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authorTon Roosendaal <ton@blender.org>2008-01-10 20:38:17 +0300
committerTon Roosendaal <ton@blender.org>2008-01-10 20:38:17 +0300
commit43cf3af8c07a534f06b14a003eef2fc65c3c937b (patch)
tree9a93be5e2e3b4abb969ce751f0b8aa7d4948d7f8 /source/blender/windowmanager/intern/wm_keymap.c
parentb81b6be18458462939aefbb260ca6a68020131d4 (diff)
Blender 2.5 project: added first more complex handler + operator
- on mouse-over edge, you can drag area borders around. - note it's a handerized system now, so it updates UI while you move mouse. Feedback needed: - read bottom part of the screen_edit.c file. It's the proposed method for adding tools and handlers. I think it's close, but might need some tweaks.
Diffstat (limited to 'source/blender/windowmanager/intern/wm_keymap.c')
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c11
1 files changed, 11 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index da340e35d79..7a5ec0e4d47 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -108,5 +108,16 @@ void WM_keymap_set_item(ListBase *lb, char *idname, short type, short val, int m
keymap_set(km, type, val, modifier, keymodifier);
}
+/* always add item */
+void WM_keymap_add_item(ListBase *lb, char *idname, short type, short val, int modifier, short keymodifier)
+{
+ wmKeymapItem *km= MEM_callocN(sizeof(wmKeymapItem), "keymap entry");
+
+ BLI_addtail(lb, km);
+ BLI_strncpy(km->idname, idname, OP_MAX_TYPENAME);
+
+ keymap_set(km, type, val, modifier, keymodifier);
+}
+