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authorCampbell Barton <ideasman42@gmail.com>2018-07-15 00:49:00 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-07-15 00:49:00 +0300
commit5ebebcfbfff4c218ab4101ee7f6a66617ee9b01f (patch)
tree86f319a9291847c2608bfd0b89bae3d504e378cf /source/blender/windowmanager/gizmo/WM_gizmo_types.h
parentcd1600413246a62156441f6e7910489b19ae5a28 (diff)
WM: rename manipulator to gizmo internally
Diffstat (limited to 'source/blender/windowmanager/gizmo/WM_gizmo_types.h')
-rw-r--r--source/blender/windowmanager/gizmo/WM_gizmo_types.h346
1 files changed, 173 insertions, 173 deletions
diff --git a/source/blender/windowmanager/gizmo/WM_gizmo_types.h b/source/blender/windowmanager/gizmo/WM_gizmo_types.h
index 0f6af6db24c..ecdda256306 100644
--- a/source/blender/windowmanager/gizmo/WM_gizmo_types.h
+++ b/source/blender/windowmanager/gizmo/WM_gizmo_types.h
@@ -26,8 +26,8 @@
/** \file blender/windowmanager/gizmo/WM_gizmo_types.h
* \ingroup wm
*
- * \name Manipulator Types
- * \brief Manipulator defines for external use.
+ * \name Gizmo Types
+ * \brief Gizmo defines for external use.
*
* Only included in WM_types.h and lower level files.
*/
@@ -38,11 +38,11 @@
#include "BLI_compiler_attrs.h"
-struct wmManipulatorMapType;
-struct wmManipulatorGroupType;
-struct wmManipulatorGroup;
-struct wmManipulator;
-struct wmManipulatorProperty;
+struct wmGizmoMapType;
+struct wmGizmoGroupType;
+struct wmGizmoGroup;
+struct wmGizmo;
+struct wmGizmoProperty;
struct wmKeyConfig;
#include "DNA_listBase.h"
@@ -53,154 +53,154 @@ struct wmKeyConfig;
/**
- * #wmManipulator.state
+ * #wmGizmo.state
*/
-typedef enum eWM_ManipulatorState {
- WM_MANIPULATOR_STATE_HIGHLIGHT = (1 << 0), /* while hovered */
- WM_MANIPULATOR_STATE_MODAL = (1 << 1), /* while dragging */
- WM_MANIPULATOR_STATE_SELECT = (1 << 2),
-} eWM_ManipulatorState;
+typedef enum eWM_GizmoFlagState {
+ WM_GIZMO_STATE_HIGHLIGHT = (1 << 0), /* while hovered */
+ WM_GIZMO_STATE_MODAL = (1 << 1), /* while dragging */
+ WM_GIZMO_STATE_SELECT = (1 << 2),
+} eWM_GizmoFlagState;
/**
- * #wmManipulator.flag
- * Flags for individual manipulators.
+ * #wmGizmo.flag
+ * Flags for individual gizmos.
*/
-typedef enum eWM_ManipulatorFlag {
- WM_MANIPULATOR_DRAW_HOVER = (1 << 0), /* draw *only* while hovering */
- WM_MANIPULATOR_DRAW_MODAL = (1 << 1), /* draw while dragging */
- WM_MANIPULATOR_DRAW_VALUE = (1 << 2), /* draw an indicator for the current value while dragging */
- WM_MANIPULATOR_HIDDEN = (1 << 3),
+typedef enum eWM_GizmoFlagFlag {
+ WM_GIZMO_DRAW_HOVER = (1 << 0), /* draw *only* while hovering */
+ WM_GIZMO_DRAW_MODAL = (1 << 1), /* draw while dragging */
+ WM_GIZMO_DRAW_VALUE = (1 << 2), /* draw an indicator for the current value while dragging */
+ WM_GIZMO_HIDDEN = (1 << 3),
/**
* When set 'scale_final' value also scales the offset.
* Use when offset is to avoid screen-space overlap instead of absolute positioning. */
- WM_MANIPULATOR_DRAW_OFFSET_SCALE = (1 << 4),
+ WM_GIZMO_DRAW_OFFSET_SCALE = (1 << 4),
/**
* User should still use 'scale_final' for any handles and UI elements.
* This simply skips scale when calculating the final matrix.
