diff options
author | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-06 13:07:27 +0300 |
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committer | Brecht Van Lommel <brechtvanlommel@gmail.com> | 2018-04-16 20:55:33 +0300 |
commit | 34ab90f546f097cada951b2c9ca22bf271996980 (patch) | |
tree | ebcdb3d37120ac1d8fb16462b9104badd1800329 /source/blender/windowmanager/intern/wm_files.c | |
parent | 0c495005dd83913864acb510c1d4194a2275dbb0 (diff) |
Depsgraph: remove EvaluationContext, pass Depsgraph instead.
The depsgraph was always created within a fixed evaluation context. Passing
both risks the depsgraph and evaluation context not matching, and it
complicates the Python API where we'd have to expose both which is not so
easy to understand.
This also removes the global evaluation context in main, which assumed there
to be a single active scene and view layer.
Differential Revision: https://developer.blender.org/D3152
Diffstat (limited to 'source/blender/windowmanager/intern/wm_files.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_files.c | 9 |
1 files changed, 3 insertions, 6 deletions
diff --git a/source/blender/windowmanager/intern/wm_files.c b/source/blender/windowmanager/intern/wm_files.c index 6591a8c9f59..9dcb83244ca 100644 --- a/source/blender/windowmanager/intern/wm_files.c +++ b/source/blender/windowmanager/intern/wm_files.c @@ -1025,10 +1025,6 @@ static ImBuf *blend_file_thumb(const bContext *C, Scene *scene, ViewLayer *view_ ARegion *ar = NULL; View3D *v3d = NULL; - EvaluationContext eval_ctx; - - CTX_data_eval_ctx(C, &eval_ctx); - /* In case we are given a valid thumbnail data, just generate image from it. */ if (*thumb_pt) { thumb = *thumb_pt; @@ -1052,18 +1048,19 @@ static ImBuf *blend_file_thumb(const bContext *C, Scene *scene, ViewLayer *view_ } /* gets scaled to BLEN_THUMB_SIZE */ + Depsgraph *depsgraph = CTX_data_depsgraph(C); RenderEngineType *engine_type = CTX_data_engine_type(C); if (scene->camera) { ibuf = ED_view3d_draw_offscreen_imbuf_simple( - &eval_ctx, scene, view_layer, engine_type, scene->camera, + depsgraph, scene, view_layer, engine_type, scene->camera, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, V3D_OFSDRAW_NONE, OB_SOLID, R_ALPHAPREMUL, 0, NULL, NULL, err_out); } else { ibuf = ED_view3d_draw_offscreen_imbuf( - &eval_ctx, scene, view_layer, engine_type, v3d, ar, + depsgraph, scene, view_layer, engine_type, v3d, ar, BLEN_THUMB_SIZE * 2, BLEN_THUMB_SIZE * 2, IB_rect, V3D_OFSDRAW_NONE, R_ALPHAPREMUL, 0, NULL, NULL, err_out); |