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authorBrecht Van Lommel <brechtvanlommel@gmail.com>2019-10-04 19:00:43 +0300
committerBrecht Van Lommel <brechtvanlommel@gmail.com>2019-10-04 19:02:55 +0300
commitdfcda05242d3f51bde274aab71a58b159edac343 (patch)
tree0938950870718ae336481ed70ca9aa42c825d39b /source/blender/windowmanager/intern/wm_cursors.c
parentdb66c33efe42161f984a7c5c54228c6efcca43fe (diff)
Fix T70467: large cursors option on Linux not showing clear crosshair
Not a great solution, but reverting back to what we had before the recent changes for this specific case.
Diffstat (limited to 'source/blender/windowmanager/intern/wm_cursors.c')
-rw-r--r--source/blender/windowmanager/intern/wm_cursors.c47
1 files changed, 29 insertions, 18 deletions
diff --git a/source/blender/windowmanager/intern/wm_cursors.c b/source/blender/windowmanager/intern/wm_cursors.c
index 4b1abeceebb..8e796a7981a 100644
--- a/source/blender/windowmanager/intern/wm_cursors.c
+++ b/source/blender/windowmanager/intern/wm_cursors.c
@@ -192,6 +192,15 @@ void WM_cursor_set(wmWindow *win, int curs)
GHOST_TStandardCursor ghost_cursor = convert_to_ghost_standard_cursor(curs);
+#if !defined(_WIN32) && !defined(__APPLE__)
+ /* Workaround crosshair cursors with bad visibility in some cursor themes.
+ * Better solution would be to always use custom cursors and support DPI
+ * properly so that the cursors look as good as the native ones. */
+ if (U.curssize && ghost_cursor == GHOST_kStandardCursorCrosshair) {
+ ghost_cursor = GHOST_kStandardCursorCustom;
+ }
+#endif
+
if (ghost_cursor != GHOST_kStandardCursorCustom &&
GHOST_HasCursorShape(win->ghostwin, ghost_cursor)) {
/* Use native GHOST cursor when available. */
@@ -695,38 +704,40 @@ void wm_init_cursor_data(void)
/****************** Normal Cross Cursor ************************/
BEGIN_CURSOR_BLOCK;
static char cross_sbm[] = {
- 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
- 0x01, 0x00, 0x00, 0x3f, 0xfc, 0x3f, 0xfc, 0x00, 0x00, 0x80, 0x01,
- 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01,
+ 0x00, 0x00, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80,
+ 0x01, 0x00, 0x00, 0x3e, 0x7c, 0x3e, 0x7c, 0x00, 0x00, 0x80, 0x01,
+ 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x80, 0x01, 0x00, 0x00,
+
};
static char cross_smsk[] = {
0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0,
- 0x03, 0x7f, 0xfe, 0x3f, 0xfc, 0x3f, 0xfc, 0x7f, 0xfe, 0xc0, 0x03,
+ 0x03, 0x7f, 0xfe, 0x7f, 0xfe, 0x7f, 0xfe, 0xff, 0xff, 0xc0, 0x03,
0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03, 0xc0, 0x03,
};
static char cross_lbm[] = {
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01,
+ 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01,
0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80,
0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00,
- 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x40, 0x02, 0x00, 0x00, 0x78, 0x1e, 0x00,
- 0xfc, 0x1f, 0xf8, 0x3f, 0xfc, 0x1f, 0xf8, 0x3f, 0x00, 0x78, 0x1e, 0x00, 0x00, 0x40, 0x02,
- 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80,
+ 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0xfe, 0x3f, 0xfc, 0x7f, 0xfe, 0x3f, 0xfc, 0x7f, 0x00, 0x00, 0x00, 0x00, 0x00, 0x80, 0x01,
+ 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80,
0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00,
0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
- 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00,
+ 0x00, 0x80, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00,
+
};
static char cross_lmsk[] = {
- 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01,
- 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80,
- 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00,
- 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
- 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01,
- 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80,
- 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00,
- 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
- 0x00, 0x80, 0x01, 0x00, 0x00, 0x80, 0x01, 0x00,
+ 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03,
+ 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0,
+ 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00,
+ 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0xff, 0xff, 0xff, 0xff,
+ 0xff, 0x7f, 0xfe, 0xff, 0xff, 0x7f, 0xfe, 0xff, 0xff, 0xff, 0xff, 0xff, 0x00, 0xc0, 0x03,
+ 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0,
+ 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00,
+ 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00,
+ 0x00, 0xc0, 0x03, 0x00, 0x00, 0xc0, 0x03, 0x00,
};
static BCursor CrossCursor = {