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authorCampbell Barton <ideasman42@gmail.com>2018-06-07 21:46:12 +0300
committerCampbell Barton <ideasman42@gmail.com>2018-06-07 21:46:12 +0300
commit30cd35a37bcea919ec86b1477b51f6bfdb8dde5c (patch)
tree044882922e355b24727db21a1e51907d5c43b18c /source/blender/windowmanager/intern/wm_operators.c
parentcfc4805455bc03f5f810d0d234880727284e93cf (diff)
Keymap: continued testing/development
After testing in the studio and extending the event system for drag events, we've agreed on adjustments to the new keymap, see: T55162 - Tab: Edit-mode toggle. - Tab + Cursor Drag: mode switching pie menu. - Accent/Grave: for 3D view pie menu. - F3: Search - 1..3, Shift-1..3: Edit mesh vertex/edge/face toggle. Other minor changes were made, however they aren't part of the design. - Ctrl-Shift-S: Image editor Save-As (was F3) - Ctrl-Alt-R: Repeat history (was F3)
Diffstat (limited to 'source/blender/windowmanager/intern/wm_operators.c')
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index a61a7dd4324..a71c9c4a3be 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -3989,7 +3989,7 @@ void wm_window_keymap(wmKeyConfig *keyconf)
/* menus that can be accessed anywhere in blender */
- WM_keymap_verify_item(keymap, "WM_OT_search_menu", TABKEY, KM_PRESS, 0, 0);
+ WM_keymap_verify_item(keymap, "WM_OT_search_menu", F3KEY, KM_PRESS, 0, 0);
#ifdef WITH_INPUT_NDOF
WM_keymap_add_menu(keymap, "USERPREF_MT_ndof_settings", NDOF_BUTTON_MENU, KM_PRESS, 0, 0);