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authorCampbell Barton <ideasman42@gmail.com>2012-03-27 05:24:16 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-03-27 05:24:16 +0400
commitae654301b041cae9cce8107614c1d17bae3ff12a (patch)
tree55cafe73461bd00b2f8c64475ab26acfb69a69bf /source/blender/windowmanager/intern/wm_subwindow.c
parent126c9d4caa9ad92f2e8fb50c406f5b5932b0f058 (diff)
style cleanup: wm, mosyly adding space around ops
Diffstat (limited to 'source/blender/windowmanager/intern/wm_subwindow.c')
-rw-r--r--source/blender/windowmanager/intern/wm_subwindow.c158
1 files changed, 79 insertions, 79 deletions
diff --git a/source/blender/windowmanager/intern/wm_subwindow.c b/source/blender/windowmanager/intern/wm_subwindow.c
index 149c1355c06..564fa963d6e 100644
--- a/source/blender/windowmanager/intern/wm_subwindow.c
+++ b/source/blender/windowmanager/intern/wm_subwindow.c
@@ -87,7 +87,7 @@ void wm_subwindows_free(wmWindow *win)
{
wmSubWindow *swin;
- for (swin= win->subwindows.first; swin; swin= swin->next)
+ for (swin = win->subwindows.first; swin; swin = swin->next)
wm_subwindow_free(swin);
BLI_freelistN(&win->subwindows);
@@ -105,35 +105,35 @@ static wmSubWindow *swin_from_swinid(wmWindow *win, int swinid)
{
wmSubWindow *swin;
- for (swin= win->subwindows.first; swin; swin= swin->next)
- if (swin->swinid==swinid)
+ for (swin = win->subwindows.first; swin; swin = swin->next)
+ if (swin->swinid == swinid)
break;
return swin;
}
void wm_subwindow_getsize(wmWindow *win, int swinid, int *x, int *y)
{
- wmSubWindow *swin= swin_from_swinid(win, swinid);
+ wmSubWindow *swin = swin_from_swinid(win, swinid);
if (swin) {
- *x= swin->winrct.xmax - swin->winrct.xmin + 1;
- *y= swin->winrct.ymax - swin->winrct.ymin + 1;
+ *x = swin->winrct.xmax - swin->winrct.xmin + 1;
+ *y = swin->winrct.ymax - swin->winrct.ymin + 1;
}
}
void wm_subwindow_getorigin(wmWindow *win, int swinid, int *x, int *y)
{
- wmSubWindow *swin= swin_from_swinid(win, swinid);
+ wmSubWindow *swin = swin_from_swinid(win, swinid);
if (swin) {
- *x= swin->winrct.xmin;
- *y= swin->winrct.ymin;
+ *x = swin->winrct.xmin;
+ *y = swin->winrct.ymin;
}
}
void wm_subwindow_getmatrix(wmWindow *win, int swinid, float mat[][4])
{
- wmSubWindow *swin= swin_from_swinid(win, swinid);
+ wmSubWindow *swin = swin_from_swinid(win, swinid);
if (swin) {
/* used by UI, should find a better way to get the matrix there */
@@ -141,10 +141,10 @@ void wm_subwindow_getmatrix(wmWindow *win, int swinid, float mat[][4])
int width, height;
wm_subwindow_getsize(win, swin->swinid, &width, &height);
- orthographic_m4(mat, -0.375f, (float)width-0.375f, -0.375f, (float)height-0.375f, -100, 100);
+ orthographic_m4(mat, -0.375f, (float)width - 0.375f, -0.375f, (float)height - 0.375f, -100, 100);
}
else
- glGetFloatv(GL_PROJECTION_MATRIX, (float*)mat);
+ glGetFloatv(GL_PROJECTION_MATRIX, (float *)mat);
}
}
@@ -154,25 +154,25 @@ int wm_subwindow_open(wmWindow *win, rcti *winrct)
{
wmSubWindow *swin;
int width, height;
- int freewinid= 1;
+ int freewinid = 1;
- for (swin= win->subwindows.first; swin; swin= swin->next)
+ for (swin = win->subwindows.first; swin; swin = swin->next)
if (freewinid <= swin->swinid)
- freewinid= swin->swinid+1;
+ freewinid = swin->swinid + 1;
- win->curswin= swin= MEM_callocN(sizeof(wmSubWindow), "swinopen");
+ win->curswin = swin = MEM_callocN(sizeof(wmSubWindow), "swinopen");
BLI_addtail(&win->subwindows, swin);
if (G.f & G_DEBUG) printf("swin %d added\n", freewinid);
- swin->swinid= freewinid;
- swin->winrct= *winrct;
+ swin->swinid = freewinid;
+ swin->winrct = *winrct;
/* and we appy it all right away */
wmSubWindowSet(win, swin->swinid);
/* extra service */
wm_subwindow_getsize(win, swin->swinid, &width, &height);
- wmOrtho2(-0.375f, (float)width-0.375f, -0.375f, (float)height-0.375f);
