diff options
author | Ray Molenkamp <github@lazydodo.com> | 2021-05-27 05:02:35 +0300 |
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committer | Ray Molenkamp <github@lazydodo.com> | 2021-05-27 05:02:35 +0300 |
commit | f3944cf503966a93a124e389d9232d7f833c0077 (patch) | |
tree | dca5e410eedcb5fa947cdbc948d41a7ebd00f060 /source/blender/windowmanager/intern/wm_init_exit.c | |
parent | 6fc9ec92574ef55f76eca367565b8b184466b0e8 (diff) |
Win: Add launcher to hide the console window flash
This patch fixes a long-standing complaint from users:
the console window shortly flashing when they start
blender.
This is done by adding a new executable called
blender-launcher.exe which starts blender.exe while
hiding the console.
Any command line parameters given to blender-launcher
will be passed on to blender.exe so it'll be a drop
in replacement.
Starting blender.exe on its own will still function as
a proper console app so no changes required here for
users that use blender for batch processing.
Notable changes:
Registering blender (-R switch) will now register
blender-launcher as the preferred executable.
This patch updates the installer and updates the
shortcuts to start blender-launcher.exe rather
than blender.exe
Differential Revision: https://developer.blender.org/D11094
Reviewed by: brecht, harley
Diffstat (limited to 'source/blender/windowmanager/intern/wm_init_exit.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_init_exit.c | 9 |
1 files changed, 7 insertions, 2 deletions
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c index 56fd51ac6fd..0dcb817ad15 100644 --- a/source/blender/windowmanager/intern/wm_init_exit.c +++ b/source/blender/windowmanager/intern/wm_init_exit.c @@ -343,8 +343,13 @@ void WM_init(bContext *C, int argc, const char **argv) (void)argv; /* unused */ #endif - if (!G.background && !wm_start_with_console) { - GHOST_toggleConsole(3); + if (!G.background) { + if (wm_start_with_console) { + GHOST_toggleConsole(1); + } + else { + GHOST_toggleConsole(3); + } } BKE_material_copybuf_clear(); |