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authorTon Roosendaal <ton@blender.org>2009-01-31 12:23:17 +0300
committerTon Roosendaal <ton@blender.org>2009-01-31 12:23:17 +0300
commita60413abd177604f05e360383e3a9c2a9862529b (patch)
tree91a97029dc95dbc2046fda96bea85f74ff26c568 /source/blender/windowmanager/intern/wm_keymap.c
parent5ed79ee9d92599fe1f28535896fccdc2c542688b (diff)
2.5
Edit mesh: - fixed compile, shul only committed the function declaration, not the code for 'make fgon'. - Put the Fgon option under: ALT+F: make fgon SHIFT+ALT+F: clear fgon (note, SHIFT+F = fill :) - Fixed loop select to use two booleans, as Martin pointed me correctly at! Using 1 variable was lazy coding.
Diffstat (limited to 'source/blender/windowmanager/intern/wm_keymap.c')
-rw-r--r--source/blender/windowmanager/intern/wm_keymap.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_keymap.c b/source/blender/windowmanager/intern/wm_keymap.c
index 14cdf919ff9..b4ab5d9151a 100644
--- a/source/blender/windowmanager/intern/wm_keymap.c
+++ b/source/blender/windowmanager/intern/wm_keymap.c
@@ -126,7 +126,7 @@ wmKeymapItem *WM_keymap_add_item(ListBase *lb, char *idname, short type, short v
/* enables tweak for mouse/modifier combo
on tweak fail, it passes on event with 'val=1', so other keymap items can test */
-wmKeymapItem *WM_keymap_tweak(ListBase *lb, short type, short val, int modifier, short keymodifier)
+void WM_keymap_tweak(ListBase *lb, short type, short val, int modifier, short keymodifier)
{
wmKeymapItem *km= WM_keymap_add_item(lb, "WM_OT_tweak_gesture", type, val, modifier, keymodifier);
km->is_tweak= 1;