+ wmOrtho2(-0.375f, (float)width - 0.375f, -0.375f, (float)height - 0.375f);
glLoadIdentity();
return swin->swinid;
@@ -181,11 +181,11 @@ int wm_subwindow_open(wmWindow *win, rcti *winrct)
void wm_subwindow_close(wmWindow *win, int swinid)
{
- wmSubWindow *swin= swin_from_swinid(win, swinid);
+ wmSubWindow *swin = swin_from_swinid(win, swinid);
if (swin) {
- if (swin==win->curswin)
- win->curswin= NULL;
+ if (swin == win->curswin)
+ win->curswin = NULL;
wm_subwindow_free(swin);
BLI_remlink(&win->subwindows, swin);
MEM_freeN(swin);
@@ -199,12 +199,12 @@ void wm_subwindow_close(wmWindow *win, int swinid)
/* pixels go from 0-99 for a 100 pixel window */
void wm_subwindow_position(wmWindow *win, int swinid, rcti *winrct)
{
- wmSubWindow *swin= swin_from_swinid(win, swinid);
+ wmSubWindow *swin = swin_from_swinid(win, swinid);
if (swin) {
int width, height;
- swin->winrct= *winrct;
+ swin->winrct = *winrct;
/* CRITICAL, this clamping ensures that
* the viewport never goes outside the screen
@@ -227,7 +227,7 @@ void wm_subwindow_position(wmWindow *win, int swinid, rcti *winrct)
/* extra service */
wmSubWindowSet(win, swinid);
wm_subwindow_getsize(win, swinid, &width, &height);
- wmOrtho2(-0.375f, (float)width-0.375f, -0.375f, (float)height-0.375f);
+ wmOrtho2(-0.375f, (float)width - 0.375f, -0.375f, (float)height - 0.375f);
}
else {
printf("wm_subwindow_position: Internal error, bad winid: %d\n", swinid);
@@ -238,35 +238,35 @@ void wm_subwindow_position(wmWindow *win, int swinid, rcti *winrct)
/* ----------------- exported in WM_api.h ------------------------------------------------------ */
/* internal state, no threaded opengl! XXX */
-static wmWindow *_curwindow= NULL;
-static wmSubWindow *_curswin= NULL;
+static wmWindow *_curwindow = NULL;
+static wmSubWindow *_curswin = NULL;
void wmSubWindowScissorSet(wmWindow *win, int swinid, rcti *srct)
{
int width, height;
- _curswin= swin_from_swinid(win, swinid);
+ _curswin = swin_from_swinid(win, swinid);
- if (_curswin==NULL) {
+ if (_curswin == NULL) {
printf("wmSubWindowSet %d: doesn't exist\n", swinid);
return;
}
- win->curswin= _curswin;
- _curwindow= win;
+ win->curswin = _curswin;
+ _curwindow = win;
- width= _curswin->winrct.xmax - _curswin->winrct.xmin + 1;
- height= _curswin->winrct.ymax - _curswin->winrct.ymin + 1;
+ width = _curswin->winrct.xmax - _curswin->winrct.xmin + 1;
+ height = _curswin->winrct.ymax - _curswin->winrct.ymin + 1;
glViewport(_curswin->winrct.xmin, _curswin->winrct.ymin, width, height);
if (srct) {
- width= srct->xmax - srct->xmin + 1;
- height= srct->ymax - srct->ymin + 1;
+ width = srct->xmax - srct->xmin + 1;
+ height = srct->ymax - srct->ymin + 1;
glScissor(srct->xmin, srct->ymin, width, height);
}
else
glScissor(_curswin->winrct.xmin, _curswin->winrct.ymin, width, height);
- wmOrtho2(-0.375f, (float)width-0.375f, -0.375f, (float)height-0.375f);
+ wmOrtho2(-0.375f, (float)width - 0.375f, -0.375f, (float)height - 0.375f);
glLoadIdentity();
glFlush();
@@ -300,8 +300,8 @@ void wmOrtho(float x1, float x2, float y1, float y2, float n, float f)
void wmOrtho2(float x1, float x2, float y1, float y2)
{
/* prevent opengl from generating errors */
- if (x1==x2) x2+=1.0f;
- if (y1==y2) y2+=1.0f;
+ if (x1 == x2) x2 += 1.0f;
+ if (y1 == y2) y2 += 1.0f;
wmOrtho(x1, x2, y1, y2, -100, 100);
}
@@ -314,25 +314,25 @@ void wmOrtho2(float x1, float x2, float y1, float y2)
unsigned int index_to_framebuffer(int index)
{
- unsigned int i= index;
-
- switch(GPU_color_depth()) {
- case 12:
- i= ((i & 0xF00)<<12) + ((i & 0xF0)<<8) + ((i & 0xF)<<4);
- /* sometimes dithering subtracts! */
- i |= 0x070707;
- break;
- case 15:
- case 16:
- i= ((i & 0x7C00)<<9) + ((i & 0x3E0)<<6) + ((i & 0x1F)<<3);
- i |= 0x030303;
- break;
- case 24:
- break;
- default: // 18 bits...
