Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorJulian Eisel <julian@blender.org>2022-01-17 20:13:54 +0300
committerJulian Eisel <julian@blender.org>2022-01-17 20:26:10 +0300
commit194979e92947524c6257a38ae7bee4b20dc61d9e (patch)
treec78efadde53238ce954ff0b090016ddbe7441005 /source/blender/windowmanager/intern/wm_gesture.c
parentaa0ecd17918d5f1c3ce684f8f14b6aa7080ea9e1 (diff)
Cleanup: Improve naming of immediate mode buffer draw functions
Followup to the previous commit. Jeroen and I agreed the old naming was confusing.
Diffstat (limited to 'source/blender/windowmanager/intern/wm_gesture.c')
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index 47f51214a8e..7f923d4af60 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -412,7 +412,7 @@ static void draw_filled_lasso(wmGesture *gt)
GPU_shader_uniform_vector(
state.shader, GPU_shader_get_uniform(state.shader, "shuffle"), 4, 1, red);
- immDrawPixelsTex(
+ immDrawPixelsTexTiled(
&state, rect.xmin, rect.ymin, w, h, GPU_R8, false, pixel_buf, 1.0f, 1.0f, NULL);
GPU_shader_unbind();