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authorCampbell Barton <ideasman42@gmail.com>2016-06-07 21:03:25 +0300
committerCampbell Barton <ideasman42@gmail.com>2016-06-07 21:13:21 +0300
commitf3d33a1a0f1dd4092d35760027f495bc21d1e4be (patch)
tree404db0cfdc9a1ac70622567077014cb299a9d916 /source/blender/windowmanager/intern/wm_gesture.c
parentcf8a0d08b034dd59624a8657ab79f51b64708ab1 (diff)
GPU: Fix for glDrawPixels drawing w/ glsl shader
The basic shader needs to be temporarily disabled in this case. Add macros for temp store/restoring the state.
Diffstat (limited to 'source/blender/windowmanager/intern/wm_gesture.c')
-rw-r--r--source/blender/windowmanager/intern/wm_gesture.c5
1 files changed, 5 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_gesture.c b/source/blender/windowmanager/intern/wm_gesture.c
index 26d1d4c3266..db933ad2d76 100644
--- a/source/blender/windowmanager/intern/wm_gesture.c
+++ b/source/blender/windowmanager/intern/wm_gesture.c
@@ -281,6 +281,9 @@ static void draw_filled_lasso(wmWindow *win, wmGesture *gt)
(const int (*)[2])moves, tot,
draw_filled_lasso_px_cb, &lasso_fill_data);
+ int bound_options;
+ GPU_BASIC_SHADER_DISABLE_AND_STORE(bound_options);
+
glEnable(GL_BLEND);
// glColor4f(1.0, 1.0, 1.0, 0.05);
@@ -288,6 +291,8 @@ static void draw_filled_lasso(wmWindow *win, wmGesture *gt)
glDrawPixels(w, h, GL_RGBA, GL_UNSIGNED_BYTE, pixel_buf);
+ GPU_BASIC_SHADER_ENABLE_AND_RESTORE(bound_options);
+
glDisable(GL_BLEND);
MEM_freeN(pixel_buf);
}