- * Needed when the manipulator needs to align with the interface underneath it. */
- WM_MANIPULATOR_DRAW_NO_SCALE = (1 << 5),
+ * Needed when the gizmo needs to align with the interface underneath it. */
+ WM_GIZMO_DRAW_NO_SCALE = (1 << 5),
/**
- * Hide the cursor and lock it's position while interacting with this manipulator.
+ * Hide the cursor and lock it's position while interacting with this gizmo.
*/
- WM_MANIPULATOR_GRAB_CURSOR = (1 << 6),
+ WM_GIZMO_GRAB_CURSOR = (1 << 6),
/** Don't write into the depth buffer when selecting. */
- WM_MANIPULATOR_SELECT_BACKGROUND = (1 << 7),
-} eWM_ManipulatorFlag;
+ WM_GIZMO_SELECT_BACKGROUND = (1 << 7),
+} eWM_GizmoFlagFlag;
/**
- * #wmManipulatorGroupType.flag
- * Flags that influence the behavior of all manipulators in the group.
+ * #wmGizmoGroupType.flag
+ * Flags that influence the behavior of all gizmos in the group.
*/
-typedef enum eWM_ManipulatorGroupTypeFlag {
- /* Mark manipulator-group as being 3D */
- WM_MANIPULATORGROUPTYPE_3D = (1 << 0),
- /* Scale manipulators as 3D object that respects zoom (otherwise zoom independent draw size).
+typedef enum eWM_GizmoFlagGroupTypeFlag {
+ /* Mark gizmo-group as being 3D */
+ WM_GIZMOGROUPTYPE_3D = (1 << 0),
+ /* Scale gizmos as 3D object that respects zoom (otherwise zoom independent draw size).
* note: currently only for 3D views, 2D support needs adding. */
- WM_MANIPULATORGROUPTYPE_SCALE = (1 << 1),
- /* Manipulators can be depth culled with scene objects (covered by other geometry - TODO) */
- WM_MANIPULATORGROUPTYPE_DEPTH_3D = (1 << 2),
- /* Manipulators can be selected */
- WM_MANIPULATORGROUPTYPE_SELECT = (1 << 3),
- /* The manipulator group is to be kept (not removed on loading a new file for eg). */
- WM_MANIPULATORGROUPTYPE_PERSISTENT = (1 << 4),
- /* Show all other manipulators when interacting. */
- WM_MANIPULATORGROUPTYPE_DRAW_MODAL_ALL = (1 << 5),
-} eWM_ManipulatorGroupTypeFlag;
+ WM_GIZMOGROUPTYPE_SCALE = (1 << 1),
+ /* Gizmos can be depth culled with scene objects (covered by other geometry - TODO) */
+ WM_GIZMOGROUPTYPE_DEPTH_3D = (1 << 2),
+ /* Gizmos can be selected */
+ WM_GIZMOGROUPTYPE_SELECT = (1 << 3),
+ /* The gizmo group is to be kept (not removed on loading a new file for eg). */
+ WM_GIZMOGROUPTYPE_PERSISTENT = (1 << 4),
+ /* Show all other gizmos when interacting. */
+ WM_GIZMOGROUPTYPE_DRAW_MODAL_ALL = (1 << 5),
+} eWM_GizmoFlagGroupTypeFlag;
/**
- * #wmManipulatorGroup.init_flag
+ * #wmGizmoGroup.init_flag
*/
-typedef enum eWM_ManipulatorGroupInitFlag {
+typedef enum eWM_GizmoFlagGroupInitFlag {
/* mgroup has been initialized */
- WM_MANIPULATORGROUP_INIT_SETUP = (1 << 0),
- WM_MANIPULATORGROUP_INIT_REFRESH = (1 << 1),
-} eWM_ManipulatorGroupInitFlag;
+ WM_GIZMOGROUP_INIT_SETUP = (1 << 0),
+ WM_GIZMOGROUP_INIT_REFRESH = (1 << 1),
+} eWM_GizmoFlagGroupInitFlag;
/**
- * #wmManipulatorMapType.type_update_flag
- * Manipulator-map type update flag
+ * #wmGizmoMapType.type_update_flag
+ * Gizmo-map type update flag
*/
-typedef enum eWM_ManipulatorMapTypeUpdateFlag {
+typedef enum eWM_GizmoFlagMapTypeUpdateFlag {
/* A new type has been added, needs to be initialized for all views. */
- WM_MANIPULATORMAPTYPE_UPDATE_INIT = (1 << 0),
- WM_MANIPULATORMAPTYPE_UPDATE_REMOVE = (1 << 1),
+ WM_GIZMOMAPTYPE_UPDATE_INIT = (1 << 0),
+ WM_GIZMOMAPTYPE_UPDATE_REMOVE = (1 << 1),
/* Needed because keymap may be registered before and after window initialization.
