diff options
author | Clément Foucault <foucault.clem@gmail.com> | 2020-08-20 17:01:18 +0300 |
---|---|---|
committer | Clément Foucault <foucault.clem@gmail.com> | 2020-08-20 17:11:14 +0300 |
commit | 121d3181f9f794b5d73ddd5cd0adeb3f3eb70feb (patch) | |
tree | 7b1a8c8e47c2473bb07311b86d587542663491b3 /source/blender/windowmanager/intern/wm_gesture.c | |
parent | 19d72175bac1d78a05e9141e21c234a15b151e89 (diff) |
GPU: Fix some more remaining GL enums scattered outside of GL module
This fixes an assert inside the lasso selection drawing.
Diffstat (limited to 'source/blender/windowmanager/intern/wm_gesture.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_gesture.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index 67733ffc673..ebd4d2bfee3 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -361,7 +361,7 @@ static void draw_filled_lasso(wmGesture *gt) state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red); immDrawPixelsTex( - &state, rect.xmin, rect.ymin, w, h, GL_R8, false, pixel_buf, 1.0f, 1.0f, NULL); + &state, rect.xmin, rect.ymin, w, h, GPU_R8, false, pixel_buf, 1.0f, 1.0f, NULL); GPU_shader_unbind(); |