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authorCampbell Barton <ideasman42@gmail.com>2009-12-17 19:28:45 +0300
committerCampbell Barton <ideasman42@gmail.com>2009-12-17 19:28:45 +0300
commit4271a40ee7a53029f04389234278b7f64d834a11 (patch)
treeb2923b1da5fe4fcc28897db10acfae15030d1ce5 /source/blender/windowmanager/intern/wm_init_exit.c
parent8d63126b64b4adec9c9c19d230f64a6010b26b2f (diff)
- sequencer clipboard now stored globally (not in the scene, makes pasting into other scenes nicer)
- multiple pastes after copying - clear the sound handle when copying (was crashing) - allow seq freeing without a scene (assumes seq strip isnt active and sound handle isnt set) - free clipboard sequences on exit - paste sequence strips using the relative playhead location from when they were copied. TODO - check scene pointers on paste - detect overlaps after paste
Diffstat (limited to 'source/blender/windowmanager/intern/wm_init_exit.c')
-rw-r--r--source/blender/windowmanager/intern/wm_init_exit.c3
1 files changed, 3 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_init_exit.c b/source/blender/windowmanager/intern/wm_init_exit.c
index 09eecf2f425..6997bcaf309 100644
--- a/source/blender/windowmanager/intern/wm_init_exit.c
+++ b/source/blender/windowmanager/intern/wm_init_exit.c
@@ -53,6 +53,7 @@
#include "BKE_report.h"
#include "BKE_utildefines.h"
#include "BKE_packedFile.h"
+#include "BKE_sequencer.h" /* free seq clipboard */
#include "BLI_blenlib.h"
@@ -234,6 +235,8 @@ void WM_exit(bContext *C)
if(C && CTX_wm_manager(C))
wm_free_reports(C); /* before free_blender! - since the ListBases get freed there */
+
+ seq_free_clipboard(); /* sequencer.c */
free_blender(); /* blender.c, does entire library and spacetypes */
// free_matcopybuf();