blender.org> | 2021-07-20 22:26:55 +0300 |
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committer | Julian Eisel <julian@blender.org> | 2021-07-20 22:30:04 +0300 |
commit | cb0b017d8f5178b58a59c66e9588199f2864608b (patch) | |
tree | 964a1532fc149534b3a4b6d34323f70bb51cc60e /source/blender/windowmanager/WM_types.h | |
parent | 0af08cea40964b69a48a2be773aeb22304d2b46f (diff) |
Cleanup: Store asset-handle in drag data
Would previously pass a few properties that are available via the
asset-handle now. This asset-handle is also required for some of the
asset API, e.g. the temporary ID loading. This will probably be needed
before too long.
Diffstat (limited to 'source/blender/windowmanager/WM_types.h')
-rw-r--r-- | source/blender/windowmanager/WM_types.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h index 2b48a5f6648..cc8fb307c92 100644 --- a/source/blender/windowmanager/WM_types.h +++ b/source/blender/windowmanager/WM_types.h @@ -924,10 +924,10 @@ typedef struct wmDragID { } wmDragID; typedef struct wmDragAsset { - char name[64]; /* MAX_NAME */ + /* Owning pointer. Contains the file with all the asset data (name, local ID, etc.) */ + struct AssetHandle *asset_handle; /* Always freed. */ const char *path; - int id_type; int import_type; /* eFileAssetImportType */ } wmDragAsset; |