* So we need to keep track of keymap initialization separately. */
- WM_MANIPULATORMAPTYPE_KEYMAP_INIT = (1 << 2),
-} eWM_ManipulatorMapTypeUpdateFlag;
+ WM_GIZMOMAPTYPE_KEYMAP_INIT = (1 << 2),
+} eWM_GizmoFlagMapTypeUpdateFlag;
/* -------------------------------------------------------------------- */
-/* wmManipulator */
+/* wmGizmo */
/**
- * \brief Manipulator tweak flag.
- * Bitflag passed to manipulator while tweaking.
+ * \brief Gizmo tweak flag.
+ * Bitflag passed to gizmo while tweaking.
*
- * \note Manipulators are responsible for handling this #wmManipulator.modal callback!.
+ * \note Gizmos are responsible for handling this #wmGizmo.modal callback!.
*/
typedef enum {
/* Drag with extra precision (Shift). */
- WM_MANIPULATOR_TWEAK_PRECISE = (1 << 0),
+ WM_GIZMO_TWEAK_PRECISE = (1 << 0),
/* Drag with snap enabled (Ctrl). */
- WM_MANIPULATOR_TWEAK_SNAP = (1 << 1),
-} eWM_ManipulatorTweak;
+ WM_GIZMO_TWEAK_SNAP = (1 << 1),
+} eWM_GizmoFlagTweak;
#include "wm_gizmo_fn.h"
-typedef struct wmManipulatorOpElem {
+typedef struct wmGizmoOpElem {
struct wmOperatorType *type;
- /* operator properties if manipulator spawns and controls an operator,
- * or owner pointer if manipulator spawns and controls a property */
+ /* operator properties if gizmo spawns and controls an operator,
+ * or owner pointer if gizmo spawns and controls a property */
PointerRNA ptr;
bool is_redo;
-} wmManipulatorOpElem;
+} wmGizmoOpElem;
-/* manipulators are set per region by registering them on manipulator-maps */
-struct wmManipulator {
- struct wmManipulator *next, *prev;
+/* gizmos are set per region by registering them on gizmo-maps */
+struct wmGizmo {
+ struct wmGizmo *next, *prev;
/* While we don't have a real type, use this to put type-like vars. */
- const struct wmManipulatorType *type;
+ const struct wmGizmoType *type;
/* Overrides 'type->modal' when set.
* Note that this is a workaround, remove if we can. */
- wmManipulatorFnModal custom_modal;
+ wmGizmoFnModal custom_modal;
- /* pointer back to group this manipulator is in (just for quick access) */
- struct wmManipulatorGroup *parent_mgroup;
+ /* pointer back to group this gizmo is in (just for quick access) */
+ struct wmGizmoGroup *parent_mgroup;
void *py_instance;
/* rna pointer to access properties */
struct PointerRNA *ptr;
- /* flags that influence the behavior or how the manipulators are drawn */
- eWM_ManipulatorFlag flag;
+ /* flags that influence the behavior or how the gizmos are drawn */
+ eWM_GizmoFlagFlag flag;
/* state flags (active, highlighted, selected) */
- eWM_ManipulatorState state;
+ eWM_GizmoFlagState state;
- /* Optional ID for highlighting different parts of this manipulator.
+ /* Optional ID for highlighting different parts of this gizmo.
* -1 when unset, otherwise a valid index. (Used as index to 'op_data'). */
int highlight_part;
- /* For single click button manipulators, use a different part as a fallback, -1 when unused. */
+ /* For single click button gizmos, use a different part as a fallback, -1 when unused. */
int drag_part;
- /* Transformation of the manipulator in 2d or 3d space.
+ /* Transformation of the gizmo in 2d or 3d space.
* - Matrix axis are expected to be unit length (scale is applied after).
- * - Behavior when axis aren't orthogonal depends on each manipulator.
- * - Typically the +Z is the primary axis for manipulators to use.
+ * - Behavior when axis aren't orthogonal depends on each gizmo.
+ * - Typically the +Z is the primary axis for gizmos to use.