- i= ((i & 0x3F000)<<6) + ((i & 0xFC0)<<4) + ((i & 0x3F)<<2);
- i |= 0x010101;
- break;
+ unsigned int i = index;
+
+ switch (GPU_color_depth()) {
+ case 12:
+ i = ((i & 0xF00) << 12) + ((i & 0xF0) << 8) + ((i & 0xF) << 4);
+ /* sometimes dithering subtracts! */
+ i |= 0x070707;
+ break;
+ case 15:
+ case 16:
+ i = ((i & 0x7C00) << 9) + ((i & 0x3E0) << 6) + ((i & 0x1F) << 3);
+ i |= 0x030303;
+ break;
+ case 24:
+ break;
+ default: // 18 bits...
+ i = ((i & 0x3F000) << 6) + ((i & 0xFC0) << 4) + ((i & 0x3F) << 2);
+ i |= 0x010101;
+ break;
}
return i;
@@ -344,27 +344,27 @@ unsigned int index_to_framebuffer(int index)
unsigned int index_to_framebuffer(int index)
{
- unsigned int i= index;
+ unsigned int i = index;
- switch(GPU_color_depth()) {
+ switch (GPU_color_depth()) {
case 8:
- i= ((i & 48)<<18) + ((i & 12)<<12) + ((i & 3)<<6);
+ i = ((i & 48) << 18) + ((i & 12) << 12) + ((i & 3) << 6);
i |= 0x3F3F3F;
break;
case 12:
- i= ((i & 0xF00)<<12) + ((i & 0xF0)<<8) + ((i & 0xF)<<4);
+ i = ((i & 0xF00) << 12) + ((i & 0xF0) << 8) + ((i & 0xF) << 4);
/* sometimes dithering subtracts! */
i |= 0x0F0F0F;
break;
case 15:
case 16:
- i= ((i & 0x7C00)<<9) + ((i & 0x3E0)<<6) + ((i & 0x1F)<<3);
+ i = ((i & 0x7C00) << 9) + ((i & 0x3E0) << 6) + ((i & 0x1F) << 3);
i |= 0x070707;
break;
case 24:
break;
- default: // 18 bits...
- i= ((i & 0x3F000)<<6) + ((i & 0xFC0)<<4) + ((i & 0x3F)<<2);
+ default: // 18 bits...
+ i = ((i & 0x3F000) << 6) + ((i & 0xFC0) << 4) + ((i & 0x3F) << 2);
i |= 0x030303;
break;
}
@@ -376,26 +376,26 @@ unsigned int index_to_framebuffer(int index)
void WM_set_framebuffer_index_color(int index)
{
- const int col= index_to_framebuffer(index);
+ const int col = index_to_framebuffer(index);
cpack(col);
}
int WM_framebuffer_to_index(unsigned int col)
{
- if (col==0) return 0;
-
- switch(GPU_color_depth()) {
- case 8:
- return ((col & 0xC00000)>>18) + ((col & 0xC000)>>12) + ((col & 0xC0)>>6);
- case 12:
- return ((col & 0xF00000)>>12) + ((col & 0xF000)>>8) + ((col & 0xF0)>>4);
- case 15:
- case 16:
- return ((col & 0xF80000)>>9) + ((col & 0xF800)>>6) + ((col & 0xF8)>>3);
- case 24:
- return col & 0xFFFFFF;
- default: // 18 bits...
- return ((col & 0xFC0000)>>6) + ((col & 0xFC00)>>4) + ((col & 0xFC)>>2);
+ if (col == 0) return 0;
+
+ switch (GPU_color_depth()) {
+ case 8:
+ return ((col & 0xC00000) >> 18) + ((col & 0xC000) >> 12) + ((col & 0xC0) >> 6);
+ case 12:
+ return ((col & 0xF00000) >> 12) + ((col & 0xF000) >> 8) + ((col & 0xF0) >> 4);
+ case 15:
+ case 16:
+ return ((col & 0xF80000) >> 9) + ((col & 0xF800) >> 6) + ((col & 0xF8) >> 3);
+ case 24:
+ return col & 0xFFFFFF;
+ default: // 18 bits...
+ return ((col & 0xFC0000) >> 6) + ((col & 0xFC00) >> 4) + ((col & 0xFC) >> 2);
}
}