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authorHarley Acheson <harley.acheson@gmail.com>2021-02-10 03:14:31 +0300
committerHarley Acheson <harley.acheson@gmail.com>2021-02-10 03:14:31 +0300
commit1c4ae8a11c820e33da725816d7cccb2668680e51 (patch)
treea073665ca1d502e12ea90eeba3a9f1064aa01c39 /source/blender/windowmanager/intern/wm_playanim.c
parent5bddfde217b1477c02de9dcfa8c078969d432519 (diff)
UI: Removal of GHOST_CreateDialogWindow
Simplification of window creation code to allow greater flexibility. Differential Revision: https://developer.blender.org/D10311 Reviewed by Brecht Van Lommel
Diffstat (limited to 'source/blender/windowmanager/intern/wm_playanim.c')
-rw-r--r--source/blender/windowmanager/intern/wm_playanim.c2
1 files changed, 2 insertions, 0 deletions
diff --git a/source/blender/windowmanager/intern/wm_playanim.c b/source/blender/windowmanager/intern/wm_playanim.c
index 60bcb687dbf..1b1ebc70fd9 100644
--- a/source/blender/windowmanager/intern/wm_playanim.c
+++ b/source/blender/windowmanager/intern/wm_playanim.c
@@ -1097,6 +1097,7 @@ static void playanim_window_open(const char *title, int posx, int posy, int size
posy = (scr_h - posy - sizey);
g_WS.ghost_window = GHOST_CreateWindow(g_WS.ghost_system,
+ NULL,
title,
posx,
posy,
@@ -1104,6 +1105,7 @@ static void playanim_window_open(const char *title, int posx, int posy, int size
sizey,
/* could optionally start fullscreen */
GHOST_kWindowStateNormal,
+ false,
GHOST_kDrawingContextTypeOpenGL,
glsettings);
}