* - 'matrix[3]' must be used for location,
- * besides this it's up to the manipulators internal code how the
+ * besides this it's up to the gizmos internal code how the
* rotation components are used for drawing and interaction.
*/
- /* The space this manipulator is being modified in. */
+ /* The space this gizmo is being modified in. */
float matrix_space[4][4];
- /* Transformation of this manipulator. */
+ /* Transformation of this gizmo. */
float matrix_basis[4][4];
/* custom offset from origin */
float matrix_offset[4][4];
@@ -210,25 +210,25 @@ struct wmManipulator {
float scale_basis;
/* user defined width for line drawing */
float line_width;
- /* manipulator colors (uses default fallbacks if not defined) */
+ /* gizmo colors (uses default fallbacks if not defined) */
float color[4], color_hi[4];
/* data used during interaction */
void *interaction_data;
- /* Operator to spawn when activating the manipulator (overrides property editing),
- * an array of items (aligned with #wmManipulator.highlight_part). */
- wmManipulatorOpElem *op_data;
+ /* Operator to spawn when activating the gizmo (overrides property editing),
+ * an array of items (aligned with #wmGizmo.highlight_part). */
+ wmGizmoOpElem *op_data;
int op_data_len;
struct IDProperty *properties;
- /* over alloc target_properties after 'wmManipulatorType.struct_size' */
+ /* over alloc target_properties after 'wmGizmoType.struct_size' */
};
/* Similar to PropertyElemRNA, but has an identifier. */
-typedef struct wmManipulatorProperty {
- const struct wmManipulatorPropertyType *type;
+typedef struct wmGizmoProperty {
+ const struct wmGizmoPropertyType *type;
PointerRNA ptr;
PropertyRNA *prop;
@@ -237,88 +237,88 @@ typedef struct wmManipulatorProperty {
/* Optional functions for converting to/from RNA */
struct {
- wmManipulatorPropertyFnGet value_get_fn;
- wmManipulatorPropertyFnSet value_set_fn;
- wmManipulatorPropertyFnRangeGet range_get_fn;
- wmManipulatorPropertyFnFree free_fn;
+ wmGizmoPropertyFnGet value_get_fn;
+ wmGizmoPropertyFnSet value_set_fn;
+ wmGizmoPropertyFnRangeGet range_get_fn;
+ wmGizmoPropertyFnFree free_fn;
void *user_data;
} custom_func;
-} wmManipulatorProperty;
+} wmGizmoProperty;
-typedef struct wmManipulatorPropertyType {
- struct wmManipulatorPropertyType *next, *prev;
+typedef struct wmGizmoPropertyType {
+ struct wmGizmoPropertyType *next, *prev;
/* PropertyType, typically 'PROP_FLOAT' */
int data_type;
int array_length;
- /* index within 'wmManipulatorType' */
+ /* index within 'wmGizmoType' */
int index_in_type;
/* over alloc */
char idname[0];
-} wmManipulatorPropertyType;
+} wmGizmoPropertyType;
/**
- * Simple utility wrapper for storing a single manipulator as wmManipulatorGroup.customdata (which gets freed).
+ * Simple utility wrapper for storing a single gizmo as wmGizmoGroup.customdata (which gets freed).
*/
-typedef struct wmManipulatorWrapper {
- struct wmManipulator *manipulator;
-} wmManipulatorWrapper;
+typedef struct wmGizmoWrapper {
+ struct wmGizmo *gizmo;
+} wmGizmoWrapper;
-struct wmManipulatorMapType_Params {
+struct wmGizmoMapType_Params {
short spaceid;
short regionid;
};
-typedef struct wmManipulatorType {
+typedef struct wmGizmoType {
const char *idname; /* MAX_NAME */
- /* Set to 'sizeof(wmManipulator)' or larger for instances of this type,
+ /* Set to 'sizeof(wmGizmo)' or larger for instances of this type,
* use so we can cant to other types without the hassle of a custom-data pointer. */
uint struct_size;
/* Initialize struct (calloc'd 'struct_size' region). */
- wmManipulatorFnSetup setup;
+ wmGizmoFnSetup setup;
- /* draw manipulator */
- wmManipulatorFnDraw draw;
+ /* draw gizmo */
+ wmGizmoFnDraw draw;
- /* determines 3d intersection by rendering the manipulator in a selection routine. */
- wmManipulatorFnDrawSelect draw_select;
+ /* determines 3d intersection by rendering the gizmo in a selection routine. */
+ wmGizmoFnDrawSelect draw_select;
- /* Determine if the mouse intersects with the manipulator.
