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author | Pablo Dobarro <pablodp606@gmail.com> | 2020-10-05 18:19:28 +0300 |
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committer | Pablo Dobarro <pablodp606@gmail.com> | 2020-10-05 20:35:11 +0300 |
commit | 628dc91c485afd45881e3df03c5005c92791e5ad (patch) | |
tree | c025eab7bddb8c8717addeb2fdf35e77ea2ef003 /source/blender/windowmanager/WM_types.h | |
parent | ca38bce46aa292654451fa34fc33b88fc5ca72f0 (diff) |
Sculpt: Preview the active side of the line gestures
This adds a small gradient to the right side of the line to preview
which side of the mesh is going to be affected by the gesture operation.
Reviewed By: Severin
Differential Revision: https://developer.blender.org/D9106
Diffstat (limited to 'source/blender/windowmanager/WM_types.h')
-rw-r--r-- | source/blender/windowmanager/WM_types.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h index 48f8c9b6fb3..82d6e93dd87 100644 --- a/source/blender/windowmanager/WM_types.h +++ b/source/blender/windowmanager/WM_types.h @@ -485,6 +485,8 @@ typedef struct wmGesture { /** optional, maximum amount of points stored. */ int points_alloc; int modal_state; + /** optional, draw the active side of the straightline gesture. */ + bool draw_active_side; /** * For modal operators which may be running idle, waiting for an event to activate the gesture. |