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authorCampbell Barton <ideasman42@gmail.com>2020-09-10 02:45:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2020-09-10 02:45:25 +0300
commit5badf1653173a23607244ebbda72c710860ea795 (patch)
treeeb1519f5642fc7b10aa1162492c2415b87171d9b /source/blender/windowmanager/intern/wm_dragdrop.c
parent0721fbb6e1e28bb7afd33f3c4d00c0fd53e292cb (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/windowmanager/intern/wm_dragdrop.c')
-rw-r--r--source/blender/windowmanager/intern/wm_dragdrop.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_dragdrop.c b/source/blender/windowmanager/intern/wm_dragdrop.c
index 37ed9f89bc7..b1a469d1365 100644
--- a/source/blender/windowmanager/intern/wm_dragdrop.c
+++ b/source/blender/windowmanager/intern/wm_dragdrop.c
@@ -400,7 +400,7 @@ void wm_drags_draw(bContext *C, wmWindow *win, rcti *rect)
rect->ymin = rect->ymax = cursory;
}
- /* XXX todo, multiline drag draws... but maybe not, more types mixed wont work well */
+ /* Should we support multi-line drag draws? Maybe not, more types mixed wont work well. */
GPU_blend(GPU_BLEND_ALPHA);
for (drag = wm->drags.first; drag; drag = drag->next) {
const uchar text_col[] = {255, 255, 255, 255};