+ /* Determine if the mouse intersects with the gizmo.
* The calculation should be done in the callback itself, -1 for no seleciton. */
- wmManipulatorFnTestSelect test_select;
+ wmGizmoFnTestSelect test_select;
- /* handler used by the manipulator. Usually handles interaction tied to a manipulator type */
- wmManipulatorFnModal modal;
+ /* handler used by the gizmo. Usually handles interaction tied to a gizmo type */
+ wmGizmoFnModal modal;
- /* manipulator-specific handler to update manipulator attributes based on the property value */
- wmManipulatorFnPropertyUpdate property_update;
+ /* gizmo-specific handler to update gizmo attributes based on the property value */
+ wmGizmoFnPropertyUpdate property_update;
/* Returns the final transformation which may be different from the 'matrix',
- * depending on the manipulator.
+ * depending on the gizmo.
* Notes:
- * - Scale isn't applied (wmManipulator.scale/user_scale).
- * - Offset isn't applied (wmManipulator.matrix_offset).
+ * - Scale isn't applied (wmGizmo.scale/user_scale).
+ * - Offset isn't applied (wmGizmo.matrix_offset).
*/
- wmManipulatorFnMatrixBasisGet matrix_basis_get;
+ wmGizmoFnMatrixBasisGet matrix_basis_get;
- /* activate a manipulator state when the user clicks on it */
- wmManipulatorFnInvoke invoke;
+ /* activate a gizmo state when the user clicks on it */
+ wmGizmoFnInvoke invoke;
- /* called when manipulator tweaking is done - used to free data and reset property when cancelling */
- wmManipulatorFnExit exit;
+ /* called when gizmo tweaking is done - used to free data and reset property when cancelling */
+ wmGizmoFnExit exit;
- wmManipulatorFnCursorGet cursor_get;
+ wmGizmoFnCursorGet cursor_get;
- /* called when manipulator selection state changes */
- wmManipulatorFnSelectRefresh select_refresh;
+ /* called when gizmo selection state changes */
+ wmGizmoFnSelectRefresh select_refresh;
- /* Free data (not the manipulator it's self), use when the manipulator allocates it's own members. */
- wmManipulatorFnFree free;
+ /* Free data (not the gizmo it's self), use when the gizmo allocates it's own members. */
+ wmGizmoFnFree free;
/* RNA for properties */
struct StructRNA *srna;
@@ -329,41 +329,41 @@ typedef struct wmManipulatorType {
ListBase target_property_defs;
int target_property_defs_len;
-} wmManipulatorType;
+} wmGizmoType;
/* -------------------------------------------------------------------- */
-/* wmManipulatorGroup */
+/* wmGizmoGroup */
-/* factory class for a manipulator-group type, gets called every time a new area is spawned */
-typedef struct wmManipulatorGroupTypeRef {
- struct wmManipulatorGroupTypeRef *next, *prev;
- struct wmManipulatorGroupType *type;
-} wmManipulatorGroupTypeRef;
+/* factory class for a gizmo-group type, gets called every time a new area is spawned */
+typedef struct wmGizmoGroupTypeRef {
+ struct wmGizmoGroupTypeRef *next, *prev;
+ struct wmGizmoGroupType *type;
+} wmGizmoGroupTypeRef;
-/* factory class for a manipulator-group type, gets called every time a new area is spawned */
-typedef struct wmManipulatorGroupType {
+/* factory class for a gizmo-group type, gets called every time a new area is spawned */
+typedef struct wmGizmoGroupType {
const char *idname; /* MAX_NAME */
- const char *name; /* manipulator-group name - displayed in UI (keymap editor) */
+ const char *name; /* gizmo-group name - displayed in UI (keymap editor) */
char owner_id[64]; /* MAX_NAME */
- /* poll if manipulator-map should be visible */
- wmManipulatorGroupFnPoll poll;
- /* initially create manipulators and set permanent data - stuff you only need to do once */
