diff options
author | Yevgeny Makarov <jenkm> | 2020-12-24 20:07:32 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2020-12-24 20:07:32 +0300 |
commit | 2917f550caa9e7a3724c7597bdeaec989a339138 (patch) | |
tree | db7de0d316ddcfb631f66e2aae147df3ec33441b /source/blender/windowmanager/intern/wm_operators.c | |
parent | fe440a92e975e8865c281dcbc5326ee73940eb8c (diff) |
Cleanup: Fix capitalization in various UI strings
Approximately 195 changes of capitalization to conform to MLA title style.
UI labels and property names should use MLA title case, while descriptions
should be capitalized like regular prose, generally with only the start of
a sentence capitalized.
Differential Revision: https://developer.blender.org/D9922
Diffstat (limited to 'source/blender/windowmanager/intern/wm_operators.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_operators.c | 14 |
1 files changed, 7 insertions, 7 deletions
diff --git a/source/blender/windowmanager/intern/wm_operators.c b/source/blender/windowmanager/intern/wm_operators.c index a5b5f082c41..08d7e319460 100644 --- a/source/blender/windowmanager/intern/wm_operators.c +++ b/source/blender/windowmanager/intern/wm_operators.c @@ -3110,13 +3110,13 @@ enum { }; static const EnumPropertyItem redraw_timer_type_items[] = { - {eRTDrawRegion, "DRAW", 0, "Draw Region", "Draw Region"}, - {eRTDrawRegionSwap, "DRAW_SWAP", 0, "Draw Region + Swap", "Draw Region and Swap"}, - {eRTDrawWindow, "DRAW_WIN", 0, "Draw Window", "Draw Window"}, - {eRTDrawWindowSwap, "DRAW_WIN_SWAP", 0, "Draw Window + Swap", "Draw Window and Swap"}, - {eRTAnimationStep, "ANIM_STEP", 0, "Anim Step", "Animation Steps"}, - {eRTAnimationPlay, "ANIM_PLAY", 0, "Anim Play", "Animation Playback"}, - {eRTUndo, "UNDO", 0, "Undo/Redo", "Undo/Redo"}, + {eRTDrawRegion, "DRAW", 0, "Draw Region", "Draw region"}, + {eRTDrawRegionSwap, "DRAW_SWAP", 0, "Draw Region & Swap", "Draw region and swap"}, + {eRTDrawWindow, "DRAW_WIN", 0, "Draw Window", "Draw window"}, + {eRTDrawWindowSwap, "DRAW_WIN_SWAP", 0, "Draw Window & Swap", "Draw window and swap"}, + {eRTAnimationStep, "ANIM_STEP", 0, "Animation Step", "Animation steps"}, + {eRTAnimationPlay, "ANIM_PLAY", 0, "Animation Play", "Animation playback"}, + {eRTUndo, "UNDO", 0, "Undo/Redo", "Undo and redo"}, {0, NULL, 0, NULL, NULL}, }; |