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authorCampbell Barton <ideasman42@gmail.com>2017-05-08 04:44:58 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-05-08 06:00:43 +0300
commitd94e7936ee3221a3760882d3054f5ae3b69f9459 (patch)
tree650c6fca7c914b2e24e210d8aa0b2db2280bc964 /source/blender/windowmanager/intern/wm_draw.c
parentd2bd9195d4b9a5ba05b674e34ba92a81d3bcd9e2 (diff)
Cleanup: style & header guards
Diffstat (limited to 'source/blender/windowmanager/intern/wm_draw.c')
-rw-r--r--source/blender/windowmanager/intern/wm_draw.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/windowmanager/intern/wm_draw.c b/source/blender/windowmanager/intern/wm_draw.c
index 22af98e26c6..3c176912409 100644
--- a/source/blender/windowmanager/intern/wm_draw.c
+++ b/source/blender/windowmanager/intern/wm_draw.c
@@ -518,10 +518,10 @@ static void wm_method_draw_triple(bContext *C, wmWindow *win)
bool copytex = false;
if (drawdata && drawdata->triple) {
- #if 0 /* why do we need to clear before overwriting? */
+#if 0 /* why do we need to clear before overwriting? */
glClearColor(1, 1, 0, 0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- #endif
+#endif
wmSubWindowSet(win, screen->mainwin);
@@ -659,10 +659,10 @@ static void wm_method_draw_triple_multiview(bContext *C, wmWindow *win, StereoVi
if (drawdata && drawdata->triple) {
if (id == 0) {
- #if 0 /* why do we need to clear before overwriting? */
+#if 0 /* why do we need to clear before overwriting? */
glClearColor(0, 0, 0, 0);
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
- #endif
+#endif
wmSubWindowSet(win, screen->mainwin);