diff options
author | Campbell Barton <ideasman42@gmail.com> | 2013-05-28 05:15:59 +0400 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2013-05-28 05:15:59 +0400 |
commit | c77179a3c25b349e8686cdbfe8603e4d03ee2ed3 (patch) | |
tree | e8228841434f62c2758535790840a81b1f670f40 /source/blender/windowmanager/intern/wm_playanim.c | |
parent | 1ab7a6f9af2fa0124fafee84d96099de9ec051e3 (diff) |
code cleanup: comment/remove unused defines
Diffstat (limited to 'source/blender/windowmanager/intern/wm_playanim.c')
-rw-r--r-- | source/blender/windowmanager/intern/wm_playanim.c | 13 |
1 files changed, 4 insertions, 9 deletions
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c index e4e529ace71..b9350ca8799 100644 --- a/source/blender/windowmanager/intern/wm_playanim.c +++ b/source/blender/windowmanager/intern/wm_playanim.c @@ -788,24 +788,19 @@ static int ghost_event_proc(GHOST_EventHandle evt, GHOST_TUserDataPtr ps_void) return 1; } -static void playanim_window_open(const char *title, int posx, int posy, int sizex, int sizey, int start_maximized) +static void playanim_window_open(const char *title, int posx, int posy, int sizex, int sizey) { - GHOST_TWindowState inital_state; GHOST_TUns32 scr_w, scr_h; GHOST_GetMainDisplayDimensions(g_WS.ghost_system, &scr_w, &scr_h); posy = (scr_h - posy - sizey); - if (start_maximized == G_WINDOWSTATE_FULLSCREEN) - inital_state = start_maximized ? GHOST_kWindowStateFullScreen : GHOST_kWindowStateNormal; - else - inital_state = start_maximized ? GHOST_kWindowStateMaximized : GHOST_kWindowStateNormal; - g_WS.ghost_window = GHOST_CreateWindow(g_WS.ghost_system, title, posx, posy, sizex, sizey, - inital_state, + /* could optionally start fullscreen */ + GHOST_kWindowStateNormal, GHOST_kDrawingContextTypeOpenGL, FALSE /* no stereo */, FALSE); } @@ -971,7 +966,7 @@ static char *wm_main_playanim_intern(int argc, const char **argv) g_WS.ghost_system = GHOST_CreateSystem(); GHOST_AddEventConsumer(g_WS.ghost_system, consumer); - playanim_window_open("Blender:Anim", start_x, start_y, ibuf->x, ibuf->y, 0); + playanim_window_open("Blender:Anim", start_x, start_y, ibuf->x, ibuf->y); /* unified matrix, note it affects offset for drawing */ glMatrixMode(GL_PROJECTION); |