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authorTon Roosendaal <ton@blender.org>2012-10-26 19:21:31 +0400
committerTon Roosendaal <ton@blender.org>2012-10-26 19:21:31 +0400
commit37bf6ef04405222adbfe0970e51b679ee99054ac (patch)
tree0d37b7472d27a8fb5ef7bec4af0f7a2dbc3e3bdc /source/blender/windowmanager/intern/wm_keymap.c
parentd24aaf5958c7a7e4d08991ae801e39032138a1ff (diff)
Bugfix #28734
Double clicks were never working reliably in Blender - this mostly because it wasn't a real event, but something generated in the handler code. Now it is an actual event - meaning it always gets handled (if you have a keymap item for it of course), but if there's no doubleclick handling it treats the doubleclick as a normal click. Also cleaned code. No recursion anymore.
Diffstat (limited to 'source/blender/windowmanager/intern/wm_keymap.c')
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c5
1 files changed, 0 insertions, 5 deletions
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index bcddc984ed3..02dc77171d5 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -957,11 +957,6 @@ int WM_keymap_item_compare(wmKeyMapItem *k1, wmKeyMapItem *k2)
return 0;
if (k1->val != KM_ANY && k2->val != KM_ANY) {
- /* take click, press, release conflict into account */
- if (k1->val == KM_CLICK && ELEM3(k2->val, KM_PRESS, KM_RELEASE, KM_CLICK) == 0)
- return 0;
- if (k2->val == KM_CLICK && ELEM3(k1->val, KM_PRESS, KM_RELEASE, KM_CLICK) == 0)
- return 0;
if (k1->val != k2->val)
return 0;
}