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authorAntony Riakiotakis <kalast@gmail.com>2015-06-23 13:53:33 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-06-23 13:53:33 +0300
commitcb5aecdae92b805ddc6d8b208449ffd3e058ad9a (patch)
tree1e8d7f145a01cf48a9710e11c7da282bd635a85b /source/blender/windowmanager/intern/wm_operators.c
parent91fde2891c9142d6f3f5ff4d2f667714d22c3f3b (diff)
Code cleanup: Use enums for redraw timer operator, makes things more
readable
Diffstat (limited to 'source/blender/windowmanager/intern/wm_operators.c')
-rw-r--r--source/blender/windowmanager/intern/wm_operators.c40
1 files changed, 25 insertions, 15 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c
index b9585921c9b..bcc49aff547 100644
--- a/source/blender/windowmanager/intern/wm_operators.c
+++ b/source/blender/windowmanager/intern/wm_operators.c
@@ -4621,15 +4621,25 @@ static void redraw_timer_window_swap(bContext *C)
CTX_wm_window_set(C, win); /* XXX context manipulation warning! */
}
+enum eRedrawTimerItems {
+ eRTDrawRegion = 0,
+ eRTDrawRegionSwap = 1,
+ eRTDrawWindow = 2,
+ eRTDrawWindowSwap = 3,
+ eRTAnimationStep = 4,
+ eRTAnimationPlay = 5,
+ eRTUndo = 6,
+};
+
static EnumPropertyItem redraw_timer_type_items[] = {
- {0, "DRAW", 0, "Draw Region", "Draw Region"},
- {1, "DRAW_SWAP", 0, "Draw Region + Swap", "Draw Region and Swap"},
- {2, "DRAW_WIN", 0, "Draw Window", "Draw Window"},
- {3, "DRAW_WIN_SWAP", 0, "Draw Window + Swap", "Draw Window and Swap"},
- {4, "ANIM_STEP", 0, "Anim Step", "Animation Steps"},
- {5, "ANIM_PLAY", 0, "Anim Play", "Animation Playback"},
+ {eRTDrawRegion, "DRAW", 0, "Draw Region", "Draw Region"},
+ {eRTDrawRegionSwap, "DRAW_SWAP", 0, "Draw Region + Swap", "Draw Region and Swap"},
+ {eRTDrawWindow, "DRAW_WIN", 0, "Draw Window", "Draw Window"},
+ {eRTDrawWindowSwap, "DRAW_WIN_SWAP", 0, "Draw Window + Swap", "Draw Window and Swap"},
+ {eRTAnimationStep, "ANIM_STEP", 0, "Anim Step", "Animation Steps"},
+ {eRTAnimationPlay, "ANIM_PLAY", 0, "Anim Play", "Animation Playback"},
{6, "UNDO", 0, "Undo/Redo", "Undo/Redo"},
- {0, NULL, 0, NULL, NULL}
+ {eRTUndo, NULL, 0, NULL, NULL}
};
static int redraw_timer_exec(bContext *C, wmOperator *op)
@@ -4645,13 +4655,13 @@ static int redraw_timer_exec(bContext *C, wmOperator *op)
WM_cursor_wait(1);
for (a = 0; a < iter; a++) {
- if (type == 0) {
+ if (type == eRTDrawRegion) {
if (ar) {
ED_region_do_draw(C, ar);
ar->do_draw = false;
}
}
- else if (type == 1) {
+ else if (type == eRTDrawRegionSwap) {
wmWindow *win = CTX_wm_window(C);
CTX_wm_menu_set(C, NULL);
@@ -4660,7 +4670,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op)
CTX_wm_window_set(C, win); /* XXX context manipulation warning! */
}
- else if (type == 2) {
+ else if (type == eRTDrawWindow) {
wmWindow *win = CTX_wm_window(C);
ScrArea *sa;
@@ -4687,10 +4697,10 @@ static int redraw_timer_exec(bContext *C, wmOperator *op)
CTX_wm_area_set(C, sa_back);
CTX_wm_region_set(C, ar_back);
}
- else if (type == 3) {
+ else if (type == eRTDrawWindowSwap) {
redraw_timer_window_swap(C);
}
- else if (type == 4) {
+ else if (type == eRTAnimationStep) {
Main *bmain = CTX_data_main(C);
Scene *scene = CTX_data_scene(C);
@@ -4698,7 +4708,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op)
else scene->r.cfra++;
BKE_scene_update_for_newframe(bmain->eval_ctx, bmain, scene, scene->lay);
}
- else if (type == 5) {
+ else if (type == eRTAnimationPlay) {
/* play anim, return on same frame as started with */
Main *bmain = CTX_data_main(C);
@@ -4715,7 +4725,7 @@ static int redraw_timer_exec(bContext *C, wmOperator *op)
redraw_timer_window_swap(C);
}
}
- else { /* 6 */
+ else { /* eRTUndo */
ED_undo_pop(C);
ED_undo_redo(C);
}
@@ -4742,7 +4752,7 @@ static void WM_OT_redraw_timer(wmOperatorType *ot)
ot->exec = redraw_timer_exec;
ot->poll = WM_operator_winactive;
- ot->prop = RNA_def_enum(ot->srna, "type", redraw_timer_type_items, 0, "Type", "");
+ ot->prop = RNA_def_enum(ot->srna, "type", redraw_timer_type_items, eRTDrawRegion, "Type", "");
RNA_def_int(ot->srna, "iterations", 10, 1, INT_MAX, "Iterations", "Number of times to redraw", 1, 1000);
}