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authorGermano Cavalcante <mano-wii>2021-10-25 14:02:08 +0300
committerGermano Cavalcante <germano.costa@ig.com.br>2021-10-25 17:57:26 +0300
commita84f1c02d251a9ce6267030a46e02ed2d3ce22e1 (patch)
tree3f2e33fb29a844c2c5105862dfb99c4fb9aefcde /source/blender/windowmanager/WM_types.h
parentb17038db31e0dd312dd3987fb9491bf402b3a40a (diff)
Assets: Snapping with visual feedback while dragging
The drag and drop feature of objects in 3D View has been modified to include: - Snap the object being dragged. - Visual feedback through a box and the placement tool grid. Maniphest Tasks: T90198 Differential Revision: https://developer.blender.org/D12912
Diffstat (limited to 'source/blender/windowmanager/WM_types.h')
-rw-r--r--source/blender/windowmanager/WM_types.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/windowmanager/WM_types.h b/source/blender/windowmanager/WM_types.h
index bbfc9d53e44..2813047f0e4 100644
--- a/source/blender/windowmanager/WM_types.h
+++ b/source/blender/windowmanager/WM_types.h
@@ -989,6 +989,7 @@ typedef struct wmDragAsset {
/* Always freed. */
const char *path;
int id_type;
+ struct AssetMetaData *metadata;
int import_type; /* eFileAssetImportType */
/* FIXME: This is temporary evil solution to get scene/view-layer/etc in the copy callback of the