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authorTon Roosendaal <ton@blender.org>2009-07-26 16:52:39 +0400
committerTon Roosendaal <ton@blender.org>2009-07-26 16:52:39 +0400
commit9ac754eca5466d62abed6d207d1efdbbb7d77b18 (patch)
tree3b0d63d120c6b24de6f5c161774cc9a3d874ab08 /source/blender/windowmanager/intern/wm_keymap.c
parent7084447c73bd5b2b5fb9aa12a4e3b2e983723c2f (diff)
2.5
First step towards keymap editor! Before getting too excited: - doesn't save yet - no rna properties can be defined - no insert/remove keymap options yet - no option yet to set 'key press/release' But what does work; - Keymap list is in outliner, new category (Keymaps are listed in order as being created now) - enable/disable a keymap entry: click on dot icon - it displays python api names for ops - browse new operator for keymap (menu button) - set keymap to use other keys, mouse or tweak events - four modifier key options I first intent to test it all well, there are still quite some modal map conflicts (like border select) and there's problems assigning items to tweaks Another issue is that a visual editor for keymaps might be quite hard to use... the amount of data and options is just not so fun for a buttons menu. There are ways to improve this though. Maybe do this via a script?
Diffstat (limited to 'source/blender/windowmanager/intern/wm_keymap.c')
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c10
1 files changed, 10 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index 764b209d755..1d959665f40 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -290,3 +290,13 @@ char *WM_key_event_operator_string(const bContext *C, const char *opname, int op
return NULL;
}
+/* ********************* */
+
+int WM_key_event_is_tweak(short type)
+{
+ if(type>=EVT_TWEAK_L && type<=EVT_GESTURE)
+ return 1;
+ return 0;
+}
+
+