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authorTon Roosendaal <ton@blender.org>2009-07-19 16:15:20 +0400
committerTon Roosendaal <ton@blender.org>2009-07-19 16:15:20 +0400
commitf72018ebeb841c9aa677b4f51e1d28a56e8565a7 (patch)
treef88b68bd059ab3ba981df939fe1bd06aa73b9134 /source/blender/windowmanager/intern/wm_gesture.c
parent26ec00d567520d9c2a5f99e4884ebc0cd63a6656 (diff)
2.5
Small fix: Triple Buffer mode didn't clip custom paint cursors correctly for overlapping regions (example, view3d paint circle drawing into toolbar)
Diffstat (limited to 'source/blender/windowmanager/intern/wm_gesture.c')
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index c899d1d290e..05471329f32 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -236,7 +236,7 @@ static void wm_gesture_draw_cross(wmWindow *win, wmGesture *gt)
glDisable(GL_LINE_STIPPLE);
}
-/* called in wm_event_system.c */
+/* called in wm_draw.c */
void wm_gesture_draw(wmWindow *win)
{
wmGesture *gt= (wmGesture *)win->gesture.first;