diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-12-11 05:42:04 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-12-11 06:07:00 +0400 |
commit | 5afc2a9a4457b99be29dde1af1f2deda3de186f3 (patch) | |
tree | e3758c963ac808f5d407d93e7c16aeba29baa0b8 /source/blender/windowmanager/intern/wm_gesture.c | |
parent | 9bca996c5e69ff546547e0314b17cd4abfa25fb1 (diff) |
Code cleanup: assign win size to const vars and some renaming
Diffstat (limited to 'source/blender/windowmanager/intern/wm_gesture.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_gesture.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c index 4d4d46d063a..33758d9699d 100644 --- a/source/blender/windowmanager/intern/wm_gesture.c +++ b/source/blender/windowmanager/intern/wm_gesture.c @@ -329,19 +329,19 @@ static void wm_gesture_draw_lasso(wmWindow *win, wmGesture *gt, bool filled) static void wm_gesture_draw_cross(wmWindow *win, wmGesture *gt) { rcti *rect = (rcti *)gt->customdata; - int winsizex = WM_window_pixels_x(win); - int winsizey = WM_window_pixels_y(win); + const int winsize_x = WM_window_pixels_x(win); + const int winsize_y = WM_window_pixels_y(win); glEnable(GL_LINE_STIPPLE); glColor3ub(96, 96, 96); glLineStipple(1, 0xCCCC); - sdrawline(rect->xmin - winsizex, rect->ymin, rect->xmin + winsizex, rect->ymin); - sdrawline(rect->xmin, rect->ymin - winsizey, rect->xmin, rect->ymin + winsizey); + sdrawline(rect->xmin - winsize_x, rect->ymin, rect->xmin + winsize_x, rect->ymin); + sdrawline(rect->xmin, rect->ymin - winsize_y, rect->xmin, rect->ymin + winsize_y); glColor3ub(255, 255, 255); glLineStipple(1, 0x3333); - sdrawline(rect->xmin - winsizex, rect->ymin, rect->xmin + winsizex, rect->ymin); - sdrawline(rect->xmin, rect->ymin - winsizey, rect->xmin, rect->ymin + winsizey); + sdrawline(rect->xmin - winsize_x, rect->ymin, rect->xmin + winsize_x, rect->ymin); + sdrawline(rect->xmin, rect->ymin - winsize_y, rect->xmin, rect->ymin + winsize_y); glDisable(GL_LINE_STIPPLE); } |