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authorBastien Montagne <montagne29@wanadoo.fr>2013-01-02 20:03:58 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2013-01-02 20:03:58 +0400
commitdadb1ccd9298688addf811dd62e6dcc6b4f49a45 (patch)
tree3823fb516b4bd217c99778032aea3221a2c41faa /source/blender/windowmanager/intern/wm_operators.c
parent55f33619246d60050cf94fcb4ed026d5e306e10e (diff)
Fix [#33189] AFTER 2.65 - Units in doc strings in ocean modifier.
Also: * Fixes a (op prop) bug which prevented, once you had baked and freed ocean once, to bake again. * Fixed infinite values of acumulated foam when baking with foam_fade values above 1.0, now simply clipping accumulated foam value to 1.0, as already done for the "instantaneaous" foam value returned by BKE_ocean_jminus_to_foam(). * Added missing RNA descriptions. * Made foam_fade unanimatable! * Added in UI some missing properties that are imho useful: random seed, size (kindof 'surface scaling'), and foam_fade (baking only). * Removed custom lerp() func from bke's ocean.c, BLI's interpf does exactly the same thing (the first two args are just in reversed order). Note: this could most certainly be done in other parts of the code, bpy's mathutils for e.g. has its own linear interpolation code for vectors and matrices :/). * Did some general code cleanup (mostly line length and no C++ -> C comments)...
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