- wmManipulatorGroupFnInit setup;
- /* refresh data, only called if recreate flag is set (WM_manipulatormap_tag_refresh) */
- wmManipulatorGroupFnRefresh refresh;
+ /* poll if gizmo-map should be visible */
+ wmGizmoGroupFnPoll poll;
+ /* initially create gizmos and set permanent data - stuff you only need to do once */
+ wmGizmoGroupFnInit setup;
+ /* refresh data, only called if recreate flag is set (WM_gizmomap_tag_refresh) */
+ wmGizmoGroupFnRefresh refresh;
/* refresh data for drawing, called before each redraw */
- wmManipulatorGroupFnDrawPrepare draw_prepare;
+ wmGizmoGroupFnDrawPrepare draw_prepare;
- /* Keymap init callback for this manipulator-group (optional),
+ /* Keymap init callback for this gizmo-group (optional),
* will fall back to default tweak keymap when left NULL. */
- wmManipulatorGroupFnSetupKeymap setup_keymap;
+ wmGizmoGroupFnSetupKeymap setup_keymap;
/* Optionally subscribe to wmMsgBus events,
* these are calculated automatically from RNA properties,
- * only needed if manipulators depend indirectly on properties. */
- wmManipulatorGroupFnMsgBusSubscribe message_subscribe;
+ * only needed if gizmos depend indirectly on properties. */
+ wmGizmoGroupFnMsgBusSubscribe message_subscribe;
/* keymap created with callback from above */
struct wmKeyMap *keymap;
@@ -379,44 +379,44 @@ typedef struct wmManipulatorGroupType {
/* RNA integration */
ExtensionRNA ext;
- eWM_ManipulatorGroupTypeFlag flag;
+ eWM_GizmoFlagGroupTypeFlag flag;
/* So we know which group type to update. */
- eWM_ManipulatorMapTypeUpdateFlag type_update_flag;
+ eWM_GizmoFlagMapTypeUpdateFlag type_update_flag;
- /* same as manipulator-maps, so registering/unregistering goes to the correct region */
- struct wmManipulatorMapType_Params mmap_params;
+ /* same as gizmo-maps, so registering/unregistering goes to the correct region */
+ struct wmGizmoMapType_Params mmap_params;
-} wmManipulatorGroupType;
+} wmGizmoGroupType;
-typedef struct wmManipulatorGroup {
- struct wmManipulatorGroup *next, *prev;
+typedef struct wmGizmoGroup {
+ struct wmGizmoGroup *next, *prev;
- struct wmManipulatorGroupType *type;
- ListBase manipulators;
+ struct wmGizmoGroupType *type;
+ ListBase gizmos;
- struct wmManipulatorMap *parent_mmap;
+ struct wmGizmoMap *parent_mmap;
void *py_instance; /* python stores the class instance here */
struct ReportList *reports; /* errors and warnings storage */
void *customdata;
void (*customdata_free)(void *); /* for freeing customdata from above */
- eWM_ManipulatorGroupInitFlag init_flag;
-} wmManipulatorGroup;
+ eWM_GizmoFlagGroupInitFlag init_flag;
+} wmGizmoGroup;
/* -------------------------------------------------------------------- */
-/* wmManipulatorMap */
+/* wmGizmoMap */
/**
- * Pass a value of this enum to #WM_manipulatormap_draw to tell it what to draw.
+ * Pass a value of this enum to #WM_gizmomap_draw to tell it what to draw.
*/
-typedef enum eWM_ManipulatorMapDrawStep {
- /** Draw 2D manipulator-groups (#WM_MANIPULATORGROUPTYPE_3D not set). */
- WM_MANIPULATORMAP_DRAWSTEP_2D = 0,
- /** Draw 3D manipulator-groups (#WM_MANIPULATORGROUPTYPE_3D set). */
- WM_MANIPULATORMAP_DRAWSTEP_3D,
-} eWM_ManipulatorMapDrawStep;
-#define WM_MANIPULATORMAP_DRAWSTEP_MAX 2
+typedef enum eWM_GizmoFlagMapDrawStep {
+ /** Draw 2D gizmo-groups (#WM_GIZMOGROUPTYPE_3D not set). */
+ WM_GIZMOMAP_DRAWSTEP_2D = 0,
+ /** Draw 3D gizmo-groups (#WM_GIZMOGROUPTYPE_3D set). */
+ WM_GIZMOMAP_DRAWSTEP_3D,
+} eWM_GizmoFlagMapDrawStep;
+#define WM_GIZMOMAP_DRAWSTEP_MAX 2
#endif /* __WM_GIZMO_TYPES_H__ */